- 28
- United States
- Turdhat
To my shock, a console game has a setting that effects performance. It appears that when Flicker Reduction is enabled it engages hard vsync meaning there will be no tearing at all. Perhaps the designers, are referring to tearing and not flicker with this setting. The problem however with hard vsync is that it creates a very noticeable judder when the screen is panning from left to right and under heavy load and the result is a very inconsistent refresh due to the the frame rate tanking more as this setting increases the rendering and memory load.
Sharp mode appears to be the fastest mode as far as frame rate is concerned and from my testing it appears to be true. I can not see a difference between Sharp and Normal.
Sharp mode appears to be the fastest mode as far as frame rate is concerned and from my testing it appears to be true. I can not see a difference between Sharp and Normal.