Forza Motorsport General Discussion Thread

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First look at UI? or is it Dev mode?
 
Today, at Developer_Direct, we showed off a fresh look at Forza Motorsport and how we’re making the game look real, sound real and feel real through our cars, tracks and audio that deliver a generational leap in fidelity, immersion and realism. Forza Motorsport is coming later this year to Xbox Series X|S, Windows, Steam and Cloud Gaming (Beta) and we’d like to tell you all about it. Buckle up.


Cars Are More Dynamic Than Ever


Forza Motorsport will feature over 500 real-world cars at launch for you to collect, race and customize using more than 800 unique upgrades and custom modifications. We’re also delivering the most modern race cars that we have ever featured on our roster.

In addition to the number of cars, we have also made improvements to how they look by using a spectrophotometer,which captures multiple data points of light behavior on a surface. With this new sourcing technique, our paint models have a more realistic light response across colors, metal flake and gloss levels. Cars now have context-aware damage and dirt buildup that is authentic and unique to each vehicle, gathering more in the low-pressure areas like recesses and alcoves.

We’re also creating a more fun and rewarding driving experience thanks to the advances we’ve made in our physics simulation, which are greater than Forza Motorsport 5, 6, and 7 combined.

Forza Motorsport - Cars


Enhanced Tracks and New Locations


Forza Motorsport will start with 20 environments featuring multiple track layouts for players to master. In addition to fan favorites, you can race on five all-new-to-Motorsport locations including our first in South Africa – Kyalami. Because of the level of detail that went into the tracks through photogrammetry and laser scanned images, the team was able to depict 10 times more realistic detail including highly detailed vegetation and overgrowth. With all the cutting-edge visuals, including tens of thousands of fully animated 3D spectators, each player will feel immersed in the spectacle of racing.

Also new to Forza Motorsport, the game will have dynamic time of day with weather including track temperatures, wet driving surfaces and rubbering in for each track so that no two laps ever play the same. With all of the new features and detail in our track environments, Forza Motorsport will be a generationally new experience with a truly incredible level of authenticity.

Forza Motorsport - Tracks


More Immersive Sound Experience


We also partnered with Windows Sonic and Dolby Atmos to create a more immersive audio composition for this next generation of Forza Motorsport. Each audio system was rebuilt to create an immersive soundscape and deliver a new level of sonic depth and authenticity to our players. For Forza Motorsport, this is a legacy spanning 20 years of ongoing development, and we continue to utilize the most up-to-date technology to enhance our car sounds at the highest fidelity possible. This includes improved tire and suspension audio, as well as exhausts and turbos that change as they’re modified to sound like their real-world counterparts. New features like our regional track announcer will allow players to hear experiences in the game like never before.

This is just a small peek inside for what is to come later this year. We are excited to share more details in the coming months on Forza Motorsport. For all the latest updates, check out the Forza blog.
 
I hope they make the overall interface and menus more refined and keep them dark. The colored blocks in Horizon make me want to puke. The menu music was just plain bad in Forza Motorsport 7 as well.
 
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On any racetrack, the car being driven can determine the result as much as the driver behind the wheel. At launch, Forza Motorsport has over 500 of the world’s most incredible cars that you can collect, race and customize using over 800 unique upgrades and custom modifications.
We know the question on everyone’s mind is “what cars will I get to drive in Forza Motorsport?” While we plan to reveal our launch day car list closer to release, we teased a bunch of the vehicles you’ll be driving in our segment during the Xbox & Bethesda Developer_Direct – and for your convenience, we’ve included this snapshot of cars below:

