Formula Gran Turismo vs F094/s

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I was surprised not to find any previous topic on this...

Is it just me, or does the Formula GT seem sluggish compared to the old F094/s? Granted, gt4 has completely redesigned physics, but the Formula GT just doesn't seem as competitive. I especially notice it when starting from a grid launch; the F094/s easily outlaunched all non F1 cars, whereas the Formula GT takes some time to catch up. Furthermore, handling is not nearly as tight. Perhaps this is where the more realistic physics kick in.

Personally, I had a lot more fun driving the old F1's in gt3. It really demonstrated the incredible technology in an F1 car compared with just about anything else. You'd think a car supposedly 10 years more advanced would be vastly superior, but it sure doesn't seem that way. More importantly, it's not as fun to drive. The Formula GT championship took a nose dive in gt4 (boring!)

What does everyone else think? How would the F094/s handle in gt4's engine?
 
i've heard of the F094/s but in my GT3 i had the polyphony (i think that is how u spell it!) 001 and 002, which one is it and i prefer the new one because it looks better, a lot better and it handles well and why can't the new on reach 230mph? the real F1 cars can so why can't this one?
 
the turbo cars in gt3 were better. the f687/s was great. that said the fgt does suck. its because pd made it and they dont make f1 cars. as i've said before they couldnt even make cars for minardi or jordan.
 
I found the FGT in untouched form to be alright, but after a couple minor adjustments to the suspension and transmission, I found there was greater room for improvement. Don't forget, this game is sort of tuning based, and maybe the FGT is PD's way of making you work for what you want instead of getting it right out of the box. Just my 2 cents.
 
i thought it was an f1. wernt the 86, 88 and 90 hondas? the 87 was a lotus and the 94 was a williams.

the 90 is my second favorite.
 
xXSilencerXx
I had the F090/s in GT3, it was way better the the FGT althought it was an Indy car not an F1.

Heh.

No.

The 90 was Senna's 1990 F1 ride, or at least, based off it. Just as the 94/s was based off his '94 ride. I forget where the info is, but Dudley wrote an excellent post about the GT3 F1 cars back at the GTF.

Anyways, on-topic, I loved the 90 in GT3, found it more fun than the 94, though it wasn't as fast outright. As for compared to the FGT in GT4... wouldn't know yet. I'm at 96.4%, and I'm making sure I don't get the F1s until as late as possible, to avoid using them to fly through races.

The FGT championship should be interesting; I beat the old one with the slowest of the F1's (the F090) by a considerable margin, so having no disadvantages in GT4 should make things... fun.
 
Now could someone tell me if there were more than two models, 001 and 002, in GT3 PAL-version? This is gettinq confusing :confused:
 
When I first drove an F1 car in GT3 (the F090/S) I was absolutely amazed by its grip and speed through corners. But in GT4, the FGT doesn't seem quite as good, because:
1. It has an ugly front nosecone. Not as ugly as that on the '05 Renault F1 Car, but still ugly. :yuck:
2. In terms of top speed, it is dissapointingly slow. The F094/S had a top speed of over 230 MPH. The FGT, however, struggles to get past 225 with minimum drag. Probably because of all those darn winglets. (However it is faster than the F094/S around a track. My best time in GT3 at Midfield Raceway was 54.941 seconds with the F094/S, but in GT4 it was about 52.5 with the FGT)
3. The FGT is twitchier. It is a lot of fun to drive, but it just doesn't seem very grippy (mainly because of the wooden plank they put under today's F1 cars).
4. The FGT sounds just like the F094/S, but with higher revs. However, it still sounds more like a mosquito than an F1 car, and it shifts slower, too.

Then again, why am I complaining. The FGT is still better than the F094/s.
 
Yeah, I loved that F090/s too. All the 90's cars (90/s, 94/s, 94/h) felt extremely quick and grippy. Shifting was near instantaneous. The 90/s, though short on power compared to the other F1's, could rip through a tight twisty track and out accelerate the 80's turbo cars. The FGT should have no problem with 230 mph, should shift and accelerate much faster, and should at least be able to be tuned for tighter/grippier turning.

By the way, I believe the Poly 001 is the same as the 94/s and the 002 is the same as the 688/s? (or one of the 80's cars) in the PAL version, but those were the only 2 cars. Would have made FGT championship more interesting to have a selection of cars with different characteristics.
 
I found I was a little faster around Midfield with FGT than with the F094/S. Maybe the track was slightly changed.
 
arcade mode at mid field normal in the fgt on r5 tires 1069hp and 495kg. wow. now this thing feels more like the fo94s did!

i still only did a 52.372 though. i think i could have ran 51.1xx if not in the 50s.
 
The F1 cars in GT3 were ridiculous. They were arcade. At high speed there was no understeer, not oversteer, no nothing. It was just like playing Wipeout. If you miss them, go and play Wipeout.

In GT4 they have improved vastly. They are far more realistic (I base this on Grand Prix 3, Grand Prix 4 on the PC), and far more fun to drive. Now, if you veer from side to side at high speed, you will spin. You can spin under braking, you have to be sensitive with the steering.

F1 cars in GT4 are head and shoulders above the GT3 F1 cars.
 
