FOV adjustment and misc CWCheat codes

12
United States
United States
Here are some FOV adjustment and misc CWCheat codes for
  • EU v2.00 (UCES01245 2.00)
  • US v2.00 (UCUS98632 2.00)
  • JP v1.01 (UCJS10100 1.01)
  • ASIA v1.00 (UCAS40265 1.00)

The codes do not affect pruning so higher values would make pop out on the sides more visible

See https://forums.ppsspp.org/showthread.php?tid=3590 for how one can use the CWCheat codes on PPSSPP

On real devices, use a tool like https://github.com/DragonNeos/cwcheatdb and refer to your CWCheat plugin's documentation

Edit: for GTPSP on PPSSPP, one can remove pop outs on the sides by disabling culling in graphics settings

More camera adjustment codes were provided by Blitznoz on:

US: https://www.gtplanet.net/forum/threads/fov-adjustment-and-misc-cwcheat-codes.425134/post-14199869
EU: https://www.gtplanet.net/forum/threads/fov-adjustment-and-misc-cwcheat-codes.425134/post-14290141
 
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I found the Camera Angle & Damper UCUS-98632 [US]

1.00
_C0 Camera Angle

_L 0x004F3100 0xDDDDDDD
_C0 Camera Damper
_L 0x004F3108 0xDDDDDDD

Gran Turismo 4 aka Stiff Cam:
Angle - 42F00000 (Float value: 120)
Damper - 41700000 (Float value: 15)

Gran Turismo 3 Cam:
Angle - 41F00000 (Float value: 30)
Damper - 41200000 (Float value: 10)

Default Gran Turismo PSP Cam:
Angle - 42C80000 (Float value: 100)
Damper - 42200000 (Float value: 40)

Click here for your own custom angle & damper value
 
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I found the Camera Angle & Damper UCUS-98632 [US]

_C0 Camera Angle
_L 0x004F3100 0xDDDDDDD
_C0 Camera Damper
_L 0x004F3108 0xDDDDDDD

Gran Turismo 4 aka Stiff Cam:
Angle - 42F00000 (Float value: 120)
Damper - 41700000 (Float value: 15)

Gran Turismo 3 Cam:
Angle - 41F00000 (Float value: 30)
Damper - 41200000 (Float value: 10)

Default Gran Turismo PSP Cam:
Angle - 42C80000 (Float value: 100)
Damper - 42200000 (Float value: 40)

Click here for your own custom angle & damper value
how to apply bro?
 
Greetings! Katie and Blitz. I want to ask something, is there a way to disable the HUD through these cwcheat codes?

I tried making the textures transparent and to some e extent it worked. But the map, rev, turbo gauge, still stays no matter what I do
 
Here are some FOV adjustment and misc CWCheat codes for
  • EU v2.00 (UCES01245 2.00)
  • US v2.00 (UCUS98632 2.00)
  • JP v1.01 (UCJS10100 1.01)
  • ASIA v1.00 (UCAS40265 1.00)

The codes do not affect pruning so higher values would make pop out on the sides more visible

See https://forums.ppsspp.org/showthread.php?tid=3590 for how one can use the CWCheat codes on PPSSPP

On real devices, use a tool like https://github.com/DragonNeos/cwcheatdb and refer to your CWCheat plugin's documentation

Edit: for GTPSP on PPSSPP, one can remove pop outs on the sides by disabling culling in graphics settings
Sorry to bother, but would you happen to have the memory address of the camera distance values? The fov ones work fine, but they make the car look all zoomed out and tiny the higher the value, which isn't optimal with such a small screen
 
Sorry to bother, but would you happen to have the memory address of the camera distance values? The fov ones work fine, but they make the car look all zoomed out and tiny the higher the value, which isn't optimal with such a small screen
The only values you need to edit are the marked ones - the smaller the hex values the smaller FOV (and bigger car ofc). 50 FOV is a little too high for me too. Start from changing these to 08, it will give you just a tiny bit bigger FOV than original. If it's too small change it to 10, than to 18, 20 and so on until you'll find the perfect one. Don't forget these are hex values. Tested, working.
 

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The only values you need to edit are the marked ones - the smaller the hex values the smaller FOV (and bigger car ofc). 50 FOV is a little too high for me too. Start from changing these to 08, it will give you just a tiny bit bigger FOV than original. If it's too small change it to 10, than to 18, 20 and so on until you'll find the perfect one. Don't forget these are hex values. Tested, working.
Oh I'm aware of that, but the reason I'm asking it's because I know it's possible since there's an old PPSSPP fork called Canary that has the option to alter the CamZ values (among other things) which define the distance from the camera to the player entity, in this case the car.

This wouldn't be a problem, however, if it weren't for the fact that it utilizes an outdated version of PPSSPP (1.03 if I'm not mistaken), it's very unstable and also riddled with nasty visual glitches, that's why I asked for the memory address of the CamZ values on the game itself so the same outcome can be achieved with a simple cheat. That way, it could be used in virtually any version of PPSSPP, along with real hardware

Here's a gameplay from someone i suspect is using the same method I just described. (The messed up HUD is a dead giveaway). Notice how he's got an augmented FOV but his car isn't zoomed out.

I also attached some screenshots for comparison
 

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do you have for europe version bro?

