Forza Horizon 6 - General Discussion

  • Thread starter Thread starter PJTierney
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Found the underwater ballet fan... :lol:
I have no idea what this pointless provocation is about. Is this supposed to be funny? You really seem to have a problem with others not sharing your opinion. Perhaps you could try explaining to us what statements like the following have to do with underwater ballet:
If you think the game is perfect, fine, but stop pestering others!
 
I have no idea what this pointless provocation is about.
We agree on something.
Is this supposed to be funny?
Yes, and fourteen people agreed with me so far.
You really seem to have a problem with others not sharing your opinion.
Where?
Perhaps you could try explaining to us what statements like the following have to do with underwater ballet:
Not a lot, since your post was written around seven and a half hours after the one you're complaining about and I unfortunately failed time paradoxes at school.
If you think the game is perfect, fine,
I don't and have never said so.
but stop pestering others!
If you don't want people to react to what you say, I'd suggest posting it somewhere else than on a public forum.
 
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If you think the game is perfect, fine, but stop pestering others!
I think they're more referring to the fact that some people had/have unrealistic expectations for FH6. And while I do think that's true, I also feel that playing FH6 is not a meaningfully different experience than playing FH1.

Again, it is kind of hard to complain when you've gotten hundreds of hours of entertainment out of something, but I do think the series is at a crossroads now. Future entries really could stand to have more depth.
 
Just throwing in my opinion on the 'water ballet' conversation going on. Personally, the new additions (time attack, accessibility, spec racing, and more I cannot think of at the moment) have been really good. Time attack gives me and my friends something to do competitively weekly since we cannot allow be on at the same time.

Garages are amazing, and the ability to actually be able to design your garage was something that I never thought they would do.

I don't know what they could do to actually improve the base gameplay. It is a car game first and foremost, and the game I got at launch was exactly what I was hoping for. Horizon 6 had an amazing launch, and definitely lived up to the hype in my opinion.

But of course every game will have issues. There are issues I and others here have with the game. Now, I definitely do not speak for everyone here, but you would be lying to yourself if you did not have 1 complaint about any game. And I have made my complaints multiple times on here so to save everyone time, I will refrain this time, except for I do really think they should be more communicative with their players.

Last thing, having complaints and criticisms about games is good. No game is perfect, and they will never be the absolute perfect game we want. This is why feedback is always important, even just the smallest thing is good for developers to hear (like asking for the ability to mute certain messages in the message center, it gets annoying getting notified just for them to tell me I can win a car I already have). The main thing is whether the developers (or publishers) actually listen or not that matters.
 
Last thing, having complaints and criticisms about games is good. No game is perfect, and they will never be the absolute perfect game we want. This is why feedback is always important, even just the smallest thing is good for developers to hear (like asking for the ability to mute certain messages in the message center, it gets annoying getting notified just for them to tell me I can win a car I already have). The main thing is whether the developers (or publishers) actually listen or not that matters.
I think the important thing is for games companies to provide a channel to receive and respond to those complaints, otherwise it's not really feedback.
 
If you don't agree with all of my complaints, expressed in a hyperbolic fashion, then you must think the game is perfect (to paraphrase) is... a mood, certainly.

Not a very welcome one, but still one nonetheless.

 
If you don't agree with all of my complaints, expressed in a hyperbolic fashion, then you must think the game is perfect (to paraphrase) is... a mood, certainly.
Not saying my complaints are everyone's. Just saying everyone has different complaints and feedback. Every game has places to be improved upon, it doesn't mean the game is not already great though. There is always something in a game that, like I said previously, feels like it would make the game just a bit better.

I should probably also state that I tend to very overanalyze things (it is a bad habit). I have some issues and problems with Horizon 6, but this is still the game I sunk the most hours into this year so far (close to 300 right now). I genuinely love the Horizon series, and just want it continue to grow and get better.

Mikey

I think the important thing is for games companies to provide a channel to receive and respond to those complaints, otherwise it's not really feedback.
Agreed, it shows that the devs truly want to improve upon their product, and it helps continue growth within the community, and even the developers. There are many things that devs do not think about or notice, and when there is a way for us to provide feedback or complaints, it helps them with noticing things they did not think about and go "Wow, that would be a good quality of life improvement."
 
