Formula 1 2011 Video Game

  • Thread starter Tom
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They need a real physics engine and to make it 100% simulation... Thats really what people want, and you can always add driving assists like PD did with GT5.
 
I'm playing F1 2010 as we speak and the physics are awesome. Just a few adjustments here and there and F1 2011 will be even better 👍
 
They need a real physics engine and to make it 100% simulation... Thats really what people want, and you can always add driving assists like PD did with GT5.

If its not this then its not 100% simulation.

I think the physics engine for F1 2010 was just fine considering they were aiming for 80% simulation (assuming iRacing etc is 100%).

It gave the feel of driving an F1 car and captured brilliantly the way the handling changes as the fuel load comes down.
 
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