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Just got back from an event called "Gameworld 2003", which was held in Helsinki. There was a demo version of GT4.
They said it was basically the same thing as GT4 Prologue. According to them Prologue will be only sold in Japan (didn't say nothing about HK). There isn't an official release date as of yet, but most likely GT4 will be released around summer 2004.
There will be no damage modelling. The reasons basically are(according to PD) that it would be so difficult to create a realistic damage model, manufacturers don't want to see their cars trashed and the car wouldn't survive the first crash (doing 150 and crashing to a wall, bye bye).
As we speak PD is negotiating with manufacturers so they could add more cars. This is one of the reasons of the delay. GT4 would be like a journey through the history of sports cars or something like that.
One other reason why the game is being delayd is that the AI needs a lot of improvement.
No skidmarks, this is due the fact that it would require a lot of memory. PD wants to use the available memory in car physics and graphics.
Online support to up to 6 players. The online play wasn't working at event though. They mentioned that there is a possibility that you can download cars but not tracks. This would require a HD?
The game looked really nice, we couldn't play the game ourselves. Only the guy showing stuff played, he showed the Grand Canyon, New York and Citta di Airi(sp?) courses (he couldn't drive for ****
.
They said it was basically the same thing as GT4 Prologue. According to them Prologue will be only sold in Japan (didn't say nothing about HK). There isn't an official release date as of yet, but most likely GT4 will be released around summer 2004.
There will be no damage modelling. The reasons basically are(according to PD) that it would be so difficult to create a realistic damage model, manufacturers don't want to see their cars trashed and the car wouldn't survive the first crash (doing 150 and crashing to a wall, bye bye).
As we speak PD is negotiating with manufacturers so they could add more cars. This is one of the reasons of the delay. GT4 would be like a journey through the history of sports cars or something like that.
One other reason why the game is being delayd is that the AI needs a lot of improvement.
No skidmarks, this is due the fact that it would require a lot of memory. PD wants to use the available memory in car physics and graphics.
Online support to up to 6 players. The online play wasn't working at event though. They mentioned that there is a possibility that you can download cars but not tracks. This would require a HD?
The game looked really nice, we couldn't play the game ourselves. Only the guy showing stuff played, he showed the Grand Canyon, New York and Citta di Airi(sp?) courses (he couldn't drive for ****