Ferrari Enzo

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jazeppi
Just bought the Enzo. Put some extras on it. Tires, exhaust, weight reduction, etc. And honestly I wish I didn't but it. This car really is not fun to drive at all! Every other Ferrari that I own is so much fun. Why does the Enzo suck so bad? Anyone else feel this way?
 
I agree with you, it just does not have any front down force. With a good tune the car is decent, but not worth the credits. In a straight line though, it is a beast. My suggestion is to go into the tuning forum, there are a few tunes in there that help the car out quite a bit.
 
Shoulda kept it stock.

It's still bad stock. Endless Understeer and appalling brakes, it handles more like an old fashioned muscle car than a thoroughbred supercar. But I think it's just as bad IRL considering a 430 Scuderia is faster than it around Ferrari's own test track.
 
I bought one recently and only did the oil change. Ran it on Supercar seasonal. It was fun stock. Tires help. Not sure id race it online against other cars that way though. So does fully modding ruin this car? If i mod one ill buy another to keep one stock.
 
Methinks the input method you're using causes an additional headache when driving a twitchy-to-begin-with car like an Enzo. The controller makes handling an overpowered vehicle (Saleen S7, Enzo) supremely difficult. Of course this is all based on the assumption that you're using the DS. I've yet to use a wheel and pedals to trial out any differences/similarities in driveability, unfortunately.
 
It is a bit suckish, I just have it as a decent looking car, it's not bad though if you look at your lap times with it, it just feels like a bugger to get to corner.
 
The Enzo in the real world is a donkey tail kicking 600+Bhp mule. It slips and slides and kicks and barks its way around the track and that is why the much cheaper, newer and less powerful 458 can match it/beat it around a track.

There have been a lot of posts about the Enzo not living up to what people expect, but the fact is that people expect too much from the car. If you run it stock then it will perform similar laptimes to other cars in its range, and it will perform similar to real life but you will need to be a better driver to get the most out of the Enzo, than you would need to be to do the same with a 458.

On sports hard tyres it is absolutely crazy to drive, but then so are most 600+ Bhp MR cars. Slap some sports softs on it and even as stock it will compete with the best of the other cars in its power range on the same tyres.
 
The game version of the car is pretty much like the real one.. Imagine driving with a low weight car, 600 BHP and no downforce... Cant be anything else that rubbish..
 
decent car. but when dragging online it is beast :D
 
Never doubt for a moment that under the right circumstance, in this case entering a corner at higher than ideal speed, any supercars especially ones that are MRs will understeer.

Making it worse is when you slap Racing Soft on the Enzo because now not only are you entering at even higher speed, you're also increasing the traction of the front tires making it even harder to induce exit lift-off oversteer which is sometime the saving grace for a lot of MR cars.

If you watch how Stig drives supercars including the Enzo, you'll notice a lot of induce oversteer mid or upon exiting the corner (including occasional slides) because most of them understeer upon entry. Another thing is that he slows the car down when entering Chicago and Hammerhead and work on the throttle mid turns to coax the cars into oversteering.

Remember that PD has to based the car on actual perimeter meaning that while it may not feel ideal, the result is that it behaves accordingly in relation to other cars in the game. In reality, the Enzo is only a tad faster than (example) the Nissan R35 GTR: at the TGTT it's 1:19.0 vs 1:19.7 and on the Nordschleife it's 7:25.2 vs 7:26.7 (and that't the 2009 GTR). It's expensive and impressive looking car but it's still a technology that's been surpassed.
 
I like the way it handles stock, to be honest - you can't really trail brake it, but I find turn-in response to be good, and with the massive power you can get it to pivot in mid corner with the throttle - a tip I use to drive it - pick a higher gear when going into slower corners - if you can take it in 2nd, use 3rd - the massive power and lightness of the car will pick up the speed quickly during exit, and keep wheelspin more manageable.

While it is "tricky" to drive quickly, I suspect the real Enzo is likely as tricky - and that makes it rewarding when you get it down.
 
After hearing all the complaints about the Enzo , I drove one for the first time recently at a friends .

I liked it , yes the brakes underperform and understeer is evident. I thought it to have excellent turn in and good through corners.

Granted this was at a friends so im unsure what tyres were used, but I dont think it was racing softs.
 
