Forza Motorsport General Discussion Thread

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I finished the Nemesis tour after it returned and didn't get a reward car lol. I did the 1st 2 series the 1st time during the initial FOMO period and now got back to the last 2 after it reopened. Wonder if I need to replay the whole thing to get the CLK.
 
I finished the Nemesis tour after it returned and didn't get a reward car lol. I did the 1st 2 series the 1st time during the initial FOMO period and now got back to the last 2 after it reopened. Wonder if I need to replay the whole thing to get the CLK.
I think you just have to replay the first race and the reward car should pop up. I had that happen with the Road to Race series. Once I redid the first race of the first series I got the reward car.
 
Like any online-required game it’ll be unplayable when things go down, but given Forza’s history with servers we’ve got another 6-7 years before that’s an issue.
But like any online-only game, there could always be an update that puts the career data into the base game and allows people to play offline. Of course, with Turn 10 all but gone, the odds of that aren't great.
 
But like any online-only game, there could always be an update that puts the career data into the base game and allows people to play offline. Of course, with Turn 10 all but gone, the odds of that aren't great.
For some games it’s not that easy. I remember it being discussed for DiRT Rally 2.0 and the online checks were so intertwined with the rest of the game that it would have taken 6 months of development time at minimum.
 
For some games it’s not that easy. I remember it being discussed for DiRT Rally 2.0 and the online checks were so intertwined with the rest of the game that it would have taken 6 months of development time at minimum.
Reminds me of a mobile game I loved to play back in '22 called Disney Mirrorverse. It was online-only and they sunset the game in '24. I even asked if an offline patch was possible, but they said there was too much to rework.
 
For some games it’s not that easy. I remember it being discussed for DiRT Rally 2.0 and the online checks were so intertwined with the rest of the game that it would have taken 6 months of development time at minimum.

This approach bespeaks a disregard for players in general, especially those wanting to revisit older titles in their libraries. Maybe it's just "oldmanyellsatclouds.jpg" but it really annoys me that I can purchase a game but not own it, in that sense. I get that there's an expectation that all games have an online component/multiplayer etc but it shouldn't be game-breaking.
 
This approach bespeaks a disregard for players in general, especially those wanting to revisit older titles in their libraries. Maybe it's just "oldmanyellsatclouds.jpg" but it really annoys me that I can purchase a game but not own it, in that sense. I get that there's an expectation that all games have an online component/multiplayer etc but it shouldn't be game-breaking.
Yes. And even the physical copies don't mattter, if it can't connect it doesn't go anywhere. Devs apparently don't care and will happily rent you something at full price. The en****ification of everything continues.
 
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Yes. And even the physical copies don't mattter, if it can't connect it doesn't go anywhere. Devs apparently don't care and will happily rent you something at full price. The en****ification of everything continues.
"You will own nothing and you will.... well we hope it's enough to keep you from rioting at least."
 
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Not that it will matter to many, but after Nvidia updated their DLSS models to 4.5 I've been running the game at the recommended graphical settings but WITH high RTGI enabled and wow! 1440p at no less than stable 70 fps, but I'm getting 82 on average, even in a demanding scenario like running in the rain at Hakone, with very stable images and no noticeable artifacts.

To expand, my card is a 4070 Super and DLSS is set to performance, with the M preset set in the game's profile in Nvidia's app, just override and use the latest model. But if you want to play on quality or higher, then the K preset has more performance. Sorry, if you get into PC gaming, you have to learn to do this spell craft.

This is the game telling me "Don't uninstall me yet, bro", and in the PC landscape, honestly, there is no one that now comes close to this performance. AC EVO? probably a couple of years away.
 
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Not that it will matter to many, but after Nvidia updated their DLSS models to 4.5 I've been running the game at the recommended graphical settings but WITH high RTGI enabled and wow! 1440p at no less than stable 70 fps, but I'm getting 82 on average, even in a demanding scenario like running in the rain at Hakone, with very stable images and no noticeable artifacts.

