Force Feedback?

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jonboy1066
Hi.

I got GT5 for Christmas and my son got his very own Fanatec GT2 wheel.

On Christmas day I had a bit of a play on my own Fanatec PWTS (Not Updated with latest Firmware) and had the issue that I knew was going to happen with the crazy speedwobble, so I turned the FFb setting on the wheel down to 66% and it was much better.

Then on Boxing day I plugged in my sons GT2 (Latest FW Update) and played all day while my son was upstairs playing Black Ops and al I found was that the FFb was lifeless.


So far the settings I've played with to no avail are.

Wheel
FFb 100% - 60%....still lifeless
Sen kept at 100%
Dpr I've gone from -3 to +3.....no change


Game
I found an option where you could turn on/off powered steering so I turned it off...........no change
And in the same menu there's a FFb setting which was at 6 by default...turned it up to 10...........no change

The wheel just feels heavy and dead no matter what setting I use and when I go over kerbs I get no rumble at all is this a feature that the game has poor force feedback or have I got a setting wrong?


Cheers
 
In-game 5 is maximum for fanatec wheels, I use 3 with my turbo s and i got nice ffb.( use 100% on the wheel)
My settings for road racing
ingame ffb 3
900 mode
drift mode 2
abs 85
others default


Make a youtube video and drive a rally event, there the ffb is the strongest. (might be a broken wheel)
 
Its probably an issue on your side.

In a way I wish it was,

I've now tried with my Fanatec Porsche 911 Turbo S as well as my sons Fanatec Porsche 911 GT2.

I've now played with all the in game settings I can find and all the wheel settings that I can find and diddly squat.

I've tested both wheels with F1 2010 (XBox and PS3), Forza 3, Race Pro, and Ferrari Challenge. All the Force feedback on all of those games is fantastic, specifically noticable in F1 2010 on PS3 where the Firware update 681 has been installed for that game.

In GT5P there was a rumbling sensation when you went over a Kerb, one of the best places to feel it is on the inside Kerb as you exit the tunnel at High Speed ring. However in GT5 it just does not exist.

The only conclusion I can draw is that it's the game and put simply the Force Feedback in GT5 felt specifically on a Fanatec wheel is just.............BAD! A major thing to add to my ever increasing list of disappoinments with this game.

There is resistance, there is occaisional snatch back but in the places where it counts like when putting 2 wheels over a kerb at racing speeds, it's plain not there, racing on a track is a dull, heavy, lifeless experience. The rumble does appear if you go off track and drive on grass, so there no reason why it shouldn't be there on the Kerbs. I've not tried any rallying yet but am sure it'll be there as off road seems to activate it.

I'm going to dig my old Logitech Driving Force Pro out of the attic and see if the problem is there on that wheel too, but no time tonight.
 
Don't about that wheel, but for Logitechs the best settings i found is feedback at 3 (it's actually better and more lively at lower settings!), power steering off, and simulation mode.
 
Don't about that wheel,

LOL Not worried about the wheel mate, I have two of the best wheels on the market.

What I'm worried about is the poor quality of force feedback in a game which in it's previous incarnation was the godfather of Force feed back and good wheels for consoles, now it's proving to be at it's highest point not as good at any of it's functions as a lot of alternatives. 5 years!.....5 bleedin years and the whole thing has been a big pile of underachievement.

The FFb is my latest in a long line of disappointment and really the most significant so far.
 
I don't know mate, it's great on my DFGT, and i know what i'm talking about, play PC sims 5, 6 years now.. have you tried it putting on 3? I'm telling you, the more level you put it the more fake effects you get and therefore the crappier it gets..
 
Yep tried it on every setting this evening.

Perhaps I've been spoiled, after 5 years of racing on good, fair and exceptional wheels, on PS2, XBox360 and PS3 I have had some awesome Force feedback experiences.

Ferrari Challenge was the absolute finest I've ever felt, Supercar Challenge was very close but more recently F1 2010 and Forza 3 have been the front runners, RACE Pro's was good, The ONLY good thing about NFS Shift was it's FFb, Superstars V8 Racing and Superatsrs V8 The Next Challenge was fairly poor but even they were better than what I'm experiencing with GT5..............
 
The FFB is dull and lifeless in this game, and requires too much input to steer even on low settings. A low point of the game for sure.
 
Agree with the OP. FF consists of a centre spring effect. No loss of grip can be felt and the rumble strips, well eh, don't rumble.

Karting feels good though and the FGT whilst the 900 degrees don't suit wheel seems to feel better.

I expect a FF patch when the next official wheel is up and running. Can't see thrustmaster being impressed with the current feel.

I never got to play any demo in the run up to the games release. Lots of people on here raved about the FF. I wonder if it changed last minute like the damage model?
 
