Flame Rendering Error?

  • Thread starter Thread starter Gafoto
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I was developing a few pictures from my archive to load onto the USB drive when I realized the flames weren't appearing. Heres what happens: The picture looks exactly the same as what I took in the thumbnail but when it's developed the flames are gone. The picture is perfectly the same, just without flames! :crazy:

The pictures are of a Ruf Yellow Bird at laguna seca but to get a more interesting angle on the pipes I took the course backwards, UP the corkscrew. Could the fact that I took pictures on the track backwards be causing this? I took about 4 or 5 flame pictures of the Ruf but all of them develop from film with no flame at all :grumpy:. What's the solution? I'll post pics tommorow afternoon if anyone needs to see this.
 
If you save the pic as film they wont have the flames when you develop them.....
At least all of the ones i took were like that....
 
I had this happen, to my great annoyance, last night...pity, I had the Aston Martin Vantage drifting nicely into the Monaco hairpin with some good flames going on.

So if we save as Photo, not Film, then put to USB the flames will appear?
 
The fames don't apear because when you save it as film, GT4 just remembers the car, its position, its speed and the track. It doesn't remember the flames.
 
the flames look pretty poo up close anyhow (i know its off topic) because its just 2 or 3 bitmaps :(

but i never save to the memory card, direct to the USB is easier
 
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