Formula Gran Turismo...on mediums or hards?

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chuyler1

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chuyler1
I've been trying some of the tunes posted but they all seem to be unstable with racing medium tires. I originally thought i would challenge myself with hards but one mistake and you are pretty much out of the race. So i figure mediums are a compromise for being able to pass the A.I. when they hit you off the track without making it too easy.

The soft tire tunes are ok on Fuji and Indy because the downforce keeps the car planted. However at Cote d'Azur, the suspension is unbalanced. The rear end kicks out on those low speed switchbacks and if i dont pass the lead car on the first lap he takes off and i cant make back the time.

So if someone has a racing hard or racing medium tune for cote, i'd love to try it out.
 
I'm not sure if it used meds or hards, but what I do know is the deep forest tunery setup is really great for this car. Try it with the mediums.
 
I just figured out my issue. The tune posted in several threads on this site uses a higher front camber than rear. When I set them even at 2.5, the grip issues on the switchbacks goes away. I actually got gold on the race with Racing Hard tires.
 
Here's the settings I settled on for Cote d'Azur. You gotta get around the A.I. drivers early. Otherwise you'll have to run several perfect laps in a row to catch the leader. He occasionally slows down so it is possible to catch him if you keep running clean laps. I go lucky in this video and caught him on the first lap.



Tires: Racing Hard
Transmission: automatic, 199mph top speed
SRF: off
TCS: 5
ABS: 1
Downforce: 70 / 90
LSD: 20 / 45 / 30
Height: 0 / 0
Spring: 16.7 / 17.5
Ext: 6 / 8
Comp: 5 / 7
Roll: 5 / 7
Camber: 2.5 / 2.5
Toe: -0.25 / 0.15
Brakes: 6 / 2


Fastest lap: 1:15.5xx
Typical laps: 1:16-1:18

Notes: The transmission can probably be set a little higher. I hit the rev limiter exiting the tunnel just before braking. However, the lower setting probably makes up for it on other parts of the track. The suspension settings, aside from the camber, were pulled from another thread, not sure who the OP was on them but they seem to work fine.

The DFT lap time mentions 1:21 but he power limited to 900hp and he uses a DS3. I had just done an engine rebuild so I was running with 935hp in this video and using a DFGT. I restarted the race later with only 900hp and could run 1:16s. I had a 1:15 but I think a little draft helped me.
 
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Here's the settings I settled on for Cote d'Azur. You gotta get around the A.I. drivers early. Otherwise you'll have to run several perfect laps in a row to catch the leader. He occasionally slows down so it is possible to catch him if you keep running clean laps. I go lucky in this video and caught him on the first lap.



Tires: Racing Hard
Transmission: automatic, 199mph top speed
SRF: off
TCS: 5
ABS: 1
Downforce: 60 / 85
LSD: 20 / 45 / 30
Height: 0 / 0
Spring: 16.7 / 17.5
Ext: 6 / 8
Comp: 5 / 7
Roll: 5 / 7
Camber: 2.5 / 2.5
Toe: -0.25 / 0.15
Brakes: 8 / 2


Fastest lap: 1:15.5xx
Typical laps: 1:16-1:18

Notes: The transmission can probably be set a little higher. I hit the rev limiter exiting the tunnel just before braking. However, the lower setting probably makes up for it on other parts of the track. The suspension settings, aside from the camber, were pulled from another thread, not sure who the OP was on them but they seem to work fine.

The DFT lap time mentions 1:21 but he power limited to 900hp and he uses a DS3. I had just done an engine rebuild so I was running with 935hp in this video and using a DFGT. I restarted the race later with only 900hp and could run 1:16s. I had a 1:15 but I think a little draft helped me.


I used the this tuning to finally beat Cote d'Azur.:):) This was the one that worked for me. I've won all the other races in this series. Time to run the series and see what happens.:nervous:
I believe budious set his power limit to 900hp. His thoughts about tires were spot on for me. I used all of his settings (lsd, tires ect.....) on the rest but used yours to beat this HATED race!!!!
Thank You
 
Well, you're welcome :)

Honestly, I think i simply cracked the camber issue. Everything else probably isn't all that important. For a while I thought it was the decel LSD setting that was cooking the rear tire in the hairpins. I'd be mid corner with virtually no tire squeal and bam! the rear would kick out. On a whim, I increased the rear camber to be equal to the front and all of a sudden I could carve those turns so much better. In my video you can see one lap I took the first hairpin a little too quick and both outside tires broke loose at the same time. This is much easier to counter act than when just the rear tire breaks free. I made some minor mistakes here and there, but I stayed out front with a 1-3 second lead for most of the race. The last 2 laps the A.I. drivers picked up pace and I had to be extra careful. I ran a few bad laps and at one point the 2nd place car was right behind me. I was careful not to leave any openings and just focused on staying off the rails and won by about 0.5 seconds.

A few things that could possibly use some work in my tune...

Brake balance. Occasionally I overheat the front tires in the brake zones. Part of it is waiting too late but perhaps a little less front brake would help. This happens quite often entering turn 12 and turn 15. The original tune called for 4/1 but that is a disaster. The A.I. can brake so much better if you set it to 4/1 so that's why i doubled it to 8/2 after someone on a different thread suggested it.

Dampers. There are a few places where I feel the front is too soft and I have too much nose dip...but I'm afraid to change anything because it seems to work in other places. I am inconsistent with turn 4. Turn 7 and turn 8 are troublesome too but i'm not sure if it is dampers or something else.

LSD. The first 2 gears are fine because of TCS, but if I'm not careful in 3rd and 4th while turning, occasionally the rear end breaks loose. I take turns 13 and 14 a little cautiously as well as the approach to 17. 17 is the hardest because you really don't get a straight line to accelerate.

800px-Monte_Carlo_Formula_1_track_map.svg.png
 
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I actually did the fastest laps on Code D Azur on Race Hards; Medium and Soft were about a second slower. This may vary by setup but I think the general rule for this situation is too much hard braking and hard cornering generated too much heat in the softer compounds and over a lengthy race they just get too hot to maintain consistent handling.
 
I made a trip back to Fuji. Sticking with Racing Hard changes, I made a few minor changes to my tune.

Increased downforce to max (70/90). This gives you more speed on just about every part of the course. Decreased brakes to 6/2. I was overheating the fronts too much so I backed it down a little and although I have to brake earlier, I can keep full pressure deeper into the turn.

I'll post a fun video of me starting last at Fuji with only 900hp. It took about 6-7 laps but I made it to the front. The A.I. drivers are super annoying though. You have to be prepared for them to come to a complete stop mid corner, fail to accelerate exiting a corner, or just plain plowing you off the road. My video has quite a bit of all of this as I battle to the front. Lap times were around 1:17 without the draft. That was before I made the changes above. In practice mode I can get down to 1:15 on RS tires now...with more time left on the track for sure.
 
Here's my Fuji video, with sarcastic comments about the retarded behavior of the A.I. drivers. 12th to 1st in 6 laps with only 900hp on Racing Hards.

 
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