Forced induction for all cars?

Forced induction for all cars?

  • Of course yes, Want to play my game how i see fit.

    Votes: 63 84.0%
  • Personally no, but i still support the change that could be for the better.

    Votes: 6 8.0%
  • No, a V12 does not need a Turbo or super charger.

    Votes: 3 4.0%
  • Nooo i want NASs!

    Votes: 3 4.0%

  • Total voters
    75
Messages
2,980
United States
Greensboro/NC/U
Messages
jarod336/GTP_torque
Messages
Paperorplastic/ manherollen
We all know that PD is very limited to when it comes time to add forced induction to cars, Where as in real life you can put a turbocharger or a supercharger on practically any thing you see fit. Where as GT you can only add forced induction to what PD allow, Anyone else tired of this?
 
Last edited:
yes, to all cars it is possible on. eg. Lambo Murcie. But not on cars/engines that you can't even in real life.
 
yes, to all cars it is possible on. eg. Lambo Murcie. But not on cars/engines that you can't even in real life.

There are very very few engines if any at all that cant be FI'ed in real life, some require much more work or creative custom piping to get around engine bay size limitations but all engines work from the same principle, draw in fresh air, expel hot expanding air, while that principal is true a turbocharger can be utilised even if far more expensive a conversion then reality would allow.


All engines should allow forced induction, NA engines should just be more expensive to add FI to represent the extra work required in such a conversion.
 
Yep, i was shocked to find you couldn't turbo charge a M3...or even an NSX
 
Turbos and superchargers should be allowed on all cars, in real life you could turbo any engine with enough money and fabrication.
 
Agreed.

Almost all cars in real life can be modified with forced induction; however costly it may be. The higher cost should be represented in GT5.
 
I want nos and FI for all cars in gt6. The cost could be different for each car, but it would be much more enjoyable.
 
Yes, of course. Because the decisions PD make are really weird... you can put a turbocharger on a 1967 Ferrari 330 P4 but you may not replicate the Underground Racing Gallardo Twin Turbo? Fail.

Besides the feature of adding one, two or even three turbochargers (like the 911 991 turbo) on any car I would like an option to install both a turbo and supercharger at the same time too (like lots of downsize engines of Volkswagen do) and such.
 
Removal certainly should be technically possible and be mirrored in allowing such cars in NA races but there aren't many racing sceneries where such a change would help.
 
It would be great to see some GPower kits for BMW...:drool:









And also what about real exhaust kits as Akrapovic titanium ones...(of course we need realisting engine sounds with all this too)

 
Last edited:
I think you should be able to add forced induction to any engine. I hust don't want to see something wildly unrealistic like adding a stage 3 turbo with stupid boost to a stock N/A block with nothing done to the engine or ECU and driving it through several races performing in tip-top shape. In the real world, if you ever threw a big turbo on a stock N/A block without any further tuning, you wouldn't make it more than a couple laps around the track before destroying the engine. But as long as you can fiddle with compression ratios, install the correct camshafts, install bigger injectors and fuel delivery, and properly reprogram the ecu, I say any car should be able to be converted to run FI.
 
I think you should be able to add forced induction to any engine. I hust don't want to see something wildly unrealistic like adding a stage 3 turbo with stupid boost to a stock N/A block with nothing done to the engine or ECU and driving it through several races performing in tip-top shape. In the real world, if you ever threw a big turbo on a stock N/A block without any further tuning, you wouldn't make it more than a couple laps around the track before destroying the engine. But as long as you can fiddle with compression ratios, install the correct camshafts, install bigger injectors and fuel delivery, and properly reprogram the ecu, I say any car should be able to be converted to run FI.

The game always describes tuning stages as entire kits of parts which go together to make sure your engine doesn't pop a cylinder.
 
The game always describes tuning stages as entire kits of parts which go together to make sure your engine doesn't pop a cylinder.

That's why the turbo kits cost so damned much!? I thought the turbo castings were made of gold LOL. Thanks for pointing that out. As other people said on the unrealistic tuning thread, that IS lazy. There should be prerequisites to buying an upgraded turbo, not one simple package. It's more convenient to build a car up to max power in under 5 mins, but, damn, it gets so boring and non-involving.
 
We all know that PD is very limited to when it comes time to add forced induction to cars, Where as in real life you can put a turbocharger or a supercharger on practically any thing you see fit. Where as GT you can only add forced induction to what PD allow, Anyone else tired of this?

Yes I'm tired of it too!

Great poll, results speak for themselves, I want to supercharge a volkswagen up! or turbocharge a E92 M3, but I also want to have variations in sizes for the turbo chargers, twin configurations, different intercooler sizes (possibly), but it would definately be an improvement if they had all of the current options, but available on all cars.

Also, I want to twincharge, I want any turbo I want with a supercharger too, look at the Polo GTI, imagine how much fun it'd be to replicate that on so many cars?
 
I do think that GT6 should allow forced induction on far more cars, but unless GT6 actually models forced induction as forced induction (rather than the weird... I guess it basically treats it more like an ECU remap + displacement increase, since there is no lag and the changes in driveability are usually very minor) it would be pretty moot.
 
Agreed. Perhaps something PD should focus on is a thermodynamic engine model. This would automatically allow for more realistic tuning without the need to tweak every engine individually
 
There are those motors that require tons, (and I mean tons) of work to be force induced, and some are indeed impossible because of the weakness of the engine block. For example the 5sfe for the MKII MR2 is next to impossible to force induce because of the block. It's possible, but it requires all new internals and even then you would only be able to push through 6 to 8 psi of boost safely.
 
There are those motors that require tons, (and I mean tons) of work to be force induced, and some are indeed impossible because of the weakness of the engine block. For example the 5sfe for the MKII MR2 is next to impossible to force induce because of the block. It's possible, but it requires all new internals and even then you would only be able to push through 6 to 8 psi of boost safely.

I see what you're saying, but I thought it was part of some of the tuning in GT series to change internals anyway, 6 to 8 psi is plenty of boost to make noticeable power gains. Also they could just write into the turbo conversion description in GT, that the block reinforcement is part of the conversion package, to keep some realism if you wanted to run more boost.
 
Agreed. Perhaps something PD should focus on is a thermodynamic engine model. This would automatically allow for more realistic tuning without the need to tweak every engine individually

They could do so much with this; it needn't only be thermodynamic, a little bit of crude acoustics (i.e. "tuning pressures" in the intake and exhaust runners) could model the differences (if not absolute "performance" to any real accuracy) due to different length runners, plenum sizes, cam timings etc. It doesn't need to be explicitly controllable by us, although it'd be great as a sort of advanced option.

The difficulty is reproducing certain engines' idiosyncrasies in the way they don't respond to certain modifications, or benefit from "abnormal" modifications - or, in other words, things like resilience to boost. Because the bare thermo and acoustics alone would just make every engine respond in the same way.

Then you could start looking at things like BMEP, piston speed etc. if durability comes into play in the next game.
 
I see what you're saying, but I thought it was part of some of the tuning in GT series to change internals anyway, 6 to 8 psi is plenty of boost to make noticeable power gains. Also they could just write into the turbo conversion description in GT, that the block reinforcement is part of the conversion package, to keep some realism if you wanted to run more boost.

But you seem to miss the point I was making. There are two successful attempts to turbocharge a 5SFE that I know of, and neither lasted very long. The amount of work that went into them was not worth the meager gains. Then again this is a game so, who knows.
 
Back