Game Dev sim targets pirates with torrent version full of piracy

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Source: computerandvideogames.com

The developer behind $8 PC and Mac title Game Dev Tycoon has targeted pirates by torrenting an altered version of its own game.




The 'cracked' version of the game dev sim has been tweaked so that torrent players' virtual studios go bankrupt almost immediately through rampant in-game piracy. Developer Greenheart claims the pirated version made up 93% of its playerbase at launch, and spurred a number of ironic outbursts from pirates complaining about their in-game titles failing through piracy.

The developer said that although it could've released a more straightforward anti-piracy message, it didn't want to pass up on a "unique opportunity of holding a mirror in front of [game pirates] and showing them what piracy can do to game developers."

It wrote on its blog: "When we released our very first game, Game Dev Tycoon yesterday, we did something unusual and as far as I know unique. We released a cracked version of the game ourselves, minutes after opening our Store.

"I uploaded the torrent to the number one torrent sharing site, gave it a description imitating the scene and asked a few friends to help seed it."


The cracked version is nearly identical to the full game apart from one detail, the developer explains. As torrent version players grow their own dev company, eventually they will receive an in-game message warning them about the amount of players stealing their virtual game.

"Slowly their in-game funds dwindle, and new games they create have a high chance to be pirated until their virtual game development company goes bankrupt," Greenheart wrote.

Some of the responses the developer found online included a user post complaining that it's "not fair" that so many pirates steal their in-game title, and another asking if researching virtual DRM could help with the issue. The Greenheart blog continues:

"As a gamer I laughed out loud: the IRONY!!! However, as the developer, who spent over a year creating this game and hasn't drawn a salary yet, I wanted to cry.

"Surely, for most of these players, the 8 dollars wouldn't hurt them but it makes a huge difference to our future!"


The developer feels it's important for studios to try and engage with pirates, and it's even published a page on its website which targets people who search for illegal versions and attempts to persuade them to buy the full game instead.

Gamers who dislike DRM or the emergence of 'pay-to-play' models should buy, not pirate, independent games like Game Dev Tycoon, it argues.

"If pirates are put through more trouble than genuine customers, maybe more will buy the real game. Sadly, for AAA games it is currently the other way. Customers get the trouble with always-on requirements and intrusive DRM, while pirates can just download and enjoy. A twisted world."
 
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Great read.

I don't understand people not wanting to fork over 8 bucks for a game. Now if the game was between the 40 and 70 euros, i would understand them.

The one thing we as consumers should be doing is not buying games over 40 and not buying dlc. This would easily change the publishers ways and we could actually get complete games with no dlc for between the 30 and 40. But gamers seeem to be the dumbest product buyers in general, instead of asking top value for the products they rather pay top dollar for half assed products.
 
Great read.

I don't understand people not wanting to fork over 8 bucks for a game. Now if the game was between the 40 and 70 euros, i would understand them.

The one thing we as consumers should be doing is not buying games over 40 and not buying dlc. This would easily change the publishers ways and we could actually get complete games with no dlc for between the 30 and 40. But gamers seeem to be the dumbest product buyers in general, instead of asking top value for the products they rather pay top dollar for half assed products.

The majority of game sales are to kids. They dont care about value for money, its not there money, they just want the latest game. Game developers arent stupid they know this. All they have to do is market it right and every kid will have mommy and daddys creditcard at the ready. I would love to see DLC go away and games that get released complete, but I dont think its gonna happen as there is no reason to. These half finished games and dlc are selling like crazy, so I believe this is the future of games. Today you dont need good gameplay to succeed, just the most badass comercial anyone has ever seen.
 
I obviously don't pirate, because it's both illegal and unethical, but if I did, I'd make it a rule to not pirate anything under $20, because you're looking at literally pocket change there, and that kind of money can actually make a difference. Plus, if you like the game, may as well support them.

But, like I said, I most definitely do not pirate. 'Cause it's bad.
 
The people who pirated the game are complaining because people are pirating their game? Greenheart's right....that is ironic!
 
Pirating an $8 game:lol:. That's pretty funny. I have seen people pirate $60 games or overcharged old games (NR2003 for example) but never $10 or less game. Nice job dev:tup:
 
I saw this yesterday through a tweet. I noticed the game has a demo so I downloaded and tried it out, was fun so I just bought it. :)
 
This reminds me red scorpion that was immortal in cracked version of some game and chased you through entire play-through.

Kinda unique way of fighting with free downloads.
 
"If pirates are put through more trouble than genuine customers, maybe more will buy the real game. Sadly, for AAA games it is currently the other way. Customers get the trouble with always-on requirements and intrusive DRM, while pirates can just download and enjoy. A twisted world."

That's the thing, right there. I disapprove of pirating games like this. It doesn't make you jump through hoops, it doesn't charge a lot of cash and it isn't trying to shove DLC down the player's throat. However, I absolutely do approve of pirating each and every games that requires Origin. :lol:
 
This reminds me red scorpion that was immortal in cracked version of some game and chased you through entire play-through.

Kinda unique way of fighting with free downloads.

That was Serious Sam 3, I believe.

Escape Velocity had an anti-piracy thing in the form of Cap'n Hector, a super fast, invincible pirate who would be nice to you inside the shareware period but as soon as it expired or you tried to bypass the licensing procedure he'd appear after about five minutes every time you played and obliterate you. The game would also stop you from doing any missions so even if you did somehow work around him there wouldn't be much point in playing any more.

This sort of thing is the future, DRM must die. As has been said, it only hurts legitimate customers and is almost always cracked by pirates, I can't remember which game it was but something was cracked before it was even released...
 
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