- 311
- Burgundy
- xxflorent21xx
- graoul57
Hi,
As a wheel user, did you feel the steering ratio of certains cars is wrong ?
For example a GT3 car is supposed to have a 540 or 720° steering ratio, in FM23 all the cars have the maximum range (if you set 900°, then all the cars will have the same)
GT7, PCARS, WRC make the automatic ajustement for you
FM23, is really painful, sometimes cars feels wrong and you don't understand why, I wish in a future update the correct steering ratio will be apply by default to all the cars
Here are some basics :
You can set the wheel rotation angle for each car individually. I typically use 900/720° for road cars, 540° for rally-style cars and 360° for F1-style cars, but if there are some cars you really like, you can always find the real-world steering angle and set it perfectly.
Credits to this guy : https://www.briankoponen.com/forza-motorsport-thrustmaster-tmx-t150-settings/
As a wheel user, did you feel the steering ratio of certains cars is wrong ?
For example a GT3 car is supposed to have a 540 or 720° steering ratio, in FM23 all the cars have the maximum range (if you set 900°, then all the cars will have the same)
GT7, PCARS, WRC make the automatic ajustement for you
FM23, is really painful, sometimes cars feels wrong and you don't understand why, I wish in a future update the correct steering ratio will be apply by default to all the cars
Here are some basics :
You can set the wheel rotation angle for each car individually. I typically use 900/720° for road cars, 540° for rally-style cars and 360° for F1-style cars, but if there are some cars you really like, you can always find the real-world steering angle and set it perfectly.
Rotation Degree | 900° Wheel | 1080° Wheel |
---|---|---|
240° | 27% | 22% |
360° | 40% | 33% |
540° | 60% | 50% |
600° | 67% | 55% |
720° | 80% | 66% |
800° | 89% | 74% |
Credits to this guy : https://www.briankoponen.com/forza-motorsport-thrustmaster-tmx-t150-settings/