  • 1971 AMC Javelin AMX
  • 1989 Aston Martin #18 Aston Martin AMR1
  • 2016 Aston Martin Vulcan
  • 2014 Audi #2 Audi Team Joest R18 e-tron quattro
  • 2016 Audi #17 Rotek Racing TT RS
  • 2016 Audi R8 V10 plus
  • 2018 Audi #44 R8 LMS GT3
  • 2018 Audi TT RS
  • 1991 BMW M3
  • 2017 BMW #24 BMW Team RLL M6 GTLM
  • 2018 BMW #1 BMW M Motorsport M8 GTE
  • 2019 Brabham BT62
  • 2018 Bugatti Chiron
  • 1970 Buick GSX
  • 2021 Cadillac #31 Whelen Racing DPi-V.R
  • 1969 Chevrolet Camaro Super Sport Coupe
  • 1969 Chevrolet Nova Super Sport 396
  • 1970 Chevrolet Camaro Z28
  • 1970 Chevrolet Chevelle Super Sport 454
  • 2015 Chevrolet #10 Konica Minolta Corvette Daytona Prototype
  • 2018 Chevrolet Camaro ZL1 1LE
  • 2020 Chevrolet #3 Corvette Racing C8.R
  • 2020 Chevrolet Corvette Stingray Coupe
  • 1972 Chrysler VH Valiant Charger R/T E49
  • 1969 Dodge Charger R/T
  • 1970 Dodge Challenger R/T
  • 2018 Dodge Challenger SRT Demon
  • 1965 Ford Mustang GT Coupe
  • 1969 Ford Mustang Boss 302
  • 1987 Ford Sierra Cosworth RS500
  • 2005 Ford GT
  • 2015 Ford #02 Chip Ganassi Racing Riley Mk XXVI Daytona Prototype
  • 2016 Ford #66 Ford Racing GT Le Mans
  • 2017 Ford GT
  • 2019 Ginetta #6 Team LNT Ginetta G60-LT-P1
  • 2020 Hyundai #98 Bryan Herta Autosport Veloster N
  • 1983 Jaguar #44 Group 44 XJR-5
  • 1988 Jaguar #1 Jaguar Racing XJR-9
  • 1993 Jaguar XJ220
  • 2015 Jaguar XKR-S GT
  • 1988 Lamborghini Countach LP5000 QV
  • 1997 Lamborghini Diablo SV
  • 2016 Lamborghini Centenario LP 770-4
  • 2020 Lamborghini Huracán EVO
  • 1969 Lola #10 Simoniz Special T163
  • 1990 Mazda MX-5 Miata
  • 1991 Mazda #55 Mazda 787B
  • 2010 Mazda #16 Mazda Racing B09/86
  • 2014 Mazda #70 SpeedSource Lola B12/80
  • 1969 McLaren #4 McLaren Cars M8B
  • 2013 McLaren P1
  • 2018 McLaren Senna
  • 1989 Mercedes-Benz #63 Sauber-Mercedes C 9
  • 1990 Mercedes-Benz 190E 2.5-16 Evolution II
  • 2011 Mercedes-Benz SLS AMG
  • 1970 Mercury Cougar Eliminator
  • 1985 Nissan #83 GTP ZX-Turbo
  • 1991 Nissan #23 Nissan R91CP
  • 2015 Nissan #23 GT-R LM NISMO
  • 2019 Nissan 370Z Nismo
  • 2020 Nissan GT-R NISMO (R35)
  • 1969 Oldsmobile Hurst/Olds 442
  • 2017 Oreca #38 Jackie Chan DC Racing Oreca 07
  • 1984 Peugeot 205 Turbo 16
  • 1993 Peugeot #3 Peugeot Talbot Sport 905 EVO 1C
  • 1969 Pontiac GTO Judge
  • 1973 Pontiac Firebird Trans Am SD-455
  • 1970 Porsche #3 917 LH
  • 1983 Porsche #11 John Fitzpatrick Racing 956
  • 1987 Porsche #17 Porsche AG 962C
  • 2014 Porsche 918 Spyder
  • 2017 Porsche #2 Porsche Team 919 Hybrid
  • 2017 Porsche #92 Porsche GT Team 911 RSR
  • 2018 Porsche 911 GT2 RS
  • 2019 Porsche #70 Porsche Motorsport 935
  • 2019 Porsche 911 GT3 RS
  • 2021 Porsche 911 GT3
  • 2021 Porsche Mission R
  • 2015 Radical RXC Turbo
  • 2004 Saleen S7
  • 2014 Toyota #8 Toyota Racing TS040 HYBRID
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For those curious to know which environments are seen in the video, we have you covered with the below list. We’ll have even more track locations to announce as we get closer to launch; stay tuned!

  • Circuit de Spa-Francorchamps
  • Hakone
  • Kyalami
  • Laguna Seca
  • Maple Valley
  • Silverstone Circuit
  • Suzuka Circuit
 
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One word, underwhelmed.

Someone remind me why this game isn't called Forza motorsport 8, or even 7.5

Other than the tracks and shiny new graphics did anyone see anything new? First thing i noticed was the same crappy forza aero and roll cage. I thought this was built from the ground up and supposed to be a relaunch of the franchise, doesn't look like that to me.

I'll reserve final judgment until the game is out but i'm not at all impressed so far.
 
Hasn't every FM title released in October or November. I'm just so tired of current offerings on console. GT7 could not be anymore boring right now. FH5 is nothing but an arcade sandbox.

I've read FM4 was supposed to be released as backwards compatable. Here is to hoping that happens sometime soon along with some server availibility that could hold me over til November.
 
The year of racing games may be the Winter of racing games yet again. I'm more interested in Solar Crown at this point, but who knows when that will ever come out.
 
Also, one more thing: They're still usin' "Super Sport" for all Chevys? I thought this was history, but apparently it still goes on.
 
Would've been easier to tell us to tune in tomorrow to the Forza focused show,this was a bunch of nothing 😂
Looked like there is still no full steering animation in cockpit. Still the same old sunday drive feel.
They haven't shown cockpit footage yet have they?
 
