- 4,741
- Bogota,Colombia
- GTP_ARP93
Hello GTPers
:
Like a week ago I saw the video of Hans Joachim Stuck driving the Nordschleife in his BMW M3 GTR and decided to try it myself. Trouble is, GT5 has no E92 BMW M3 GTR (And the Standard E46 is well...a hideous Standard with generic sound and no cockpit view). So I looked for the Specifications of a GT class racing M3, and I found the ones of the M3 GT2 that raced this year at Sebring and Le Mans (It was something around 450HP and 2745 Lbs, which I took as 1375Kg, according to this link.).
I bought a new M3 E92 and I gave the car everything from the Tunning Shop (Except a Turbo), re-painted it, change the rims to some RAYS ones (Like on the real M3 GT2), added a front splitter and a huuge rear wing. I also bought for it all sets of Tyres but sticked to driving on Racing Hards (as I suppose they're the "most realistic" ones for a Race Car). After adding the necessary ballast and limiting the engine power so I could get the exact HP and Torque numbers, I just adjusted a little the Transmission and Suspension to my taste and went for the Nordschleife. And boy it was amazing!!!
I was quite happy with my little project car that I had taken from a Grand Touring road car to a Green-Hell racing GT Class racing beast, so I decided to try my hand with another car of this type, and bought a Jaguar XKR which received the same treatment. And then another, and I bought a 458 Italia which received the same treatment. And then another, and I bought a DB9 and...you get the idea. And I want more. But I found trouble when the sources I use in different websites say they all have different HP and Weight and Torque ratings. What standard should I use then?
For example, my BMW M3 "GT2" is the slowest of them all. I also have a Jaguar XKR "GT2" (a la ALMS Rocketsports Jaguar) which comes stock with a Supercharger, and given that I can't remove it I decided to upgrade it as well (It's a race car after all, everything gets upgraded!
) and now it gives a humongous and unfair amount of torque, but on the other side weighs way to much than the other three cars. With the 458, I couldn't find any specific data regarding it's Power/Weight/Torque, and with the "DBR9" I found some specifications that suggest 600HP and 1100Kg, which is way overkill compared to the BMWs power and it's a weight the car in GT5 can't achieve despite full weight reductions.
So dear GTPers, my question, after all this wall of blabber, is: How to make a realistic GT racing car from a road car?
A cool bodykit is obvious. A resembling paint scheme is as well. But what about the power/weight/torque? (What do rules say nowadays regarding the power in the GT category wether it's FIA or A.C.O?) What about the tyres? (Is it too easy/overkill to use Racing hard tyres?)
Please guys, I need a little help here. I absolutely love GT race cars, but sadly PD has given us NONE OF THEM and a veeeery few amount of Race Modifications. I really want to keep turning road cars like the 458, the M3, the DB9, the XKR, the Gallardo, the GT-R, the Corvette, etc, into their racing counterparts (458 GTC, M3 GT2, DBR9/DBRS9, XKR GT2, Gallardo LP600 GT3, GT-R GT1, C6.R), and try them all around the Nordschleife, but first I need some realistic data to model them to represent as accurate as possible their real world counterparts and not just be a "fully-tuned" GT5 car.
Thanks in advance!

Like a week ago I saw the video of Hans Joachim Stuck driving the Nordschleife in his BMW M3 GTR and decided to try it myself. Trouble is, GT5 has no E92 BMW M3 GTR (And the Standard E46 is well...a hideous Standard with generic sound and no cockpit view). So I looked for the Specifications of a GT class racing M3, and I found the ones of the M3 GT2 that raced this year at Sebring and Le Mans (It was something around 450HP and 2745 Lbs, which I took as 1375Kg, according to this link.).
I bought a new M3 E92 and I gave the car everything from the Tunning Shop (Except a Turbo), re-painted it, change the rims to some RAYS ones (Like on the real M3 GT2), added a front splitter and a huuge rear wing. I also bought for it all sets of Tyres but sticked to driving on Racing Hards (as I suppose they're the "most realistic" ones for a Race Car). After adding the necessary ballast and limiting the engine power so I could get the exact HP and Torque numbers, I just adjusted a little the Transmission and Suspension to my taste and went for the Nordschleife. And boy it was amazing!!!
I was quite happy with my little project car that I had taken from a Grand Touring road car to a Green-Hell racing GT Class racing beast, so I decided to try my hand with another car of this type, and bought a Jaguar XKR which received the same treatment. And then another, and I bought a 458 Italia which received the same treatment. And then another, and I bought a DB9 and...you get the idea. And I want more. But I found trouble when the sources I use in different websites say they all have different HP and Weight and Torque ratings. What standard should I use then?
For example, my BMW M3 "GT2" is the slowest of them all. I also have a Jaguar XKR "GT2" (a la ALMS Rocketsports Jaguar) which comes stock with a Supercharger, and given that I can't remove it I decided to upgrade it as well (It's a race car after all, everything gets upgraded!
So dear GTPers, my question, after all this wall of blabber, is: How to make a realistic GT racing car from a road car?
A cool bodykit is obvious. A resembling paint scheme is as well. But what about the power/weight/torque? (What do rules say nowadays regarding the power in the GT category wether it's FIA or A.C.O?) What about the tyres? (Is it too easy/overkill to use Racing hard tyres?)
Please guys, I need a little help here. I absolutely love GT race cars, but sadly PD has given us NONE OF THEM and a veeeery few amount of Race Modifications. I really want to keep turning road cars like the 458, the M3, the DB9, the XKR, the Gallardo, the GT-R, the Corvette, etc, into their racing counterparts (458 GTC, M3 GT2, DBR9/DBRS9, XKR GT2, Gallardo LP600 GT3, GT-R GT1, C6.R), and try them all around the Nordschleife, but first I need some realistic data to model them to represent as accurate as possible their real world counterparts and not just be a "fully-tuned" GT5 car.
Thanks in advance!