I might as well ask this here....is there a confirmed release date for the fall update?
Nope, but it will probably get delayed.
Good one
I have a question too. Does anybody know something official about the fall update other that those one or two sentences of a PD stuff, way back on PS.blog when GT5P was released in the USofA ?
An interview, just something officially confirmed ???
I only know about said response back on PS.blog, everything else i found was only rumours![]()
There has been nothing 100% confirmed but Kaz hinted that this fall update might have car damage, new cars, and new tracks. However he also had this to say "This is Gran Turismo, so it might be a little bit late."Of course it will be.
When was that? I remember an interview a while ago when he was talking about damage, but I don't think he mentioned new cars or tracks.
IGN: Earlier this year, you mentioned that Polyphony was working on a patch for GT5 Prologue that would add damage modeling to the game later this year. Is that still happening?
Kazunori Yamauchi: Our plans haven't changed, and we're working on it. But this is Gran Turismo, so it might be a little bit late. [laughs all around]
Well I hope the damage patch will be in the update, plus I think it would be a good idea to make the damage affect the person who rams into the back of you to have the front end of their car damaged in such a way that it affects the performance of their car so they are not be able to continue the race, but the person who's been rammed can continue without damage to their car. I think that would be a fair way of implementing the damage physics. I think a lot of people would agree, as it would promote more drivers to be extra carefull.
Well I hope the damage patch will be in the update, plus I think it would be a good idea to make the damage affect the person who rams into the back of you to have the front end of their car damaged in such a way that it affects the performance of their car so they are not be able to continue the race...
Well I hope the damage patch will be in the update, plus I think it would be a good idea to make the damage affect the person who rams into the back of you to have the front end of their car damaged in such a way that it affects the performance of their car so they are not be able to continue the race, but the person who's been rammed can continue without damage to their car. I think that would be a fair way of implementing the damage physics. I think a lot of people would agree, as it would promote more drivers to be extra carefull
What about the punters who stop infront of people on purpose so when they get rammed from behind they get extra speed and also slow the car behind them by alot, and if damage was like that, the driver would end up getting damaged to, while the punter would drive away fast and damageless.
If I was the car in the back I would be pissed.
That would not work they tried that kind of thing with the penalty system and that doesn't work properly. We need private rooms not damage or both.
On the topic of updates. My ps3 died. I did not transfer my prologue data to a memory stick before I sent the machine to Sony(who will have formatted my hdd), so I will have lost my spec II update data. Is there anywhere I can download the spec II data from to my pc and transfer via memory stick, or do I have to wait till I get my ps3 back. Thanks.
I would prefer both people to get damaged as its realistic, once the private rooms come the punters will stick to match making and the proper racers will race in the private rooms.