Forced TCS or ASC on/off track?

  • Thread starter Thread starter Haitauer
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HI-tauer
Couldnt find a right thread for this, as the physics thread seems to be pretty much dead and this is not purely physics related. Please move if needed.

I havent been "studying" the beta in detail that much - more just enjoyed driving. There has been this weird feel bothering me since the beginning when going off track. The car feels too easy to drive/recover from grass. Off track also should feel a bit more "swampy" i think. (sorry for the professional vocabulary there)

I put some thought in it and tested few simple things to realize the problem thats bothering me the most. I drive without aids excluding ABS. Yet even if i dry the car wont let wheels spin freely off track. :odd: I have noticed the car wont accelerate out of a corner either as one would expect when flooring accelerator - this might be similar issue.

Here is a simple video. I floor the gas on grass, and as soon as I hit 2nd gear the car stops spinning wheels. :odd::sick: I know Citroen 2CV might do that but GR.4 Alfa?? I also noticed the thing is very different on / off track. I was deliberately "drifting" the car from grass to track and back on 2nd gear. The wheels were spinning freely on track, but as soon as i hit the grass the tcs hits. :eek::sick::confused: And Im using a G29 wheel so no DS4 optimization should be holding hand there.

EDIT: have to still test without ABS if its somehow connected, but that would be even more weird.

The game in general feels good as long as one stays ON track excluding the automatic accelerator feather mid curve), but off track physics and forced aids are something very differend.:grumpy:

Im still happy with the game, but please stop holding my hand GTS..:indiff:

and BTW - the bouncing off track seems to be random artificial effect - not much to do with the terrain it self..




PPS. I think there could be a full sub forum under Gran Turismo Sport -forum for physics conversation. :cheers:
 
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Much of the game physics involve hand holding so forced TC off track is no surprise. The entire game seems built around holding drivers hands. Hit a guardrail and a magic hand turns your car in the right direction. Want to fly over curbs at 200 km/h? No problem. Lookout!!! You're going to hit someone and crash!! Nevermind, you're now Casper the friendly ghost. Oh no, you didn't ghost, now your car is going to be destroyed!!! No worries, carry on mate, it's all good.

It's probably more surprising that they didn't force TC and ABS on at all times and actually gave you an option on the track. :lol:
 
Hit a guardrail and a magic hand turns your car in the right direction.

Yes.. Very annoying. Hopefully this is removed or optioned in the final game.

Nevermind, you're now Casper the friendly ghost. Oh no, you didn't ghost

Last night the ghosting did start getting under my skin. Was up there 2nd-5th and the car in front crashed. Good for me yes? Well as i have got used to sideways cars ghosting I kind of forgot to make evasive maneuvers - and you cant drive through a car can you.. :indiff::lol:
 

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