It's hard to compare the to considering the differences in the games, but I agree, the f94s is funner to drive.
 
It was probably very good fun to have the many varieties (6 I think) of F1 cars in GT3, with each one having it's own character. But we never got that in PAL.

And no car has ever handled like the F094/S, and quite possibly never will do. The Formula GT car in GT4 is a million times more realistic. I find it more fun, because you can spin. Where's the fun if the car is superglued to the track and you can't even spin?
 
perhaps the answer is that the gt3 F1's just weren't realistic, then. I can see that, but it still feels like the FGT should destroy all other racers from a grid launch, which it doesn't. Is that realisitic? I'm not certain how an F1 should compare to an Lmp or class C car.

I think I'm going to look up lap times from Suzuka from the GP of Japan and see if they compare to gt4 lap times. Has anyone ever researched this before?

EDIT: well, fastest lap at the 04 Japanese GP was set by Rubens Barichello at 1:32.730 (though I can't verify what the conditions were for this race). Fastest verified lap time of gtplanet is 1:28.875. That seems reasonably realistic, though this is hardly a scientific deduction.
 
F310B
The F1 cars in GT3 were ridiculous. They were arcade. At high speed there was no understeer, not oversteer, no nothing. It was just like playing Wipeout. If you miss them, go and play Wipeout.

In GT4 they have improved vastly. They are far more realistic (I base this on Grand Prix 3, Grand Prix 4 on the PC), and far more fun to drive. Now, if you veer from side to side at high speed, you will spin. You can spin under braking, you have to be sensitive with the steering.

F1 cars in GT4 are head and shoulders above the GT3 F1 cars.

That's kinda how I feel about it. The F094/s was definitely the fastest car in GT3, but it was often on rails, no matter what you did, the bottom wouldn't unstick. The new (imaginary) PD FGT skips, bucks, tramlines and feels just as scary as a real F1 should feel down the track. It's not as easy to race, not as fun to demolish the opposition in, but it's fun in the "oh my God I'm going too fast" way.
 
I dont know what you guys are all complaining about these cars are great. I just think the shape of the 94s was great but performance I dont think I was any worse than the f94s, matter of fact at some tracks like seatle and monaco I am about a half second or so faster consistantly.

On thing for sure though I feel more on the edge with the FGT but faster, with f94s it all seemed too smooth.
But when racing other f1 cars with FGT they dont have a chance against me Ive done 9 races so far in the championship wiht 6 to go and I need only two more points and i will clinch the championship and each race Ive won with at least a two lap lead except for la mans

So to make a long story even longer I love the new cars and are easy to drive
 
I don't know if I'd call it a complaint so much as an observation, but I've been trying to spend some more time with the FGT and I'm getting more comfortable with it. It seems that most agree the gt3 F1's were much more grippy, though perhaps unrealisticly so. Personally, I'm interested in which machine is a better representation of an actual F1. I agree that the FGT does keep you more on the edge of your seat, since the 94/s could hardly ever lose grip. Of course, this is all manageable once you memorize the tracks and learn proper braking. However, I still feel FGT championship was not very challenging. It's so long, but for what? You can drive laps ultra careful and still post faster lap times than the AI. The only issue is the ridiculous tire wear that is just a facet of the game, so it comes down to pit strategy.
 
jerk85
I still feel FGT Championship was not very challenging.
This is certainly true if you run this Championship in a stock FGT, only adjusting spring rates, gear ratios, etc. in order to optimize your performance on the different tracks. I personally feel that Polyphony Digital made these 60 A-Spec Point races so that they would not put off the average GT4 player.

You can create your own challenging 200 A-Spec Point races in this series by reducing the downforce, and adding ballast to your car. The only track that you will most likely end up winning by a large margin is Laguna Seca, because for some reason, the AI has lots of problems there.
 
something i'd like to point out is that the older cars were wider, had more downforce and used full slick tires. the fgt was made to 2004 fia specs. so, it is not as wide, has less downforce and does not use full slick tires. i think there was also a weight difference. imo the extra gear makes it feel different as well.
 
It would have been nice (In my opinion), if they still included these new F1 cars in GT4, but also some great ones from the past. Like Gilles Villeneuve Ferrari, The F094/s, The Lotus Ground Effect Cars, and even some one offs, like the 6 wheeled tyrell. Again this is just my wish.....but atleast there in GT4.


just my 2 cents.
 
scoobyonline200
It would have been nice (In my opinion), if they still included these new F1 cars in GT4, but also some great ones from the past.

I agree. Just a handful would be nice for variety, especially when the longest race series in the game is dedicated to this car. Isn't it odd that the FGT championship swelled immensely in gt4 even as we were reduced to a single F1?
 
has anyone gone into the arcade and took the fgt and lowered the hp all the way to 713 and brought the weight up all the way to 605kg? if you could tune the tranny and suspension it would be a very fun car.

i just happend to be watching a star mazda race when i got this idea... go figure..
 
the only problem is that you cant fine tune the gear ratios for the track so the upper rpms arent very good. i was shifting at maybe 17,000 rather then 19,000. i put R5 tires on it though and had a fun time.
 
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