GT4 online: Why it will suck

  • Thread starter Thread starter nasanu
  • 96 comments
  • 3,805 views

nasanu

(Banned)
Messages
1,429
Japan
Australia
Messages
nasanu
Messages
nasanu
Sorry for the crude heading, but I could not think of an elegant way to put it.

It has always been a dream of mine to be able to play a GT game online, however I have great fears that this game even more than others will be spoilt by cheating and a lack of foresight on the part of the developers.

Taking a look at the leading two online racers, PGR2 and Pro Race Driver 2 (PRD2), neither offer fair competition. PRD2 is riddled with cheats, either riding walls, cutting the grass, finding bizarre bugs and early in the game even cheat codes could be used online. PGR2 is a little better, but not much. Most of the time trials on offer in the game are won by players who ride the walls. The ring time trial is won by cutting the grass. And now players have found a physics glitch which allows faster shifting giving players who know how and want to use it an advantage over fairer players. But if that was not enough, people have found a way to get chipped xboxs online with modified disks containing altered car files. For a while and maybe still now a blue Enzo was sitting on top of the Enzo challenge.... It only comes in three colours, neither blue.

But these games are not on PS2 and they are not Gran Turismo. However I put the argument forward here that because of the design of the GT games GT is less secure and more open to exploits than either of the two games mentioned above.

First the minor problems with GT. Wall riding if GT4p is anything to go by is certainly a valid tactic for those with no honour. It takes a large impact to get a penalty and wall rides can slip by the system with out notice. Also some tracks have massive shortcuts and in some play modes PD decided not to penalise for using escape roads to cut out large sections of track. There is another penitential problem for online play. If PD penalise hitting other peoples cars then drivers will brake test you on the straights. If they don’t then drivers will ram you into the walls. Lose lose.

Now the major problem GT faces going online. Car storage. We all know the garage is stored on the memory card and we all know how easy it is to alter those cars giving them impossible stats. Hybrid cars will be everywhere online. But even cars not in the garage can be altered as people have been doing with GT4p and GTC before it. mark my words, cheating will be rampant.


There are fixes to this, however I do not think Sony and PD care enough to fix them. That’s if they have even thought of them. A simple checksum checking a car file against a known good file on the server would do the trick along with license test rules for setting lap records and lower impact penalties. But I don’t see this happening.


GT4 online will be great with friends but just like a drug free athlete, don't expect to be competing for records.
 
I have full confidence in Sony and PD to make it much more difucult to cheat online.
Maybe with the time trial have a Liscence test style penalty of if you get all 4 tyres on the grass you are disqualified. This might work with multiplayer racing but only if they take into account people being rammed onto the grass.
 
Don't like the cheating? Follow my example, and find even more devious ways of cheating.

God helps those who help themselves.
 
ultrabeat
Don't like the cheating? Follow my example, and find even more devious ways of cheating.

God helps those who help themselves.

I really hope you're not serious...
 
online racing brings a lot of possible problems into the mix, but knowing PD's perfectionist attitude on GT4, I have no doubts all the bugs will be ironed out
 
tiptopcream
I'll be beta testing GT4, and I here by pledge to find every possible cheat/bug in the online code so Sony can fix it before release. :D

cool, you beta testing the whole game or just the online side of it?
 
tiptopcream
I'll be beta testing GT4, and I here by pledge to find every possible cheat/bug in the online code so Sony can fix it before release. :D

Heh... I know which name I'll curse now every time some idiot cheats ;)
 
nasanu
Heh... I know which name I'll curse now every time some idiot cheats ;)
hahaha :lol:

I really don´t like to use cheats, it takes the fun out of the game. Even with GameSharks and stuff, theres no use for me. In online game is the same. I wanna beat you cause I´m better than you, not because I have a modded car file or something. It can be fun at the beginning, but I´ll get bored with it in a week.
 
ultrabeat
Firstly, don't pity me. Secondly, don't knock it until you've tried it.


Don't need to try it mate, I have held world records in Pro Race Driver 2 and Project Gotham Racing 2 just by using my skill. But I am not going to get into a dick waving contest with you nor will I debate the pros and cons of cheating. I am against it and I think anyone who does it in competition is a total loser.

Those are my final words to you in this thread.
 
I'm not sure how the Online play will work in GT4.Will Sony have dedicated servers or will the player have to host a server like in Race Driver 2?If it's the latter then they can use the same method Codemasters used for RD2.Before each race starts all of the players's car files are compared to the files of the host,if they mismatch the player is kicked from the server automatically before the race starts.The method works as i have seen it happen and so far i haven's seen anyone bypass it.
 
Well if you believe the hype DNAS will stop any chipped or modified consoles getting online anyway, it even makes sure the system is as it should be and even alterations or components attached will result in an error, I had a mate test it with an old gameshark and it wouldn't let him online, nice thinking and foresight by sony. (ps he binned the gameshark) As for shortcuts if GT4 handles like it's been said to taking that chicane on no wheels at trial mountain will be damn near impossible, all the same though I'd want PD to block them off, like the Nurburgring is at the final chicance.

Just a view.
 
its perfectly possible for modded ps2s to go online on sony's network right now, so unless sony introduces a new dnas code witch hasnt been cracked for GT4, i dont see that changing.
 
Hajaz
its perfectly possible for modded ps2s to go online on sony's network right now, so unless sony introduces a new dnas code witch hasnt been cracked for GT4, i dont see that changing.
Well it's a good system, sounds like it just needs to be made more intelligent. Then again DNAS came after the PS2 was built so I guess they can't fully police it...
 
Adding to what I said earlier.
You need to define cheating in a game. Theres digital cheating where people edit programs and there is ingame cheating, where people cut corners and crap.

I'm gonna kick it off now, so will Michael Schumacher cheating be allowed? (ask for clarification if needs be.)
 
GT4 online will be over riden with players who cannot drive.

*cough* 95% of the GT4 Forum I bet *cough*

But I hope PD follows like LFS's online. A bannination in the middle of the race.
 
ExigeExcel
Clarification- Will we be allowed to ram people off the track so that we can win a championship?
Thats where we banninate that person, and that person will burn in hell.


ExigeExcel
96%...you forgot to include me :D

You're not no full percent. you are more like 0.9%.
 
imo, theres a difference between flatout cheating (using cheatcode's, editting the games config etc) and driving unfairly (ramming into people, using the rails, cutting corners etc)

cheatng should be banned, driving unfairly can only be countered by a realistic damage model imo.

I just play as much as possible with people i actually know, who share my view on how to drive properly. (untill damage gets implemented that is)
 
I've always liked the idea of a voting system, say 4 (or 75% if less or more than 6) out of 6 people vote to kick a player out and they are thus banned from that server/user for 48 hours and are also given a sort of caution rating to show others what they are like.
 
Hajaz
imo, theres a difference between flatout cheating (using cheatcode's, editting the games config etc) and driving unfairly (ramming into people, using the rails, cutting corners etc)

cheatng should be banned, driving unfairly can only be countered by a realistic damage model imo.

I just play as much as possible with people i actually know, who share my view on how to drive properly. (untill damage gets implemented that is)
Darin
Thats where we banninate that person, and that person will burn in hell.
Replied and said already.
 
Back