Fixed or not Fixed host

  • Thread starter Thread starter juicy2
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thats the question
i host online rooms sometimes
and friends and i are having an arguement to which gives better performance

im runnin 12 mb download
and 2 upload

and lately w/ fixed host i am getting screen locks when changing tracks
will turning fixed off help the matter any

i have a limit to 12 pple
race 4 real
race quality is high
mic is low

thx in advance
 
You might actually get a reasonable response if you would read the TOS regarding text-speak.
 
Set to fixed, race quality standard and voice low.
 
ah, comedian.

Try actually reading the AUP that you obviously skipped when signing up.

If you post in a literate, adult fashion, you may just get the answers you seek.
 
Set to fixed, race quality standard and voice low.

👍


ah, comedian.

Try actually reading the AUP that you obviously skipped when signing up.

If you post in a literate, adult fashion, you may just get the answers you seek.

AUP
You will not use “textspeak” (“r”, “u”, “plz”, etc.) in your messages. Decent grammar is expected at all times, including proper usage of capital letters.

You agreed to this when you signed up mate. I'll admit i've made this error myself before and been warned for it; everyone makes mistakes. Keep in mind though, that repeating these mistakes despite being told to change your ways may see you on the infamous banned user log.

Remember you can't use "txt spk" on GTP and you'll be fine 👍
 
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you'll see a more stable room if you used fixed host. it won't cure all the issues but reduces a number of them
 
you'll see a more stable room if you used fixed host. it won't cure all the issues but reduces a number of them

Why would you, it makes no difference to the connection, it just means if you leave, the room shuts and everyone is disconnected!

Max 10 players, Mics disabled for stable, uneffected by bug room!
 
Why would you, it makes no difference to the connection, it just means if you leave, the room shuts and everyone is disconnected!

It makes a big difference in how all the connections talk to each other. One bad connection in the room will not cause issues (such as not being able to see people on the track) in a fixed host room. Where it will in a non-fixed.

the latter is an unfortunate side effect but really, it's not that big a deal to find another room.
 
I found fixed or unfixed made no difference when there was online problems.
I have set max to 12 and allow mic's in free run, non fixed host with damage off (visible and actual). No problems unless its with one specific player, I checked with him and he is wireless 👎
 
Fixed: only you can be the host. If you getting a disconnect/lobby crash, the whole lobby closes & everyone is getting a disconnect.

Not fixed: If you getting a disconnect or you leave, then the lobby is still up, with the rest of the players inside. The 2nd player on the list will be now the host*. You can find your lobby online & you can rejoin. But you are not the lobby host anymore.

*or it skips through the whole player list till the game has found a player with a good connection?


The question is, what happens if you leave your "not fixed" lobby, the lobby is still up, and you create the same lobby again? Are then two lobbies online with the same online? :confused:

Btw. what is the best option if you don't want to loose your lobby settings (lobby name, track settings, aid settings, ect.)? Happend one to me. :confused:

Because I am using the ☆★ in my lobby name and I don't want to loose them again. It's really a mess to navigate through the Korean menues, or whatever language it is. :D
 
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