To expand, my card is a 4070 Super and DLSS is set to performance, with the M preset set in the game's profile in Nvidia's app, just override and use the latest model. But if you want to play on quality or higher, then the K preset has more performance. Sorry, if you get into PC gaming, you have to learn to do this spell craft.

This is the game telling me "Don't uninstall me yet, bro", and in the PC landscape, honestly, there is no one that now comes close to this performance. AC EVO? probably a couple of years away.
I use a mod to enable frame generation too, and while it causes some nasty visual issues when moving around menus because it's not officially supported, it's allowed me to run with max settings on DLAA at 4K on an RTX 4070Ti Super. I haven't checked its max framerate because I've capped it at 60 so I can have a video on the side if I feel like it. But it's certainly comfortable at 60, and it looks great. The frame generation still has far fewer smearing and ghosting issues than the base TAA. I absolutely recommend it to anyone comfortable with light PC tinkering.

 
I think you just have to replay the first race and the reward car should pop up. I had that happen with the Road to Race series. Once I redid the first race of the first series I got the reward car.
Sadly doing 1 race did not work. :boggled:

Probably gonna have to redo the tours themselves.
 
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1161.webp

1162.webp

Yeah, Spa isn't my best track as you can tell...

Just have the final 2 Power Pack enduros left...
 
Pfff day by day i cry a bid more.....

Old school GT racing i love it... They should never pulled the plug on this. For me there is no other game that gives me the racing fun i have with this on pc with a controller.

How the cars scratch and get dirty. With the Penzoil Skyline Racing is just top notch.

Shame....
 
I feel that way in the sense of looking at the already nice car roster but seeing some small but major holes in some divisions that could have been filled if we got at least another year of content support. Divisions like Vintage TA where we could have had the '69 Camaro Z28 and the Challenger RT join the Mustang Boss. Forza P3 that could have had the Ginetta LT-P3 and Duquiene join the lone Ligier. Forza Proto-H just needing the Mazda RT24P and Acura ARX-06 to just fill out those rosters with the starter entries. Forza GT4 just needed three or four more entries in that class to make it robust and more competitive. Potentially getting a Forza GT1 class for those late 90s-early 2000s entries that we had 5-7 Forza games ago.The list just goes on and on...so close yet so far and now it won't ever happen.
 
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They needed to let it be a life service game for now and that would make this game near to perfect it think even if payed DLC etc sutch a shame yes the release was bad but how the game now is it deserves so mutch more.....

I only dont and cant play muliplayer because of FPS limit i hate it at 60FPS because i always play at 120fps on pc
 
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I use a mod to enable frame generation too, and while it causes some nasty visual issues when moving around menus because it's not officially supported, it's allowed me to run with max settings on DLAA at 4K on an RTX 4070Ti Super. I haven't checked its max framerate because I've capped it at 60 so I can have a video on the side if I feel like it. But it's certainly comfortable at 60, and it looks great. The frame generation still has far fewer smearing and ghosting issues than the base TAA. I absolutely recommend it to anyone comfortable with light PC tinkering.

I have picked up the game again, now I have my new 5050 PC. It is stretching the GPU even without raytracing applied but running the DLAA at 1920:1080 gets me a steady 50fps at high settings (and some at ultra), which I am ok with. (I am getting similar FPS on American Truck Simulator with the ultra graphics mod applied).

The game looks gorgeous racing on the PC.

The smearing on Series S is dreadful - I hate smearing as much as I hate forced motion blur - so it's 1,000x times nicer to race without it on PC.

I had thought about restarting The Crew Motorfest on PC but since the Season 8 rendering improvements on Series S the smearing is much less intrusive than it was, so I'm OK with that on Series S now, since you can't get rid of the TAA smearing on PC on TCM.

I've worked out I can run a career race each day on FM23 to get my 15 minutes for the PC GamePass points, until I get through the races I haven't completed. Starting with the Open Class races first. When I've finished running the career races, I will run Free Play races instead.
 
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