GT5 Predictions

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Ive heard many rumors flying around (about courses) between many online users and my friends. Ive thought about it and thought this was most reasonable.

1) Eliminate all original tracks (to not waste time & space, not that i think they'll run out of it)
2) Add all major japanese mountain courses & Circuits (Akagi, Akina, Irohazaka, Tsukuba circuit and etc.).. Afterall, they're japanese who are making this game so why wouldnt they? Yay drifting fun :) .
3) Add all existing american and european circuits (Probably hundreds of them :indiff: )
4) Clutch System (Although i have no f-ing idea how that would work on a controller; they'd probably put that settings in options just incase some players hate the clutch system)
5) Updated physics system (duh :dopey: )
 
Im sorry but I dont think that is realistic at all, heres my take.

Tracks:Reatain 90% of GT4 tracks with 4-5 new real circuits, 2-3 new dirt tracks and 2-3 new city circuits as well as 1-2 returning tracks from a previous GT.

Cars:Retain about 70% of the GT4 car list with 50-80 new cars.

Exotic names: One or none? Its really hard to predict. Ill say we will see (in limited amounts though) Ferrari, Maserati, Bugatti, Koenigsegg and Mclaren. I dont think we will see Porsche yet because of the money issue and RUF seems to be filling in just fine. Lambo in GT6.

Online:Yes

Damage:Hard to see, maybe, just maybe.

F1:No lisenced F1 cars unfortunately.

Well, thats my take, just predicting.
 
SagarisGTB
Im sorry but I dont think that is realistic at all, heres my take.

Tracks:Reatain 90% of GT4 tracks with 4-5 new real circuits, 2-3 new dirt tracks and 2-3 new city circuits as well as 1-2 returning tracks from a previous GT.

Cars:Retain about 70% of the GT4 car list with 50-80 new cars.

Exotic names: One or none? Its really hard to predict. Ill say we will see (in limited amounts though) Ferrari, Maserati, Bugatti, Koenigsegg and Mclaren. I dont think we will see Porsche yet because of the money issue and RUF seems to be filling in just fine. Lambo in GT6.

Online:Yes

Damage:Hard to see, maybe, just maybe.

F1:No lisenced F1 cars unfortunately.

Well, thats my take, just predicting.

I see, so you're doubting Japanese Mountain Courses (we'll see).
 
Someone should remember to dig this up when it comes out :D
Here's what I think:
-There will be no damage. If there is, it will not be realistic, and people will complain.
-There will be no Ferraris, Lamborghinis, or Porsches
-Two or three circuts will be removed, ~10 will be added. Possibly some from previous GTs.
-It will not be 100 times more detailed
-There will be more Skylines, Lancers, and Imprezas.
-Rally mode will not be significantly different
-It will be delayed more then once
-Sweden and Spain will continue to have one make each
-The user interface will recieve nothing more then minor tweaks
-People will complain about American cars being innacurate and poorly represented. The latter will be exactly as true or false as it ever has been.
-The AI will be better, but remain unimpressive.
-Something will be missing from drag racing. I don't know what, just something.
-There will be no courses specifically for drifting.
-Akina will staunchly continue to not be a real mountain. (Oh, sorry, that's my prediction for the real world)

I'm sure I'll think of more later.
 
Emohawk
Someone should remember to dig this up when it comes out :D
Here's what I think:
-There will be no damage. If there is, it will not be realistic, and people will complain.
-There will be no Ferraris, Lamborghinis, or Porsches
-Two or three circuts will be removed, ~10 will be added. Possibly some from previous GTs.
-It will not be 100 times more detailed
-There will be more Skylines, Lancers, and Imprezas.
-Rally mode will not be significantly different
-It will be delayed more then once
-Sweden and Spain will continue to have one make each

-The user interface will recieve nothing more then minor tweaks
-People will complain about American cars being innacurate and poorly represented. The latter will be exactly as true or false as it ever has been.
-The AI will be better, but remain unimpressive.
-Something will be missing from drag racing. I don't know what, just something.
-There will be no courses specifically for drifting.
-Akina will staunchly continue to not be a real mountain. (Oh, sorry, that's my prediction for the real world)


I'm sure I'll think of more later.

