Gran Turismo: racing game or car collecting game?

  • Thread starter Thread starter Biggles
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GT5 is a pandora box for car-lovers. You´ll find history, specs, fun, challenges, phototours, and you´ll be able to share all this with your friends trough the online community feature.

I see a loooooooooooooooooot of flaws in this game. Seriously, i understand why so many people are angry with the game. But i cant explain, why i am not. Its about loving cars... isn´t just a game. Its a experience that cannot be explained.

Could not have said myself it any better.👍
 
Myself I hate driving AND collecting things like Yarises and Demios BUT cars like the Sprint 500, the Lotus Elan, Muscle Cars, classic in general cars and the Kubelwagen (Best collector piece ever IMO) have a certain value that make me go crazy and buy it once I see it on the used store and give it a lap on the nurb.
 
They clearly wanted electric cars to be well represented. It was a bullet point in the feature list. It's called variety. Wanna know what's even more boring than a Prius? A racing game with only supercars.

The car collection aspect and comprehensive-ness is what makes GT GT. Like others have said--don't like it? Then why did you buy it? And for the record I <3 my Kubelwagen.
 
What a stupid question, it's both....................... If you played it you know hpw great the racing is.
 
LOL. Well it's hard to argue with flat out fanboyism, however judging from the "professional" reviews, not to mention thousands of posts in these forums, there is an objective consensus emerging about GT5:

the game has excellent physics, (for the most part) outstanding graphics & a nice track selection with some first rate "special effects", but the gameplay, design & functionality of the game are sub-par.

Even if you don't accept the latter part of that description, there's no denying that PD failed to deliver their benchmark graphics for most of the cars & some of the tracks featured in the game. I think we can agree that KY did not plan to deliver a game with most of the cars rendered in "Standard" graphics. My guess he just ran out of time - the quest to include 1000 cars fell short in the end & the resources spent on trying to model all those cars took time away from working on other aspects of the game.

It's clearly not possible to deliver everything - choices & priorities have to be established. There may be a good reason to include a Prius in a "car-collecting" game, but is anybody going to spend much time driving it (let alone racing it) if they do "collect" it? Is it worth spending limited resources creating a car that people are unlikely to drive for more than a few minutes at best?

If GT5 has demonstrated anything it's demonstrated the upper limit of what PD is able to achieve in more than 5 years of development time, which has to represent the maximum time it's possible to go without having the whole project collapse under the weight of cost & frustrated expectations on the part of the fan base. If enough people get turned off & decide to "play something else", there won't be a GT6 - or at least not a GT6 that has the same epic ambitions of past Gran Turismos.

Gameplay? Not one site criticised gameplay, the design choices and weird omissions are what were criticized.
 
I think you all whine a bit more than you should. Buy a DFGT (or other racing wheel), get the ZR1, and be quiet. Besides, Gran Turismo 5 is an excellent tool for dissuading people from buying crappy cars, such as the Prius. Load up a track and drop them in with a Prius, and they'll be like "Wow, this car sucks!"...problem solved.
 
GT is all about love of cars... all cars(that exist in real life).

that's what makes this series great.

seems like the license test are meant for teaching noobs basics of driving.

anyway, GT5 is both a racing game and a collector's game.

it respects rich history of cars.

I spent better part of last night searching for vintage Alfa Romeos and had a blast.

tunned one up a bit for the Euro Race and the other, just kept it bone stock and went driving... so awesome. :)
 
Still a great game though, even if it does have something in it that I would never drive :)
 
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Gameplay? Not one site criticised gameplay, the design choices and weird omissions are what were criticized.

IGN review as just one example:

Gran Turismo 5 is a 10/10 simulator wrapped up in a 5/10 game

GT5, at its best, is absolutely brilliant - a 10/10 - because the simulation aspects are done so well. Personally, overall, I'm very happy with it because it has brought outstanding physics to the PS3, along with, for the most part, superb graphics, & I'm hopeful that over time PD will patch a lot of the niggling problems. However, I still think its a mistake to spend so much time developing a huge array of cars that the vast majority of players will never drive, while falling down on some of the essentials of a good racing game.
 
CVG did a good review on it too, and actually mentioned handling which seems to be almost an afterthought in many mainstream reviews of racing titles.

http://www.computerandvideogames.com/article.php?id=277364

This quote summed it up for me:

"Finally, fiddly as it is, the addition of online means you can take the biggest selection of cars in any game, with a stonking physics model, and pit them against 15 other drivers. This is a good game.

But, it's not a great one. Too much of GT5 relies on past glories, building on the success of the series without shaking free of the design quirks that are holding the series back.
"
 
It was mentioned in an interview a few months back that Polyphony Digital don't accept payment from manufacturers to feature their cars in the game.

It's obvious that there is something between PD and Nissan. GT5 heavily promotes the Skyline/GT-R.
 
Gran Turismo needs to define what it wants to be. Does it want to be a celebration of the automobile or just a game with lots of cars?

The Prius and Insight have been created to keep personal transport as an appliance relevant to the modern world. At no point were they created to appease enthusiasts for whom the sensation of driving for the fun of it is at complete odds with the nature of the hybrids included and mixes the message of what the game is about.
 
Compared to the previous GTs, the car collecting aspect of this game is horrible. Seriously all prize cars purchasable? What is this I dont even
 
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