- 85,966
- Rule 12
- GTP_Famine
This is the discussion thread for an article on GTPlanet:
Oh, one or two, yes.Has the reviewer not seen a Gran Turismo tuning screen?
We're not, and it's specifically mentioned in the text.Content and value for money is overated with 5 stars. Let’s not pretend that losing several manufacturer licenses and staple car models is no big deal just because the game is big.
Said reviewer has probably spent more time in Gran Turismo tuning menus than you have spent in any video game ever.While I found the review really good, I highly question this quote.
"Where this is most obvious is the settings menu, which returns from FH4 untouched. Horizon gives you more ways to dial in your car’s set up than a Gran Turismo title — tire pressures are the first thing on the list — and each tweak you make results in a new simulation of your vehicle’s performance figures (which can… break a bit with edge cases like the Tankpool trucks)."
Has the reviewer not seen a Gran Turismo tuning screen? Or did they choose the preset parts in the older games? Otherwise a fantastic review of a game I will definitely be picking up.
I've just replaced that bit of the review; we got no guidance on Event Lab whatsoever, and thanks to things like getting COVID, I got basically yesterday and today with the game, so I couldn't find the full Event Lab functionality."The Creative Hub allows you to up- and download vehicle tunes and livery designs as well as Event Lab course creations.
At the moment these are limited to the kind of Blueprints you saw in previous FH games"
Honestly my only objection was that the review was worded funny in this portion, making it seem as if there was way more adjustment options in Forza than in GT, when in reality it's just the tire pressure. It absolutely provides more precise tunes, but is it a real game changer? Not for me, anyway.Oh, one or two, yes.
Could you explain what your objection is?
We're not, and it's specifically mentioned in the text.
However, the fact remains that - even though I really dislike how they've decoupled doing stuff from progression in doing that stuff - there's so many cars and so many things to do that while losing some really nice Italian cars, there is more stuff to do and more cars to do it in than anything else around (except of course that FH4 as "finished" has more cars).
I don't know, fairly certain I have 600 hours on GT5 alone. And I'm not dissing Forza's tuning at all (find it quite easy for beginners to learn on), but thought the comparison was a little off.Said reviewer has probably spent more time in Gran Turismo tuning menus than you have spent in any video game ever.
Forza has always had very in depth tuning, it’s always nice that it transfers to Horizon for those who wish to utilise it. Would have been very easy for PG to ditch it or simplify it too much.
Oh I do know, I’ve been around here long enough to definitely know 😉I don't know, fairly certain I have 600 hours on GT5 alone. And I'm not dissing Forza's tuning at all (find it quite easy for beginners to learn on), but thought the comparison was a little off.
Damn, I really hate those games that make me feel good. Feeling good just feels so bad.Another feel good game horizon game where the game doesn't stop telling you how good you are.
There is, indeed.So my most important question, is there still Horizon Solo in the game for those who have early access?
Excellent! I've gotten 'used' to being by myself now and then when doing stuff in Horizon 4 so if it wasn't there in the new one I'd have to get used to being 'social' again.There is, indeed.
Yeah although I didn't realise until I lost connection that it seems to default to online play rather than solo as previous games did.There is, indeed.
Well when the game starts throwing cars at you then you suddenly realize you didn't deserved that.Damn, I really hate those games that make me feel good. Feeling good just feels so bad.
I've played games where you have to grind for millions of credits just to be able to afford the car you need for the next race. Don't know about you but I feel like I deserve every car I own in a game I bought and paid for and don't see why PG should change a formula that works for most people just because some of them happen to be subs, to extend your metaphor.Well when the game starts throwing cars at you then you suddenly realize you didn't deserved that.
They really one step away from using cheats to make you feel good and that will eventually feel hollow fast like c*m too fast and then into refractory period.
See, the thing is that you don't have to "deserve" or "earn" cars in every game. We're all familiar with the traditional hardcore simulation type game like Assetto Corsa where all cars are simply unlocked from the beginning, so I think we can agree that a game isn't required to have progression of this type and not having it isn't innately bad. You might personally enjoy that style of economy, but that's something about you rather than something about the game.Well when the game starts throwing cars at you then you suddenly realize you didn't deserved that.
They really one step away from using cheats to make you feel good and that will eventually feel hollow fast like c*m too fast and then into refractory period.
Cars in the majority of racing games are just tools to complete the job of racing. Having them does not give you any inherit advantage because everyone else has access to those same tools. It's how you use them that matters.Well when the game starts throwing cars at you then you suddenly realize you didn't deserved that.
They really one step away from using cheats to make you feel good and that will eventually feel hollow fast like c*m too fast and then into refractory period.
There's also the fact that Horizon 5 offers rewards for collecting a manufacturer's lineup, so there's a tangible reason to fill your garage this time. Plus the changes to the handling model has greatly reduced the amount of useless or one-use cars, there's very little that feels like roster padding right now. There's a lot of vehicles that I didn't want or care about in Horizon 4 that I'm messing around with and enjoying.Cars in the majority of racing games are just tools to complete the job of racing. Having them does not give you any inherit advantage because everyone else has access to those same tools. It's how you use them that matters.
Forza Horizon 5 makes no claims of being a "grind to slowly collect a bunch of cars you'll mostly never drive" game. It's very much a "Driving and racing in our world is really fun, we'll gradually and constantly give you cars to keep having fun with fresh new metal". If you want the former, this clearly was never the series for you.
I realized this morning that I was overdue to update my graphics driver and after that was taken care of, I haven't had any kind of issues that weren't related to the servers being goofy. Those seem to have been leveling out as well.I am having too much fun with this game. It's what I expected and a bit more. And I am one of the few lucky ones who hasn't had a single performance issue or bug for the 20+ hours I've played so far.
Yup, I'm done.If it isn't at least a nominee, I won't know that to say anymore.
Dumb. Someone likes puzzley platformers and shooters I guess. No way does FH5 not deserve to be in the discussion amongst any of those games.