* Yes, delayed more than once... but who wants to be on how many times? I'm thinking twenty.

* Sweden will definitely continue to have just one carmaker in GT... and pretty soon, maybe just one in real-life.

* American cars... inaccurate... :lol: :lol: :lol: :lol: :lol: ...read that as you want! And yes, people will still complain.

* You never know about Akina... they may be building Initial D, the carnival ride, right now... :lol:
 
I am also afraid that I do not like your predictions SpeedD3mon. I strongly doubt all major Japanese mountain circuits will be added. Probably only 1 but that's unlikely as well. Why does it have to be all the American and European circuits? Why not Australia, NZ, Asia and the Middle East, South America and Africa? And not all the circuits form those specified countries will be added. Maybe 1-3 tracks max.

That's just my opinion.

I also hate to break it to you but most people who have replied so far have not like your suggestions very much.

Try to think realistically.
 
Your thought are not reasonable whatsover :).

1) original courses are the essence of the series, and only thing that can be said in that matter is to bring all the original courses from the series back into game. All people from track design stuff - espiecially Goto-San, Sawamura-San and Ebihara-San who have worked and all GT games so far - are the people with enourmuos vision of designing the race tracks. Even Herman Tilke can't beat them in some aspects :)

2) point-to-point "mountain circuits" will probably make their way into game but it is more matter of gameplay design then being-no being in the game,

3) Very much of real-life circuits are indispecably boring. Especially existing European and American ones with some rare exclusions such as Spa, EuroSpeedway, Road America and Atlanta, Imola or new Istanbul GP track,

4) You're right in this one. There is no f-ing way that clutch system could work on controller without serious failure of your brain and reflexes. Try the one in TOCA and you'll get the picture. Also notice that all modern race-cars and more and more street cars are using semi-automatic sequential gearboxes which will become an allaround standard in less then decade.

5) No need to comment on this one.

However, you have certanly undeliberatly forgot 3D rims in-game and skidmarks, so please update your post.:D
 
I agree with what amar212 is saying about the original courses. GT is fun with real-life courses but there is something about the fantasy tracks that adds something interesting into the game. I sort of hope they invent new ones for later games and of course add more real-life tracks as well.
 
My predictions are....

We will see damage in some form, Kaz has confirmed damage will play a large part in GT5. My guess is it will be visible and effect performance.
There will be less cars, probably around 450 but many variations of models seen in GT4 will be cut out. We will still have more Skylines and Lancers than anything else though.
More tracks, including many of the tracks from GT4 and possible SSR11 and Rome. Expect maybe 7 or 8 new tracks.
Many more competitions and races to enter than GT4 despite there being less cars they will make sure GT5 is a bigger game in much the same way GT3 was bigger than GT2 despite having only a third of the cars.
An online mode, how good this is will dpend on Kaz's attitude towards online in the PS3, we know he wasn't impressed with the online for the PS2.
We will still be able to add wings, but we'll probasbly have a larger selection, the race mod probably won't return.
 
As much as I want to see some mountain passes, 2 or more of these "anime craze" track are going to make GT another KB, and make me sick.

One is enough, and I don't want them from a crappy anime!
 
I think on-line will be a pretty big part of the GT5 experience. PD obviously put a lot of work into it when they did GT4, but decided the limitations of the current generation of consoles could'nt do justice to the GranTurismo name. I think we'll see a well thought out online interface with plenty of oppotunity to create individualised on-line racing series.

