FIA & Trail Mountain Theory

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Did the tracks used in GT Sport all meet FIA criteria for circuit design? I don't have much knowledge about this criteria, but I doubt Trail Mountain would be sanctioned by the FIA in real life? Does anyone know about this? Or is it just a coincidence?
 
Nope. Which makes it even more maddening that they widened the road and changed the final chicane, and totally changed the character of the track.


Gran Turismo fans won’t have failed to notice that GT Sport’s track list is very different from any previous game. Few circuits carried over initially, and none of the game’s previous fictional tracks made the transition. With that in mind we asked Fillastre what influence the FIA has on GT Sport’s track design.

“We don’t have the intellectual or industrial property of the tracks. That belongs to either real estate conglomerates or promoters. What we can however concern is the accuracy of the digital version of the track which sits in Gran Turismo. So you take Spa; we can effectively scrutineer Spa and we can say that okay, the curbs are effectively that length and that width, the runoff are exactly what we have in real life and so on.
“That job has been made five years ago in Japan, when we had the chance to go through the flyover of the tracks and really ensuring that, in the scope of a 10cm difference, what was in the game was effectively what sits in real life. We have the tools to compare.”
As for the fictional tracks, Fillastre says: “Fantasy tracks is something completely different. We leave Gran Turismo with that, and we feel that’s right.”
 
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I honestly wish they'd leave the FIA out of it. They don't need any outside influence for anything. They were doing just fine by themselves. Yes, I like the real tracks; but I also like the GT tracks.....as they were!
 
Am I literally the only one who likes the new layouts and thinks it makes the tracks more raceable with better passing opportunities? This week’s Race B is a perfect example - I’ve won and lost races right at the final hairpin of Deep Forest. It’s become the most exciting part of the track! And the run toward the finish line is spectacular for fast cars and race cars. Likewise, the end of Trial Mountain now offers an excellent passing opportunity whereas before there was only a single line through the chicane.

Also there are grizzly bears near the end of Trial Mountain.
 
Yes, I like the real tracks; but I also like the GT tracks.....as they were!
The post before yours confirms that the FIA have no say over the fantasy tracks. Basically all they were doing is saying “yep, the real tracks have been modelled accurately”.

Am I literally the only one who likes the new layouts and thinks it makes the tracks more raceable with better passing opportunities? This week’s Race B is a perfect example - I’ve won and lost races right at the final hairpin of Deep Forest. It’s become the most exciting part of the track! And the run toward the finish line is spectacular for fast cars and race cars. Likewise, the end of Trial Mountain now offers an excellent passing opportunity whereas before there was only a single line through the chicane.

Also there are grizzly bears near the end of Trial Mountain.
I’ve got no problem with the new Trial Mountain, if I’m honest. Deep Forest is mostly alright in my books, but I just wished the dip after the second tunnel was still there.
 
Am I literally the only one who likes the new layouts and thinks it makes the tracks more raceable with better passing opportunities? This week’s Race B is a perfect example - I’ve won and lost races right at the final hairpin of Deep Forest. It’s become the most exciting part of the track! And the run toward the finish line is spectacular for fast cars and race cars. Likewise, the end of Trial Mountain now offers an excellent passing opportunity whereas before there was only a single line through the chicane.

Also there are grizzly bears near the end of Trial Mountain.
The compression through the final "corner" of the new Deep Forest is absolutely wild.
 
Am I literally the only one who likes the new layouts and thinks it makes the tracks more raceable with better passing opportunities? This week’s Race B is a perfect example - I’ve won and lost races right at the final hairpin of Deep Forest. It’s become the most exciting part of the track! And the run toward the finish line is spectacular for fast cars and race cars. Likewise, the end of Trial Mountain now offers an excellent passing opportunity whereas before there was only a single line through the chicane.

Also there are grizzly bears near the end of Trial Mountain.
Perhaps the more people that choose to forget the nostalgia bug and just race on it, the better that they can enjoy the new version and see that it's better for online racing. I just like the Old Trial Mountain because it had oodles of character, so I'm still recovering from the new changes lol
 
I'd be quite happy for the OG versions to be included in future updates as alt layouts. The new ones have their good points, but sometimes you just want that nostalgia hit. There's room for both.
 
Overall I love the new Trial Mountain and Deep Forest (except for the lack of tree canopy in the latter), but every time I come to that final chicane in TM I just get sad.
 
One thing I really miss about trial mountain is right after the left hander tunnel the steep hill downwards is now almost flat. I enjoyed the steepness of the older layout when you were exiting that corner/tunnel.
 
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