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I think they're more referring to the fact that some people had/have unrealistic expectations for FH6.
That's perfectly fine, but then they should address people whose expections actually are unrealistic. Please read my posts and tell me which parts of my criticism are based on unrealistic expectations. And for those who might want to look beyond the confines of this forum:
 
That's perfectly fine, but then they should address people whose expections actually are unrealistic. Please read my posts and tell me which parts of my criticism are based on unrealistic expectations. And for those who might want to look beyond the confines of this forum:

I agree. Someone at some point needs to turn to the community who was expecting Underglow, expansive customisation options, Turn signals/hazards/"Flash lights" etc

and tell them "it's YOUR fault for expecting something unrealistic, then get angry at the devs for not implementing them" like already seeing folks blame PG/T10 for the club feature not being there when it was an MS choice
 
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That's perfectly fine, but then they should address people whose expections actually are unrealistic. Please read my posts and tell me which parts of my criticism are based on unrealistic expectations. And for those who might want to look beyond the confines of this forum:

Have you considered the possibility that perhaps you may not be into Forza Horizon 6 because you have other hobbies you like better, like watching a 40-minute long video essay (in itself the sequel to a 20-minute long video essay, so we're already at an hour of content) read by an AI narrator and consisting on repeated, rehashed arguments which mostly boil down to, again, "this minor nitpick or personal opinion or preference which is hereby presented as an objective fact or is a BIG PROBLEM and if PGG won't FIX IT NOW by implementing a feature whose implications I didn't really think about, Forza Horizon 6 WILL SOON BE DEAD"?

And yes, the video does raise some points which would be valid, if framed differently. Some aspects of the game could be better, as is true for virtually any videogame.
But then it goes on to say that "people used glitches to get unlimited money and now the game is boring for them"... How is that a developer-side problem? Should PGG take over the role of absentee parents and failing school systems and teach people that the pursuit of instant gratification is often the surest path to disappointment?
"There's not enough customization, we've been talking about it for 15 years", about a franchise that's 20 years old and arguably became a mainstay of the racing scene in 2010-2011. At some point I would've perhaps accepted that visual customization is just not a priority for the Forza devs, and made my decisions accordingly. Silly me! Clearly the more sensible use of my time would be to add to the endless deluge of complaints about the lack of underglows and customizable muffler tips or whatever. After all, it's particularly poignant in Japan, because as well all know, Japanese car culture began and ended with Fast and Furious: Tokyo Drift!
You really seem to have a problem with others not sharing your opinion
And you really seem to have a problem with others not sharing your opinion of your opinion, how 'bout that.
 
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Gonna throw down my mid-Series prediction here, to try to break this up. At this point, I feel like I've got a good one goin'.

British Automotive Grab-bag

Headline Car: Production-spec Aston-Martin Valhalla (New-to-Forza)
Summer: 1967 Aston-Martin DBS (New-to-Horizon)
Autumn: 1998 Aston-Martin V8 Vantage V600 (Returning from FH3)
Winter: 2015 Jaguar XKR-S GT (Returning from FH5)
Spring: 2020 Jaguar F-Type SVR (Returning from FH5)

Hard-to-Finds will include the Lotus Exige Cup 430 and maybe a Wheelspin exclusive like the McLaren 620R, while Trial rewards will likely be expensive British Autoshow cars like the McLaren F1 and Valhalla concept. I also predict that the British Automotive dealership will not attempt to include British Wheelspin exclusives--IIRC the 620R is the only one--and will focus on expensive British Autoshow cars and a few FOMO cars like the Emira.

I'm... also going to admit, I think the White Suit that's currently locked behind the Festival Playlist will appear here, if only because 'British Automotive' opens the door for at least one Bond reference.
 
Gonna throw down my mid-Series prediction here, to try to break this up. At this point, I feel like I've got a good one goin'.

British Automotive Grab-bag

Headline Car: Production-spec Aston-Martin Valhalla (New-to-Forza)
Summer: 1967 Aston-Martin DBS (New-to-Horizon)
Autumn: 1998 Aston-Martin V8 Vantage V600 (Returning from FH3)
Winter: 2015 Jaguar XKR-S GT (Returning from FH5)
Spring: 2020 Jaguar F-Type SVR (Returning from FH5)

Hard-to-Finds will include the Lotus Exige Cup 430 and maybe a Wheelspin exclusive like the McLaren 620R, while Trial rewards will likely be expensive British Autoshow cars like the McLaren F1 and Valhalla concept. I also predict that the British Automotive dealership will not attempt to include British Wheelspin exclusives--IIRC the 620R is the only one--and will focus on expensive British Autoshow cars and a few FOMO cars like the Emira.

I'm... also going to admit, I think the White Suit that's currently locked behind the Festival Playlist will appear here, if only because 'British Automotive' opens the door for at least one Bond reference.
There are actually 5 wheelspin-exclusive cars that could, or rather should, make an appearance in the dealership together with FOMO cars and expensive Autoshow cars:

  • Aston Martin Valhalla Concept
  • Aston Martin DBS Superleggera
  • Bentley Bentayga
  • Jaguar E-Type
  • McLaren 620R

I need the Astons and the Jag, so they better show up, though if the update gives us the production-spec Valhalla I'll definitely skip buying the concept version and will wait to win it :)
 
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