We've already seen that we'll have a greater field of AI opposition. And almost certainly some kind of damage engine. I think the quality of the AI will be probably no better than we have already, but the quantity will go some way to disguise this. I believe we will have a greater quantity of cars to choose from - PD took too much stick for reducing the amount from GT2 to GT3. We will see a greater percentage of non-japanese cars, and some ability individualise the cars beyond whats available in GT4 (wheels and wings)

I think popular demand will push PD into creating even more real-world circuits. LeMans and The Ring have been very well received and probably gave GT4 an even wider audience.
 
niky
-There will be no damage. If there is, it will not be realistic, and people will complain.
lol! this is PS3 we r talking about, not PS2. I guess you haven't seen the PS3 demonstrations from E3 this year... I hope and think they put in vissible damage into GT5, I think it'll look realistic to...
 
I think 2 things they will get right are: damage and online. The iffy is the AI, quote MasterGT from PSU forums, "we need more Intelligent AI." I still don't think we will have the clutch system in it, reason being, they are focused on a better game, not more *features* that they will end up having to work on. I couldn't care about Ferrari's, Lamborghini's, or Porche's. They seem to have steered away from F-1's in GT4, compared to GT3, reason being-I don't know...It'd also be cool if they put all of the tracks from the previous GT games.
 
To eliminate ppl complaining, They should allow users to download online content through PS3 to download courses (or maybe even cars). Problem will be solved easily that way.
"OH NO~ TOO MANY TOYOTAYSSS, TOO MUCH MAZOODA's! TOO MUCH BMW'S!! NOOOOOO! WHERE'S MY EUROCIRCUIT!!" <-- all that stupid newbish complaints will be gone that way too. On top of that, GT5 will truly have division of true grip racers and drift racers so they dont have to collide calling each other "Anime freaks", "Initial Dicks", "Grip n00bs" and etc etc (Unless they go on forums).

as for the 'Damage' -- I saw demonstration for F1 racing game for PS3 and i was SHOCKED when i saw the car break down with its wheel popping and locking up into the spring. Its just so reallistic to look at, i cant explain it with words, you just gotta look at it yourself for you to go "wow". On top of that Fight Night Round 3 (boxing game) showed extreme level of reallistic details, which also made me drop my jaw. PS3's chip is a monster which is stronger & faster than xbox 360 and revolution's chip. It should be more than capable of just doing little dents and scratches you saw on "Forza Motorsports" (I hated that game btw). But my hopes and anticipations are high for both PS3 AND GT5.. and probably Grand Theft Auto (if they're gonna make another one).

But yea, Online content download is the only way I can think of to resolve 'course' problems.
 
live4speed
More tracks, including many of the tracks from GT4 and possible SSR11 and Rome. Expect maybe 7 or 8 new tracks.
Oh yes, how could I forget? SSR11 is only in the odd-numbered GTs.
 
SpeedD3mon
I saw demonstration for F1 racing game for PS3 and i was SHOCKED when i saw the car break down with its wheel popping and locking up into the spring. Its just so reallistic to look at, i cant explain it with words, you just gotta look at it yourself for you to go "wow".

And where did u see this ....Demonstration...
 
Ok here is my hopes / predictions.

It better have realistic damage. GT5 is running on next gen hardware its not an un-realisitc expectation. However I predict it wont have damage, and as a result I wont buy it.

It better have decent A.I. Grand Prix 2 on the PC back in 1995 had far better A.I. The A.I. should be a vast improvement. I predict it will be slighty better. As a result I wont buy it.

I am not buying any old re-hash with prettier graphics that PD thnik they can fob me off with.
I hope I am wrong though.

It will have online, I doubt it will come close to Xbox Live but as long as its functional Ill be happy.

It would be intereseting if they built in clutch support for a compatible wheel, i cant see that happening though.
Amar212 I cant see semi-automatic sequentials being standard in everyday minis and family cars for quite a few years, certainly long after GT5 has been and gone.

