I've been struck by a huge wave of nostalgia for PS1 games recently, and started playing them on an emulator. Being an automotive enthusiast, I have special feelings for GT2 (now even more special because of the aforementioned nostalgia wave). But I'm also a huge realism fan, and while two decades ago, GT2 seemed surprisingly realistic, looking at it now from my new perspective, its realism doesn't shine any more, to put it mildly. I've tried playing it though. Spent my starting credits on a used R 32 GTS-t Type M, RWD version, with just over 200 hp, and entered a race. My hopes and dreams of enjoying every minute of GT2 replay were going up in smoke on every corner - as if to compensate for the lack of smoke from the front R 32s tires, as they slid while the car was understeering wildly*. Thereby my questions are these: is it possible to mod GT2 for realistic handling? If so, is someone skilled enough willing to do it? If so, it would be amazing to have an ultimate realism GT2 mod that people would say is impossible to play with a D-pad (not a question but this statement should describe what I would (very much) like to see (and otherwise experience) made from this game. I really had to stop myself here because I could go on and on about realism mod suggestions, which given this threads infancy, would be inappropriate). * Wild understeer - a situation where a considerably powerful RWD car keeps understeering at almost all speeds, even when varying its throttle position, shifting gears and changing steering input quickly.