G27 to CSR Need Help with Settings

  • Thread starter Thread starter GymRat
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Hey guys, recently just got the CSR after having the g27 (so I could play Forza) and I need some help with these settings. I'm used to the g27 wheel on GT5 where I get more of a response with my sensitivity. Here's the thing, I have my sensitivity at 900, because the manual pdf here says that that's the wheel rotation that will be used in game and cars have the 900 degree rotation capability. I'm looking at the linearity settings, does anyone use this setting? The description of its uses are confusing, but basically it states, "If you like to have the precision around the center of a large steering angle (e.g. 900 degrees) but the advantage of fast movements of a short angle (e.g. 180 degrees) you can change the linearity of the steering axis." Does that mean that the sensitivity will raise in the early movements, but still have the capability of 900 degree rotation?

Basically I'm looking to get the wheel to drive exactly like the g27, because that's what I'm used to. I'm sure other people have had the same problem and if anyone else had that problem please let me know what your settings are to simulate the g27.

Thanks!
 
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On my gt2 I ended up with:

In game 5/10 FFB
On wheel: 900 degrees, ff 100, linearity 0, spr & dpr -3, and most importantly drift mode 5 to get it turning as fast as a Logitech. You may find your CSR can handle lower drift mode, but give these settings a try and see what you think.
 
Thanks skazz, I'll check that out. People on ForzaPlanet are saying to lower the sensitivity to 270. Will that limit me from making 900 degree rotations or what exactly does lowering the sensitivity do?
 
Thanks skazz, I'll check that out. People on ForzaPlanet are saying to lower the sensitivity to 270. Will that limit me from making 900 degree rotations or what exactly does lowering the sensitivity do?

yes, lowering sensitivity reduces the total available lock. So 270 means getting no more than 270 degrees of steering lock. Which is far too low for realistic road cars, but fine for Formula 1 cars.

Linearity alters the relationship between steering lock on wheel and in game. Linearity setting of 0 means 1 degree on the wheel should be 1 degree inside the game. For GT5 I find the steering to be perfectly linear by default (unlike Forza 4 where I use Linearity 10 because Forza's steering is not 1:1 linear by default), so I recommend leaving this setting as-is.
You could change linearity to -10 on wheel if you want twitchy steering in the center, but I think this is a bit silly - far better to have multiple profiles inside the wheel for 900 degrees and less (e.g. 270 degrees) for cars where 900 degrees lock-to-lock isn't realistic.

The best thing to do, to be honest, is to learn to use 900 degrees. At first it might seem like you have to turn the wheel heavily even for small corners, but it's realistic. You just need the wheel spinning fast enough that it doesn't get in the way when you want to rotate it a long way, hence the spring, damper and drift mode settings.
 
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