Gran Turismo 1 Auto Pilot Cheat

Discussion in 'Hybriding' started by Tegardee, Aug 2, 2015.

  1. Tegardee

    Tegardee

    Messages:
    27
    hello guys, can someone help me with this cheat? I want the activation of this cheat by command, example (UP D-Pad activate and DOWN D-Pad desactivate) this cheat is about Auto Pilot

    D00B6F48 0600
    300B6F48 0001
    D00B6F48 0100
    300B6F48 0001

    I really need this, thanks.
     
  2. Lion23

    Lion23

    Messages:
    30
    Here you go (press UP on d-pad to activate and Down to deactivate).

    D00BC1F6 0010
    800B6F48 0001
    D00BC1F6 0040
    800B6F48 0000
     
  3. Tegardee

    Tegardee

    Messages:
    27
    thx man its works. now I'm only need an AI Car Sound, but Xenn don't appear.
     
  4. Lion23

    Lion23

    Messages:
    30
    No problem. And yeah, that code is so hard to find. I think that I'm making slight progress though, but I still feel so far from it. For example, recently I found out how to use the AI rubber-band/handicap effect on your own car and how to change it to your liking (though a hex editor is needed for some values). But that AI engine continues to evade me. Still, I'm working on finding it in the mean time and I'm waiting for Xenn too because he's good at this kind of thing.
     
    Tegardee likes this.
  5. Tegardee

    Tegardee

    Messages:
    27
    how can I find/create an Hex Code for the GT2?
     
  6. Lion23

    Lion23

    Messages:
    30
    Hey, I finally found the code.... man, that was a killer code to find, took me ages to figure out where it was.

    But here it is:

    CPU Sound Engine
    800B689A 0000

    Enjoy :)
     
    Tegardee likes this.
  7. submaniac93

    submaniac93

    Messages:
    1,037
    Location:
    France
    What version is it for? I tried it on PAL and the game crashed during a loading time, or it does nothing if activated from the race menu.

    I tried "translating" it from 1.2 to pal (if it's for 1.2), then 1.1, 1.0, and the same happens, except from 1.0 where the game doesn't crash during a load time, but still nothing happens.
    I may have translated wrong though. I'd kind of interest in that code as well. I have an other version, one that works when activated from the race menu (most of the time, sometimes not) but that reverts to normal sound when the game is paused.
     
  8. Lion23

    Lion23

    Messages:
    30
    Hi, that code I posted was for GT1 v1.1. But here it is for the PAL version:

    CPU Sound Engine
    800B66BA 0000
     
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  9. Peelster1

    Peelster1

    Messages:
    965
    Location:
    United States
    Is there any way to disable the rubber-band/handicap effect entirely?
     
  10. Lion23

    Lion23

    Messages:
    30
    Indeed, there is. Just let me know which version you want it for and I'll post the code :)
     
  11. Peelster1

    Peelster1

    Messages:
    965
    Location:
    United States
    I have NTSC-U, but I currently don't have the means to input codes. If you have a link to a tutorial, it would be something I'd be interested in trying when I get the tools needed.
     
    Last edited: Feb 9, 2016
  12. Tegardee

    Tegardee

    Messages:
    27
    hello Lion23 my friend, the problem of your code (my version is 1.1) is: When using it with the Autopilot, some bugs occurs during the race.

    Example 1: Some AI Car's (and my Car sometimes) drive without the course.

    Example 2: This code with the Autopilot don't count the Laps, and don't finish the Race.

    Example 3: This code may be deactivate all Player's Attributes, like: (Sound of Tire when driving).

    this is possible to solve? or only Xenn's can fix this?

    Sorry for delay to reply this post, because 2 Months without ethernet.
     
    station rz likes this.
  13. killertc

    killertc

    Messages:
    5
    I need ntsc version 1.1 with rubber band effect removed as well, but what i really want is this 60 FPS FRAMES PER SECOND for ntsc v1.1 version, theres this code for all other gran turismos, pal and japan why not ntsc
     
  14. submaniac93

    submaniac93

    Messages:
    1,037
    Location:
    France
    Rubberband is not something you can just disable. It's not part of the AI's programming, but part of the events settings so that can't be done. As for the 1.1 auto pilot, I would find it for you if I had it, but I only own 1.0, PAL and JP.
     
  15. station rz

    station rz

    Messages:
    12
    Location:
    Italy
    Finally a code for GT1 cpu sound! Btw, as Tegardee said, this code causes the race not to finish and some strange behavior in opponent cars. Is it something that can be fixed? It would be great
     
  16. submaniac93

    submaniac93

    Messages:
    1,037
    Location:
    France
    If it's a side effect form the code then i'm afraid not.

    I have an alternative for this for PAL (it could work on other versions but I doubt it because they have less vehicle parts.
    This is a gliched exhaust part that gives your car the AI sound, but it also alters your power and torque... by quite a bit. More power that is. But yeah, i guess that one's relatively harmless otherwise. I never really played with it.
    8009BA36 01E4
     
  17. Tegardee

    Tegardee

    Messages:
    27
    Sorry for bumping this topic again.

    Do you guys have the ai rubber-banding/handicap code as Lion23 mentioned? I really need this code, but Xenn just posted this code for GT2, not for GT1.