daltonlm
(Banned)
- 248
- Lazy Liquid
After i see some threads complaining about the lack of matchable patterns for car picking, im proposing a coletive discussion of how to find standards and categorize the cars into them.
Before anyone tell that its impossible because everycar have numberless ways of tunning and also there is the human factor (a good drifter can extract miracles instead a bad drifter can ruin a performance even with the perfect car with the perfect setup), i insist that must be a way to find those standards and classifications.
If we do and if these patterns be embraced in large scale, the whole drifting community will be educated to know what weapon pull off in the right situations. Its important that this thread be built with many opinions, im not here to dictate no trend and the classifications must be accepted in common sense.
SPECIFICATIONS:
So far we have some basics to know where a car can fit, but we don´t know the variations of these specifications when applied at drifting.
PP: Points of Performance. Works very well at racing but not for drifting.
HP vs Weight: Power/weight is also a interesting rating baseline. But, specialy after the last update, people are using more ballast to find better weight distribuition. Also some cars performs better than what we see based on these numbers, and also the opposite.
Car Pedigree: Some people likes to select their cars based mostly on decade fabrication, region (japanese mostly)... but there is no balance inside these "tags", so its more esthetic than efficient.
Tire Compound: Sometimes i see people trying to match performance using diferent tires. But i ask for you keep with "Confort Hard" as standard, mostly because its what everyone uses and is the easier tire set to achieve the "perfect lines" at the most famous drift boxes in the game.
TASK PROPOSAL
Online drifting is based on mostly 2 things: Lines and speed. So my proposion for the task for category measures is find 2 tracks, one tight with sharp corners (AMR or Tsukuba) and another with High Speed Corners (Suzuka East).
The driver who desires to test his car and claim a category for it will must select an of these tracks and go to time trial. Its important to work for a perfect line as possible, preferentialy making all links correctly, instead use grip techniques for a hot lap.
So based on these times we can start to measure categories (something between 3 or 5 classes, where A is the top and E is the lower).
I pretend to edit the OP based in the discussion, of course if the community embrace the idea.
Before anyone tell that its impossible because everycar have numberless ways of tunning and also there is the human factor (a good drifter can extract miracles instead a bad drifter can ruin a performance even with the perfect car with the perfect setup), i insist that must be a way to find those standards and classifications.
If we do and if these patterns be embraced in large scale, the whole drifting community will be educated to know what weapon pull off in the right situations. Its important that this thread be built with many opinions, im not here to dictate no trend and the classifications must be accepted in common sense.
SPECIFICATIONS:
So far we have some basics to know where a car can fit, but we don´t know the variations of these specifications when applied at drifting.
PP: Points of Performance. Works very well at racing but not for drifting.
HP vs Weight: Power/weight is also a interesting rating baseline. But, specialy after the last update, people are using more ballast to find better weight distribuition. Also some cars performs better than what we see based on these numbers, and also the opposite.
Car Pedigree: Some people likes to select their cars based mostly on decade fabrication, region (japanese mostly)... but there is no balance inside these "tags", so its more esthetic than efficient.
Tire Compound: Sometimes i see people trying to match performance using diferent tires. But i ask for you keep with "Confort Hard" as standard, mostly because its what everyone uses and is the easier tire set to achieve the "perfect lines" at the most famous drift boxes in the game.
TASK PROPOSAL
Online drifting is based on mostly 2 things: Lines and speed. So my proposion for the task for category measures is find 2 tracks, one tight with sharp corners (AMR or Tsukuba) and another with High Speed Corners (Suzuka East).
The driver who desires to test his car and claim a category for it will must select an of these tracks and go to time trial. Its important to work for a perfect line as possible, preferentialy making all links correctly, instead use grip techniques for a hot lap.
So based on these times we can start to measure categories (something between 3 or 5 classes, where A is the top and E is the lower).
I pretend to edit the OP based in the discussion, of course if the community embrace the idea.