The Enzo drives fine, I don't see a problem with the car. Mine is stock though. Tuning road cars can be frustrating because the game only lets you improve their cornering a slight amount while you can go crazy with the power.
 
You get a super sexxxy car, OK-sounding... and if you tune it well, it can compete, the only question is.. Can YOU compete... and the answer for most of us is: No.
I'm starting to like driving the impossible cars... the F430 I complained about - I now have 2 of them that run great.
 
Great design, great sound & lovely cockpit view, but too much understeer.

PD, get on it & fix the car!
Never in real life the Enzo would suck that bad. 👎:irked:


 
Eh, since when have supercars had to drive well? No one would track an Enzo, in fact I'm willing to bet that the vast majority of them sold to private owners are stored in air conditioned garages or only do about 50 miles a year at the most. Also, what about the Murcielago? A heavy V12 mounted high in the chassis resulting in miles and miles of lift-off oversteer; hardly groundbreaking in the handling department.

The point of a supercar (maybe even hypercar) is to look incredible, sound incredible, use the manufacturer's most advanced production processes and technology, but they don't have to actually drive well. An everyday supercar like a 458 Italia, Gallardo or MP4-12C, where the purchase price and running costs are more realistic, they have to handle well. A super-exclusive track only car like an FXX or Zonda R also has to handle well, but in my opinion, hardly anyone who owns one would actually notice or care if the Enzo handled like a burlap sack full of bricks on a glacier, which apparently it does.

TL, DR: Expensive car for rich people doesn't drive how it looks, hardly surprising in my opinion.

Disclaimer: this is just my opinion, not a fact. I find I have to make this very clear on GTP.
 
Top gears review is old, since then car technology has moved on so much. The Enzo is a dog as a track car, watch some of its videos on youtube and you can see it is litterally all over the place, it is a road car.

Since then there have been massive leaps in technology from cars like the Nissan GT-R, Bugatti Veyron, Ferrari 458 and more recently the Mclaren MP4-12c.

The Veyron, 458 and Mclaren Mp4 would run circles around the Enzo, and I do believe on the Nurburging the much heavier and far lower powered 2011 GT-R is faster.

The game got the Enzo right, if I drive the stock Enzo without lawnmower curb cutting around Nordschleife on sports hard tyres I will average laptimes in the range of 7:15-7:25, pretty much the same as the real life car.

My times around the top gear test track with the Enzo on sports softs are identical to the times I make with the Ferrari 458 on sports softs, very similar to the real life situation.


Basically, people expect that their driving skills in GT5 are equal to Michael Schumacher and if they cannot drive a car then it is the cars fault. That and they have no real idea of how an Enzo in the real world should drive, if you do your homework you will see that it really isn't such a great track car.
 
Top gears review is old, since then car technology has moved on so much. The Enzo is a dog as a track car, watch some of its videos on youtube and you can see it is litterally all over the place, it is a road car.

Since then there have been massive leaps in technology from cars like the Nissan GT-R, Bugatti Veyron, Ferrari 458 and more recently the Mclaren MP4-12c.

The Veyron, 458 and Mclaren Mp4 would run circles around the Enzo, and I do believe on the Nurburging the much heavier and far lower powered 2011 GT-R is faster.

The game got the Enzo right, if I drive the stock Enzo without lawnmower curb cutting around Nordschleife on sports hard tyres I will average laptimes in the range of 7:15-7:25, pretty much the same as the real life car.

My times around the top gear test track with the Enzo on sports softs are identical to the times I make with the Ferrari 458 on sports softs, very similar to the real life situation.


Basically, people expect that their driving skills in GT5 are equal to Michael Schumacher and if they cannot drive a car then it is the cars fault. That and they have no real idea of how an Enzo in the real world should drive, if you do your homework you will see that it really isn't such a great track car.

since then ferrari created the FXX its new super track car
 
Maybe some guys missing here the fact, that Ferrari put loads of Formula 1 technique in the Enzo + M.Schumacher himself did the setup. Therefore the car shouldn't handle like a brick ingame. :grumpy:

The problem is: PD put not enough front downforce on the car! With all body parts added you have a front downforce of 2 on the Enzo, and that's a joke. Odd, because even the Ferrari SP1 got a front downforce of 15!


Just look at the following video's. The drivers have more to fight with oversteer instead of understeer (ingame):



 
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