Personally I am using a G25 and have experienced very good FFB. I use the lowest setting for the strength, no assistance and pro mode.

Infact the FFB is one of the things I have been most impressed by in this game. Rumble strips feel just right to me and don't pull you in too much. Hardly any, if any at all, "deadzone" at the wheel's centre. Very impressive feedback from the road like surface imperfections and camber changes. Nice weight when counter-steering. Understeer and oversteer can be felt nicely.

The only bad thing is the off road rally FFB. It's just too strong and feels like it's shaking the wheel to bits!
 
Let go of the wheel at speed on a flat surface. It shakes everything to hell and starts steering randomly. That isn't good.
 
I'm impress. So you've got a ECCI Trackstar 7000 wheel.

Nope that's why I said two OF the best wheels..not THE best wheel.

Let go of the wheel at speed on a flat surface. It shakes everything to hell and starts steering randomly. That isn't good.


I don't get that with the GT2 wheel, the latest Fanatec Firmware dialled that out.
 
I have a brand new Fanatec GT3 RS 2.0 and I have to say that it absolutely amazing. Especially the brakes are miles ahead of anything I have ever driven (had a dfp before and tried various different wheels). It almost feels like a real brake, you really have to apply force.

Here is a video from inside simracing, that deals with the issues you mentioned. They talk about the GT3 settings, but I am pretty sure that these tipps work for the GT2 and other fanatec wheels as well.



If you set it up like that, you won´t have any problems and awesome force-feedback
 
Thanks Fastlap I'll give that a go.

*Edit* Not convinced, I've tried all of those setting apart from the drift mode one, but I'll give it a whirl anyway*
 
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Let go of the wheel at speed on a flat surface. It shakes everything to hell and starts steering randomly. That isn't good.

I dare to disagree.



An old well worn G25 wheel from summer '07, Force Feedback level 5, Simulation mode (not that it should change anything on a G25), no power steering.
 
Agree with the OP. FF consists of a centre spring effect. No loss of grip can be felt and the rumble strips, well eh, don't rumble.

Karting feels good though and the FGT whilst the 900 degrees don't suit wheel seems to feel better.

I expect a FF patch when the next official wheel is up and running. Can't see thrustmaster being impressed with the current feel.

I never got to play any demo in the run up to the games release. Lots of people on here raved about the FF. I wonder if it changed last minute like the damage model?

What wheel do you use?

There is some centre spring, mostly felt as you use higher FFB settings, but on a DFGT, you can feel understeer (wheel goes light) either from power, brake lock, or dialing in too much steering lock, and oversteer ( rear end of car swinging), odd bumps and cambers, rumble of strips etc
It's all there and on some tracks rather like iRacing :)

FFB varies from car to car as well. Some cars feel light to turn, some really heavy, some respond with minimal lock, others need more lock.
Honestly in real life, most cars on economy tyres, muschy suspension and what not, feel pretty sloppy and numb. You usually have to change wheels/tyres, suspension (springs, dampers, bushes etc) and steering wheel to get a nice sporty feel
 
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Why has this thread been moved?

The problem is GT5 specific not an issue with the wheel I deliberately posted it in the GT5 section to get it the attention it needs from GT5 players.
 
Let go of the wheel at speed on a flat surface. It shakes everything to hell and starts steering randomly. That isn't good.

Doesn't do that with my G25 at all. Must be something wrong with your wheel....

Why would you let go of the wheel at speed anyway?? Is this some special racing technique that I am unaware of???
 
Personally I am using a G25 and have experienced very good FFB. I use the lowest setting for the strength, no assistance and pro mode.

Infact the FFB is one of the things I have been most impressed by in this game. Rumble strips feel just right to me and don't pull you in too much. Hardly any, if any at all, "deadzone" at the wheel's centre. Very impressive feedback from the road like surface imperfections and camber changes. Nice weight when counter-steering. Understeer and oversteer can be felt nicely.

The only bad thing is the off road rally FFB. It's just too strong and feels like it's shaking the wheel to bits!

Me too I love the way the FFB feels in GT5. I used to always play on 10 before but now In GT5 I set it at 5. Before GT5 I could always seem to reach a point where I could overcome the FFB the wheel would be heavy in tight turns till I overcome the FFB and the wheel would just go light and not recover till I put it back to the middle. Im not just talking about the lost grip light wheel either. I get good a good feeling of lost grip and when the grip is recovered the wheel feeds it back to me.

As said above, one of the reasons I turned down FFB was rally stages. Doing them on FFB10 was like been in a washing machine on the spin cycle while bench pressing heavy weights. The day after I first did a lot off rally stages I fealt like id been to the Gym.

Lots of people use the Fanatec wheels and so far there havent been floods of reports about bad FFB. I think if it was a compatibility issue the forums would have been inundated by now.
 
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