Forza Horizon 6 - General Discussion

  • Thread starter Thread starter PJTierney
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The Spin-Off That Ate The Franchise
I had that hunch when FM7 was a barely noticeable change over 6, and FH2 and 3 had been such massive hits.

As for the Sport Spider, I've been aware of Sifo for many years, and have been meaning to sort the logos out for use in FH6.
 
VXR
I had that hunch when FM7 was a barely noticeable change over 6, and FH2 and 3 had been such massive hits.
Hey, at least we got muddy 4K graphics which eventually improved during the game's existence. Tragically, its successor wasn't to be granted that chance before Msoft kicked the legs from under the studio.
 
This is a huge loss. And the Estate could be a building mini-game that teaches to use the EventLab tools which are nonintuitive.
In PG's defense I can see why they wouldn't bring back Seasonal EventLab. You can make EventLabs anywhere in Japan now, not just on preexisting start nodes, which means there's a chance the start node could overlap with an existing event's start node on the map, making accessing that existing event more difficult once you've beaten that EventLab.

I suppose one method they could've used to get around this would be to make it so you can only enter Seasonal EventLabs from the Festival Playlist, thus getting around the issue of even having them on the map at all, but that would require a different frontend for that than simply opening that same EventLab in the Creative Hub would use.
 
I might be way off base and wrong here, but before this merging, was PG still going to T10 for approval on decisions for FH?

Or did PG get full control with the last round of T10 layoffs, over a year ago.

Either way, I hope this gives more creative freedom for PG to do what they want with Forza Horizon.

Sucks to see T10 go though, made some amazing games that many will replay/cherish for a long time.
 
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