when I first played the GRID demo...I was really impressed! honestly more than impressed with the car damage....even the forza's damage won't get close on how GRID's damage looks...GT5 should do the same (well not really exactly the same) way as GRID made it or better.....
I downloaded and played the playable demo from GRID - nothing about that game feels real. The damage looks and feels ARCADISH, the response to the Driving Force GT steering wheel sucks canal water, and the response of the cars in a racedon't even feel as good as they were in TOCA Race Driver 2 or Forza, much less the response of the cars in GT4 or GT5.
+1. It was downloaded.......... installed.... played...... abused verbally...... then deleted.
Absolute rubbish.
KY should do damage the way he wants it.
Nah, he should do it the way WE want it![]()
+2
I hope, if and when, damage get's introduced into GT it's not just because of the "Wow, cool!" factor, but to keep people inline and from trying stupid moves on track.
+1. It was downloaded.......... installed.... played...... abused verbally...... then deleted.
Absolute rubbish.
+3
I agree 110% Keep it real. Don't ruin a good thing.
+4
The GRID demo was terrible, it's genuinely the worst Codemasters touring car game I've played.
And the damage isn't amazing. The damage modelling on Grand Theft Auto 4 is better.
+4
The GRID demo was terrible, it's genuinely the worst Codemasters touring car game I've played.
And the damage isn't amazing. The damage modelling on Grand Theft Auto 4 is better.
GT5 is a completely different game to GRID. It shouldn't have to resort to imitating it. If GT5 has damage, it should be done in the way Kaz envisions it, not Codemasters.
GT5 is a completely different game to GRID. It shouldn't have to resort to imitating it. If GT5 has damage, it should be done in the way Kaz envisions it, not Codemasters.
I downloaded and played the playable demo from GRID - nothing about that game feels real. The damage looks and feels ARCADISH.
+5
and what is worse, they have F1 licence