It will have more skyline, civics, imprezas and evo's ::sigh::

It wont have Ferraris, Lambos and Porches, but not really any loss there...
 
futuredrifter
And where did u see this ....Demonstration...
THIS is just the F1 trailer, probably pretty much how its gonna look in game...
btw you can check THIS site out for more PS3 trailers!
 
My predictions:

* GT5 will sell like hotcakes... no wait, it sells better than hotcake mix... GT5 will sell like McDonald's Big Macs. People will complain that they're not that good, but they'll eat millions of them anyway.

* Point-to-Point is an option, actually... remember Pike's Peak? But if they don't include Ari Vatanen's wonderful car from climb dance, I will be very unhappy.

* It was Emohawk who said no damage... not me... but I'd rather have no damage and more cars / better physics / AI than damage and something less... given the track record for this feature... I'd say 50/50.

* We were promised better AI. We got AI that goes off the track (yay!) and that honestly doesn't try to punt you out of the way unless it "thinks" there's an opening. In GT3, they'd punt you regardless. I want AI that won't get stuck on walls, that will spin out at random turns along the track (instead of the same turn over and over), and that would rather go into a wall than hit another car... my prediction is: We'll get AI that won't spin out in the same places anymore, but they'll still try to punt you off the track.

* People will be complaining; "Why did they put 20 different BMW 3-series cars in the game? Most of them drive like crap." or "WTF, why put in the FF Impala and not the classic?"... different cars, same complaints.
 
- It will feature most if not all of the tracks and vehicles from previous Gran Turismos. There will be downloadable content, and it will be updateable like a PC game.

- It will look even more like racing footage. The hue will be corrected so that it looks more realistic and less like video. Backgrounds will be unbelievably detailed and panoramic. If there is any draw-in, it will be virtually undetectable.

- It will have a muc better camera system, AI and other improvenments. Car physics will be even more refined, but some people will insist that it's unrealistic.

- If it doesn't come on a BluRay disc, it'll come on two or more DVDs and install on the hard drive like a PC game.

- Along with the usual Arcade and Gran Turismo modes, it will feature some version of Career Mode with a calendar, weather forecasts, cash prizes and sponsorships, a budget, a crew, damage and maintenance, and many real life things to manage. You'll get to choose a career leading to World Rally, Touring Car, CART or Formula 1 racing.

- Offline play will remain the most popular due to lag, poor players and Career Mode.

- All those who insist they won't buy it will.
 
Tenacious D
- It will feature most if not all of the tracks and vehicles from previous Gran Turismos. There will be downloadable content, and it will be updateable like a PC game.

- It will look even more like racing footage. The hue will be corrected so that it looks more realistic and less like video. Backgrounds will be unbelievably detailed and panoramic. If there is any draw-in, it will be virtually undetectable.

- It will have a muc better camera system, AI and other improvenments. Car physics will be even more refined, but some people will insist that it's unrealistic.

- If it doesn't come on a BluRay disc, it'll come on two or more DVDs and install on the hard drive like a PC game.

- Along with the usual Arcade and Gran Turismo modes, it will feature some version of Career Mode with a calendar, weather forecasts, cash prizes and sponsorships, a budget, a crew, damage and maintenance, and many real life things to manage. You'll get to choose a career leading to World Rally, Touring Car, CART or Formula 1 racing.

- Offline play will remain the most popular due to lag, poor players and Career Mode.

- All those who insist they won't buy it will.


I doubt we will get all the features you listed, however if it does ill be first in the queue. Sounds quite similar to Race Driver though.

Lag is largely not an issue in online play anymore. On Xbox Live it does happen from time to time, but most games you dont get any. Especially with "normal" BB speeds now at 1mb or 2mb.
As for rubbish players, thats where the freind lists comes in. Playing with people you know are good clean racers makes a world of difference, and is pretty damn good...