Forza Motorsport has been built to take full advantage of the Xbox Series X|S consoles. Together with the accuracy of overhauled physics, the beauty of the cars and tracks, the new dynamic time of day, advanced car damage, and real time ray tracing on track, Forza Motorsport is a generational leap in immersion and the most technically advanced and authentic racing game we’ve ever made.

For a recap of everything new that we announced for Forza Motorsport during the Developer_Direct, please see our Forza.net blog.

Q: What did you announce at Developer_Direct?

A: During Developer_Direct, we showed off the latest look at Forza Motorsport, the most technically advanced and authentic racing game we’ve ever made.

Q: What platforms is Forza Motorsport available on?

A: Forza Motorsport will be available with Xbox Game Pass including console, PC and Cloud Gaming (Beta) as well as Xbox Series X|S, Windows 10/11 PC and Steam.

Q:  Why isn’t Forza Motorsport available on Xbox One platforms?

A: Forza Motorsport has been built from the ground up to leverage the full power and performance of Xbox Series X|S consoles and deliver our most beautiful, technically advanced game yet. While there will not be a native Xbox One version of the game, Xbox One players can stream Forza Motorsport through Xbox Cloud Gaming (Beta) included in Xbox Game Pass Ultimate.

Q: When can I pre-order Forza Motorsport?

A: We will be sharing that information at a later date, stay tuned.

Q: Will Forza Motorsport include a single-player mode?

A: Yes, Forza Motorsport features an all-new car building focused single-player career mode.

Q: How many cars can we expect in Forza Motorsport?

A: Forza Motorsport will feature over 500 cars that you can collect, race and customize using over 800 unique upgrades and custom modifications.

Q: What cars did we see during the presentation?

A: New-to-franchise cars including the 2021 Cadillac #31 Whelen Racing DPi-V.R, the 2019 Ginetta #6 Team LNT Ginetta G60-LT-P1 and the 2021 Porsche Mission R. Please visit Forza.net for the list of cars shown during the presentation.

Q: How many tracks can we expect in Forza Motorsport?

A: Forza Motorsport will feature 20 beautiful environments on day one, each rebuilt for this generation and featuring multiple track layouts.

Q: What tracks did we see during the presentation?

A: New to franchise tracks including Kyalami and the high-speed Grand Prix circuit Hakone, as well as returning fan-favorites such as Circuit de Spa-Francorchamps, Laguna Seca, Maple Valley, Silverstone, and Suzuka.

Q:  Will I be able to choose the 24-hour day/night cycle and weather?

A: You will be able to choose time of day, or a time period, as well as weather.

Q: The HUD visible in the Forza Motorsport Developer_Direct video looks different to what you previously showed at the Xbox & Bethesda Games Showcase? Is this HUD design final?

A: Everything you saw in our Forza Motorsport Developer_Direct video is work-in-progress.

Q: Will Forza Motorsport be available with Xbox Game Pass?

A: Yes, Forza Motorsport will be available with Xbox Game Pass.

Q: Does Forza Motorsport on Xbox Series X|S feature ray tracing?

A: Forza Motorsport features real time ray tracing on track.

Q: How does ray tracing work in Forza Motorsport?

A: Ray tracing bounces rays into the scene and does thousands of calculations to give us true reflections. Real-time calculations of this magnitude weren’t possible on previous generations.

Q: How does ray traced global illumination improve the visuals of Forza Motorsport?

A: When we apply ray tracing to global illumination, we are simulating how light accumulates color as it bounces from surface to surface, so a barrier next to a red rumble strip will be influenced by that color, creating a scene where all the pieces are connected.

Q: What does ray tracing mean for Forza Motorsport players?

A: Forza Motorsport players can look forward to the most beautiful and photorealistic visuals they’ve ever seen in a game, optimized to leverage the full power of the Xbox Series X|S consoles and PC hardware.

Q: What is convolution reverb and how does Forza Motorsport utilize it?

A: Convolution reverb is a hardware-accelerated technique enabled by Xbox Series X|S. It accurately reproduces how sounds interact within an environment to create a realistic and detailed soundscape. We also partnered with Windows Sonic and Dolby Atmos to create a more immersive audio composition for Forza Motorsport.

Q: What is a spectrophotometer and how does it improve cars in Forza Motorsport?

A: We have sourced our car paints using a spectrophotometer to capture multiple data points of light behavior on a surface. This produces a paint model that has a much more realistic light response across colors, metal flake and gloss levels.

Q: How does Forza Motorsport perform on Xbox Series X|S?

A: Forza Motorsport runs at 4K 60 FPS on Xbox Series X; and on 1080p 60 FPS on Xbox Series S.

Q: What markets will the game be available in, and what are your localization plans?

A: Forza Motorsport will be available where Xbox games are currently sold. We will be announcing localization plans at a later date.


From https://support.forzamotorsport.net/hc/en-us/articles/13371069635859
 
"Q: When can I pre-order Forza Motorsport?

A: We will be sharing that information at a later date, stay tuned."

Around August would be my guess.
 
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