- 4,803
- Dearborn, MI
- MotorCtyHamilton
After driving in the latest wet seasonals I just felt that GT5 did not simulate very well racing in the wet. I have raced around 20 times in the wet in my real life 8 year racing career. I'm pretty good in the wet in real life. The fun of it is that there is a rain line that is very differet than the dry line. Think of the race track like a used piece of sand paper. With the sand paper, the part that your fingers were pressing on wore down. Same with the race track on the dry line; the tires polish the race track to be more smooth on the racing line. When it rains, the water sits on the surface more in these areas. There is much more grip off-line or on the rain line. I find it super fun IRL to search around for these grippier sections of track. Sometimes you have to set up the car to slide across a slippery patch just knowing that there is grip on the other side. The key to racing in the rain is to aim for the dull spots and avoid the shiny spots.
In GT5, it seems that we can run anywhere across the surface and have the same grip. They did program a visual representation of the dry line in the rain, but didn't seem to program any grip difference. I would have expected "The Real Driving Simulator" to have programmed wet driving more closely to RL. Especially considering that Kaz is a road racer himself.
Your thoughts?
In GT5, it seems that we can run anywhere across the surface and have the same grip. They did program a visual representation of the dry line in the rain, but didn't seem to program any grip difference. I would have expected "The Real Driving Simulator" to have programmed wet driving more closely to RL. Especially considering that Kaz is a road racer himself.
Your thoughts?