- 618
- Brazil
- skyhightrees
I'm making this thread so we can discuss issues and good things about the game's visuals, on PS4 and PS5. I ask you to show what platform you're playing on, on your comments. This thread may help raise awareness about some visual bugs, glitches and oversights.
I'll start with some issues on PS5, that are present on PS4 too.
* Car Models are different on the outside on PS5 vs PS4, but the Cockpit has the exact same LOD level, some issues with that:
- The Subaru Impreza WRX Sti Steering Wheel is low-poly, you can see it on the upper part of the wheel. Some more cars have this problem, notably the Porsche 918 Spyder (centre of the wheel), the Mazda RX8 (the pillars surrounding the windshield) and the Mercedes Benz AMG C63.
Disclaimer: the game looks amazing, and almost all cars have perfect looking cockpits. So these cars stick out like a sore thumb.
* Track limit lines are low poly on the following tracks:
* Tracks that look worse than their counterparts (asset wise)
* Light Reflections at night, while raining are glitched on the following tracks:
- Spa Francorchamps
DISCLAIMER for the thread: this is as nitpicky as it can get, but documenting this stuff, we can help PD fix those issues. Please post stuff that you notice, like pop-in that is abnormal, visual glitches, wrong lightning. I'll post some improments I noticed along the patches when I get home. The game has had some improvements on shadow quality and anti-aliasing too.
I'll start with some issues on PS5, that are present on PS4 too.
* Car Models are different on the outside on PS5 vs PS4, but the Cockpit has the exact same LOD level, some issues with that:
- The Subaru Impreza WRX Sti Steering Wheel is low-poly, you can see it on the upper part of the wheel. Some more cars have this problem, notably the Porsche 918 Spyder (centre of the wheel), the Mazda RX8 (the pillars surrounding the windshield) and the Mercedes Benz AMG C63.
Disclaimer: the game looks amazing, and almost all cars have perfect looking cockpits. So these cars stick out like a sore thumb.
* Track limit lines are low poly on the following tracks:
- Sainte Croix
- Bathurst
- 2 turns at Suzuka
* Tracks that look worse than their counterparts (asset wise)
- Le Mans
- Dragon Trail
- Trees on the last straight at Brands Hatch.
* Light Reflections at night, while raining are glitched on the following tracks:
- Spa Francorchamps
DISCLAIMER for the thread: this is as nitpicky as it can get, but documenting this stuff, we can help PD fix those issues. Please post stuff that you notice, like pop-in that is abnormal, visual glitches, wrong lightning. I'll post some improments I noticed along the patches when I get home. The game has had some improvements on shadow quality and anti-aliasing too.