But if it doesnt have what I consider to be essential features in racing game in the next gen (most have them now!!) I wont buy it. I need to buy less "average" games anyway as I have so many unplayed games, and games I traded in.

niky
but I'd rather have no damage and more cars / better physics / AI than damage and something less...

Id put more cars at the bottom of my list. as for the better A.I., physics and a damage model. Why cant we expect all of it? Most racing games have it all now, to varyign degrees of success, but on much more powerful hardware it really shouldne be a problem. Next gen games should be a big step forward from the predesesors(sp) on lesser hardware.
 
Yeah I think that's what everyone's going to do despite how PD make the game. The game would have to be pretty awful for me not to buy it. Although I can buy the game but I do need a way to get the PS3.

Hmm.

I'm thinking hard and hopefully a plan will pop into my head.
 
Well if they're are enough people happy (stupid?) to buy it regardless of quality/features I guess we will carry on getting a half arsed sequal...
 
TheCracker
I think on-line will be a pretty big part of the GT5 experience. PD obviously put a lot of work into it when they did GT4, but decided the limitations of the current generation of consoles could'nt do justice to the GranTurismo name. I think we'll see a well thought out online interface with plenty of oppotunity to create individualised on-line racing series.

We've already seen that we'll have a greater field of AI opposition. And almost certainly some kind of damage engine. I think the quality of the AI will be probably no better than we have already, but the quantity will go some way to disguise this. I believe we will have a greater quantity of cars to choose from - PD took too much stick for reducing the amount from GT2 to GT3. We will see a greater percentage of non-japanese cars, and some ability individualise the cars beyond whats available in GT4 (wheels and wings)

I think popular demand will push PD into creating even more real-world circuits. LeMans and The Ring have been very well received and probably gave GT4 an even wider audience.

Le Mans and the Nurburgring are totally different from most modern race courses They both have archaic layouts that stress excitement and speed more than safety. Most modern race circuits are like Tsukuba, only bigger.
 
Woolie Wool
Le Mans and the Nurburgring are totally different from most modern race courses They both have archaic layouts that stress excitement and speed more than safety. Most modern race circuits are like Tsukuba, only bigger.

You could still have circuits with the safety of modern circuits but with the excitement and atomsphere of old circuits (although not as long). The problem is a lot of circuits are built for TV now, and want to attract Formula 1 so are made small and compact for the benefit of TV.... But which dont really produce good racing

The only decent new circuit (out of the ones I am aware of) in the last few years has been Turkey, saved buy it challenging Turn 8. It's still pretty average but streets ahead of the circuits in Bahrain, china and Malaysia...

In general, people like to drive on circuits that exist in real life for the same as they like to drive real cars.
It's something they probably wont get to do in real life, not more than one or two circuits anyway and for only a few laps, and adds another level of realism.
 
PuTTe_TuTTe
THIS is just the F1 trailer, probably pretty much how its gonna look in game...
btw you can check THIS site out for more PS3 trailers!

Thats pretty impressive, but not real time is it...

And while it looks and sounds great, the handling and physics "look" like crap :grumpy:
 
Real circuits arn't bad to drive on, I keep raving on about GTR, but I love that game I can drive around tracks that would seem mundane in GT4 but with a grin the size of Pizza Hut on my face. Why? Because it's so much more involving to play, when your racing there isn't a single moment your not concentrating on something other than the scenery. Down the straights your either watching traffic, checking your cars readouts, communicating with the pits or a combination of thoes things. Then you have the controls which are more involving too, you take a turn bad and you won't go into an easilly recoverable slide, you'll be able to recover if you haven't messed up too much but it's not easy to do so, your on the edge a lot more. If PD get this right, you won't mind what track your on for the most part.
 
PuTTe_TuTTe
THIS is just the F1 trailer, probably pretty much how its gonna look in game...


Well, if GT5 doesn't have fully-animated grandstands full of spectators doing the wave, I'm just not going to buy it.

And it had damned well better have champagne-shower capability, too!
 
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