Found evidence!

  • Thread starter Pyle_PMG
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Pyle_PMG

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Okay, I was playing around on my gameshark with GT2 and used the code to complete the game and saved it. I put the Arcade mode disc in and put on the Sim mode credits, and in the end it gave thanks to Bandimere speedway. So I just researched this and found that it is a 2-lane NHRA drag strip located in Colorado! So now I am going to search, and search, and search, GT2 looking for more evidence of this track, since I have 8 hours of time to kill. But I need some help, what are the track modifier codes for the sim disc of GT2 NTSC v1.2 and for the NTSC Arcade mode disc of GT2 NTSC? What values should I start searching at?
 
801D589C XXXX Code 1
801D589E XXXX Code 2

1C8A 4EFE Hidden Track
CA9F 7EB5 Apricot Hill Speedway
F7C7 2A83 Apricot Hill Speedway
EF80 A101 Apricot Hill Speedway
31B6 B70B Autumn Ring
6BC6 B6D7 Autumn Ring
49B6 D3BE Autumn Ring
AF25 60BA Autumn Ring Mini
ABE9 01BA Autumn Ring Mini
7A56 E0BC Autumn Ring Mini
4D8B 1200 billboard-check
5B58 7038 Clubman Stage Route 5
5B55 342B Clubman Stage Route 5
5B55 33D9 Clubman Stage Route 5
1C8A 4EFE dart_test2
8222 71E3 Deep Forest Raceway
83ED A363 Deep Forest Raceway
821F 3584 Deep Forest Raceway
DC0C 34A7 Grand Valley East Section
A86C 351A Grand Valley East Section
0CF4 74A7 Grand Valley East Section
ECFE C084 Grand Valley Speedway
70FE B393 Grand Valley Speedway
ED05 ED4A Grand Valley Speedway
15FC 6B3F Green Forest Roadway
A9EC 57F7 Green Forest Roadway
6D34 48D6 Grindelwald
6038 EABE Grindelwald
445E B79B Grindelwald
8255 7217 High Speed Ring
8420 A397 High Speed Ring
8252 35B8 High Speed Ring
FCB0 01B5 L_20
1288 B4D6 L_box
D487 712F L_box_brind
EF9C E4B7 L_circle30
F0DC E4B7 L_circle80
107B B4D6 L_corner-brake
5857 66D3 L_crank
154A B4D6 L_double1
154B B4D6 L_double2
735E 3584 L_Eau-Rouge
120A B4D6 L_J-turn1
128B B4D6 L_L-turnL
128A B4D6 L_L-turnR
A94C 60BA L_mid1
A94D 60BA L_mid2
946D 3F63 L_pikes_climb
C1D1 2D01 L_pikes_down
D8C8 60C6 L_plam
CCA1 49F5 L_Rome
144A B4D6 L_S-corner1
144B B4D6 L_S-corner2
408F 3493 L_screw
DEB5 7D7B L_seattle
0409 B4D6 L_slalom20
0489 B4D6 L_slalom40
D455 7A9F L_smokeymountain1
D456 7A9F L_smokeymountain2
7BFF C9DF L_start&stop
A5D1 F940 L_tahiti_dirt
419E 3585 L_U-turnL
431E 3585 L_U-turnR
6BFC 62A3 Laguna Seca Raceway
FF4A A8DA Laguna Seca Raceway
D31A 36BF Laguna Seca Raceway
35E9 454B Laguna Seca Raceway
23D2 74C8 Max Speed Attack
3BA1 718B Midfield Raceway
C31C EE8B Midfield Raceway
C4F1 A2F4 Midfield Raceway
2CF4 0192 Motor Sports Land
4D09 22CF Motor Sports Land
0D79 9CAA Pikes Peak Downhill
E47F B4F4 Pikes Peak Downhill
C9B3 71AA Pikes Peak Hill Climb
C39B 26D3 Pikes Peak Hill Climb
807E 809C Red Rock Valley Speedway
8085 AD62 Red Rock Valley Speedway
047E 73AB Red Rock Valley Speedway
0EDD 60CF Rome Circuit Full Course
DA0E E0D0 Rome Circuit Full Course
0BA1 01CF Rome Circuit Full Course
FAE2 4197 Rome Short Course
ADFA 41B4 Rome Short Course
C71C 5197 Rome Short Course
7862 3C9B Rome-Night
2B7A 3CB8 Rome-Night
449C 4C9B Rome-Night
DEAE AFC8 Seattle Circuit Full Course
62AE A2D7 Seattle Circuit Full Course
025F 762B Seattle Circuit Full Course
DB7C AFC8 Seattle Short Course
5F7C A2D7 Seattle Short Course
E25F 75F7 Seattle Short Course
399C A8C6 Smokey Mountain North
A008 E678 Smokey Mountain North
FFEF 9E2B Smokey Mountain North
15FB 6B3F Smokey Mountain South
A9EC 57F3 Smokey Mountain South
78CB FCEE Smokey Mountain South
0B53 B599 Special Stage Route 5
D753 A8A8 Special Stage Route 5
8F53 A8A7 Special Stage Route 5
1331 01D3 spL1
1332 01D3 spL2
1333 01D3 spL3
70EC 34C6 Super Speedway
543C 669A Super Speedway
D631 D141 Super Speedway
D235 4FED Tahiti Dirt Route 3
3CA7 48DB Tahiti Dirt Route 3
2788 36D3 Tahiti Dirt Route 3
25B5 6006 Tahiti Maze
7E5E 6AD8 Tahiti Road
A851 F97F Tahiti Road
1234 5FEE Tahiti Road
051C 353A Test Course
69A4 74C6 Test Course
02CE 3581 test_20
12CE 3581 test_30
22CE 3581 test_40
735F 3584 test_hs2
E5BE EC36 Trial Mountain Circuit
E5BB AFD7 Trial Mountain Circuit
E78A 1DB6 Trial Mountain Circuit

One of them should be it. (Duplicates are often reverse courses)

This works for both discs.
 
Bingo! Found it. Can't drive on it, but the background is mountains. The track is L_20, and it has a straight line as the course map and you can't get into it. Also the ground is all gray, and your car bounces before you hit an invisible barrier. But I'm going to keep looking anyway.
 
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I got in. However it's the same thing as the outside.

Untitled-1.png


There's walls everywhere, and I can't see where to go.
 
Wow. You've done the impossible VANDENAL. 11+ years after its release, somebody has finally found the frickin' drag strip, incomplete as it is! :lol: Nice job.
 
I won't take all the credit, Xenn had the track code. At least we know they started making a track.
 
The track was never made (L-Plam one that redirects you to Autumn Ring). If you use invalid values for a track code, you just race on Autumn Ring, and depending on what you entered, weird things can happen. Like racing against 5 ai which were all yellow, sometimes your suspension becomes jumpy, etc.
 
Incase anyone else wants to try this.

V1.0
801D52FC Code1
801D52FE Code2

V1.1
801D5624 Code1
801D5626 Code2

V1.2
801D589C Code1
801D589E Code2

PAL
801D58CC Code1
801D58CE Code2
 
I managed to get L-Plam to work (thanks to VANDENAL). It seems to load up this version of Apricot Hill.

plam.png
 
Sadly other codes i've tried are loading Autumn Ring. I guess most of these ones are removed courses x.x

Edit: SPL courses seem to load Red Rock Valley, weird.
 
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For the one Red Rock Valley track keep driving past the finish line and into the first turn, you'll hit an invisible wall where they stopped modelling the track.
 
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