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Gran Turismo 7
Features that I think PD should implement in Gran Turismo 7
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[QUOTE="o000o, post: 13499530, member: 266690"] Don't know where do you get that the name of GT7 events is GT League, [S]but Licenses are pretty much GT's time attacks.....and Circuit Experiences.[/S] But there are those that'd reject drifting due to it not being racing categorically. with some racing games already forcing you to do drift events to progress, like Shift, etc. Aren't you someone who'd prefer PD improving the already existing racing (drifting =/= racing)/AI system? From your view on modes like Scapes or such. i'd think drifting probably reinforces the use of less powered car more like probably Silvia Q's (compared to K's) though. It's one of GTS' tracks so it should return... [S]but the License screenshots currently didn't use that as the start/stop track (like GT6 did, and it's a replacement of Test Course anyway) instead it's High Speed Ring.[/S] I'd like for dyno as another option for Machine tests too. [/QUOTE]
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Gran Turismo 7
Features that I think PD should implement in Gran Turismo 7