FF Honda Tuning Book

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Hydro-Flame
Hydro-Flame Tuning Book

Ballast position & kg amount

- You want to have the ballast position set to -50. It helps you not spin so much and gives a better launch.

- KG amount it depends for what car but in most cases you want to add weight to your front wheels it Gives you a even better launch and helps with wheel spin. What you want to do is put a weight that gives you a good launch and a good top end you don't want to much weight because it will slow you down for top end speed so try to make it in-between.


DriveTrain/LSD

- For the LSD it really doesn't matter but usually you want the Initial Torque and the Acceleration Sensitivity set to high and brake sensitivity set low.

Suspension

- Ride Height

Front low rear high.

- Spring Rates

You want your front spring set to be soft and your rear springs set to be stiff.

- Camber

You want no camber in front or rear tires.

- Dampers

- Front
Extension high
Compression low
Anti roll bars high


- Rear
Extension low
Compression high
Anti roll bars high


Brake balance

You can set it high or low this really doesn't matter ether.

Transmission

- Start from default set top speed to 112 at the bottom. It depends what top speed to run on cars but most likely you should set it to 130mph at the top. Then you want your 1st gear set all the way to the left and 6th 5th 4th all the way to the right. Your 2nd and 3rd depends on how much weight your runing.

Tires

- Racing soft on front and rear.

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Thanks for reading i hope this help's.:)
 
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I got to say when I first saw this guide I thought it looked kinda basic, but the one thing I was not aware of was the use of ballast for FF's as my experiance with drag tuning FR cars ballast always made them worse. Before this my EK'97 was getting 12.1's and 12.2's in the 1/4 mile. The use of ballast helped me get in 11.9's :D So big thanks for that I would have never thought to use ballast :dunce: but I am new to drag tuning so maybe thats common knowledge for most people.

Only thing missing from your guide is Toe settings, should it be used on Front / Rear or both or not at all? And negitive or positive values?
 
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I got to say when I first saw this guide I thought it looked kinda basic, but the one thing I was not aware of was the use of ballast for FF's as my experiance with drag tuning FR cars ballast always made them worse. Before this my EK'97 was getting 12.1's and 12.2's in the 1/4 mile. The use of ballast helped me get in 11.9's :D So big thanks for that I would have never thought to use ballast :dunce: but I am new to drag tuning so maybe thats common knowledge for most people.

Only thing missing from your guide is Toe settings, should it be used on Front / Rear or both or not at all? And negitive or positive values?

Toe should be applied to the drive wheels as far as I'm aware, so in an FF car you should set some toe on the front wheels
 
I always toe in the drive wheels on anything I'm dragging.. how much depends on the car and how much grip I'm needing at the launch.. it Deffinitly helps..
 
First off, wrong about camber. There is a benefit to 2-5 degrees of rear camber in a FWD car, and the same to the front on a RWD car.

Second, for 1/4 drags, toe should be 0.00-0.25 front, -1.00 rear on a FWD car. Why it works, I don't know. I just know it does. More front toe doesn't seem to help launch any. Downside to this is that at around 150-160mph the car starts fishtailing. Badly. And I've driven an FTO to 190mph doing that. Wasn't fun.
 
Toe in helps with my launches because of more traction. Iv tested it on my 1/4 times and it does make a difference. too much toe and ur hurting urself down the line jus creates to much "friction" for lack of a better word lol. Finding the fine line between too much and not enough toe is jus trial and error. It is a benificial part of any drag setup.
 
Toe in helps with my launches because of more traction. Iv tested it on my 1/4 times and it does make a difference. too much toe and ur hurting urself down the line jus creates to much "friction" for lack of a better word lol. Finding the fine line between too much and not enough toe is jus trial and error. It is a benificial part of any drag setup.

...

I did say it helps.

I do know that toe-in on the front works for traction... But too much (I've not yet seen more than 0.25 help) will actually hurt 0-60 times, and hurt even more down track.

Does it mean it actually helps in the real world? Not so much. Same for the massive negative rear toe that helps in GT5 but would hurt BAD in the real world.
 
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