Camera Angle & Damper UCES-01245 [EU]

1.01
_C0 Camera Angle Default
_L 0x004F3040 0x42C80000
_C0 Camera Damper Default
_L 0x004F303C 0x42200000

_C0 Camera Angle GT3
_L 0x004F3040 0x41F00000
_C0 Camera Damper GT3
_L 0x004F303C 0x41200000

_C0 Camera Angle GT4
_L 0x004F3040 0x42F00000
_C0 Camera Damper GT4
_L 0x004F303C 0x41700000

2.00
_C0 Camera Angle Default
_L 0x004F36C0 0x42C80000
_C0 Camera Damper Default
_L 0x004F36BC 0x42200000

_C0 Camera Angle GT3
_L 0x004F36C0 0x41F00000
_C0 Camera Damper GT3
_L 0x004F36BC 0x41200000

_C0 Camera Angle GT4
_L 0x004F36C0 0x42F00000
_C0 Camera Damper GT4
_L 0x004F36BC 0x41700000

Gran Turismo 4 aka Stiff Cam:
Angle - 42F00000 (Float value: 120)
Damper - 41700000 (Float value: 15)

Gran Turismo 3 Cam:
Angle - 41F00000 (Float value: 30)
Damper - 41200000 (Float value: 10)

Default Gran Turismo PSP Cam:
Angle - 42C80000 (Float value: 100)
Damper - 42200000 (Float value: 40)

Click here for your own custom angle & damper value
 
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Funny thing this now can be adjustable no need different pre-set FoV. As i testing the FoV it cannot go that far back it will reset back

_C0 Adjustable FoV Circle+Up/Down (US)
_L 0XE0030008 0X00122248
_L 0X200122248 0X00000000
_L 0X200122254 0X00000000
_L 0X20012226C 0X04410004
_L 0xD17E2280 0x00002010 // +
_L 0x30100001 0x00012225C
_L 0xD17E2280 0x00002040 // -
_L 0x30200001 0x00012225C
_L 0XE0010000 0X10122260
_L 0X200122260 0X34210000
 
Camera Angle & Damper UCES-01245 [EU]

1.00
_C0 Camera Angle Default
_L 0x004F3040 0x42C80000
_C0 Camera Damper Default
_L 0x004F303C 0x42200000

_C0 Camera Angle GT3
_L 0x004F3040 0x41F00000
_C0 Camera Damper GT3
_L 0x004F303C 0x41200000

_C0 Camera Angle GT4
_L 0x004F3040 0x42F00000
_C0 Camera Damper GT4
_L 0x004F303C 0x41700000

2.00
_C0 Camera Angle Default
_L 0x004F36C0 0x42C80000
_C0 Camera Damper Default
_L 0x004F36BC 0x42200000

_C0 Camera Angle GT3
_L 0x004F36C0 0x41F00000
_C0 Camera Damper GT3
_L 0x004F36BC 0x41200000

_C0 Camera Angle GT4
_L 0x004F36C0 0x42F00000
_C0 Camera Damper GT4
_L 0x004F36BC 0x41700000

Gran Turismo 4 aka Stiff Cam:
Angle - 42F00000 (Float value: 120)
Damper - 41700000 (Float value: 15)

Gran Turismo 3 Cam:
Angle - 41F00000 (Float value: 30)
Damper - 41200000 (Float value: 10)

Default Gran Turismo PSP Cam:
Angle - 42C80000 (Float value: 100)
Damper - 42200000 (Float value: 40)

Click here for your own custom angle & damper value

How do you get these to work with the game? I'm on PPSPP 1.17.1 and I can't seem to get the EU nor US codes to work with their respective versions, turning on the codes have no effect in the game. I tried the codes from https://github.com/Kethen/RemasteredControls_GTpsp/tree/main/game_tweaks and they seem to work fine but not yours for some reason.
 
How do you get these to work with the game? I'm on PPSPP 1.17.1 and I can't seem to get the EU nor US codes to work with their respective versions, turning on the codes have no effect in the game. I tried the codes from https://github.com/Kethen/RemasteredControls_GTpsp/tree/main/game_tweaks and they seem to work fine but not yours for some reason.
When driving in corner did u see a change or no change? cuz i checked nothing wrong with my code unless there's different version i will edit my post w/ version


Hover over Gran Turismo Recent or Games press Right Click to check UCUS & what version u had? If you reply back that u have different version i will make another one
 
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When driving in corner did u see a change or no change? cuz i checked nothing wrong with my code unless there's different version i will edit my post w/ version


Hover over Gran Turismo Recent or Games press Right Click to check UCUS & what version u had? If you reply back that u have different version i will make another one
I tried the US version first, UCUS-98632 and now currently using EU UCES-01245 v2.00. Is there any emulator setting you need to change for the cheat to take effect? as neither versions worked for me which is strange. This cheat is supposed to change the camera FOV and position of the chase cam to match GT3 or GT4 right?
 
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I tried the US version first, UCUS-98632 and now currently using EU UCES-01245 v2.00. Is there any emulator setting you need to change for the cheat to take effect? as neither versions worked for me which is strange. This cheat is supposed to change the camera FOV and position of the chase cam to match GT3 or GT4 right?
Click here to see how GT3 cam looks like example


If you're talking about this thats "camera placement" its not. Your English okay or not ?
 
I've been looking for a way to play GTPSP with the same camera style as GT4, I assumed your cheat does that. Either it's doing something I can't notice or the cheats have no effect on my end for some unknown reason.
 
I've been looking for a way to play GTPSP with the same camera style as GT4, I assumed your cheat does that. Either it's doing something I can't notice or the cheats have no effect on my end for some unknown reason.
Change _L 0x0
to
this _L 0x2
Something like this

2.0 EUR
_C0 Camera Angle GT4
_L 0x204F36C0 0x42F00000
_C0 Camera Damper GT4
_L 0x204F36BC 0x41700000


likely your setting different but not sure where exact.
 
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