- 2,790
- Vancouver, BC
- liampage123
I would say yes, since the A.I. drives like an old lady, and the races are shorter than wee man.
thats a good question because i race street cars most of the time between 500pp and 600pp but on gt5 i normally got a good pay out. It suppose to be realistic Jeff Gordon, ken Block, Tanner frost the great Mario Andretti and all the other great racers wont take that small pay out. when we race online we're up against some of the best players in the world we should be rewarded fairly for our skillsYea I have played on-line @coreyt the rini, they were bad before, really bad. After the a small update yesterday they're paying out just a little more not much though. I wounder if they're any other type of factors that alter the pay out besides number of people and laps.
yeah pretty much, and at least they have been fairly subtle and they arn't as in your face as other games. its the new generation of money grabbing, its a real shame really. free to play and micro transactions are the plague of the gaming world.![]()
For me the added tracks, added cars and the vastly improved physics are the most important things and the main reason I regard GT6 as far superior to GT5.
Yea I have played on-line @coreytrini, they were bad before, really bad. After the a small update yesterday they're paying out just a little more not much though. I wounder if they're any other type of factors that alter the pay out besides number of people and laps.
Absolutely, I really do like that GT has been progressing through the years and I agree that it tries to give you more choices!So many people want to declare what "GT has always been about". It's always been possible to play GT "earning the best cars, the hard way", but the great thing about GT(I can only speak to 4 and 5) is that you had the choice to make it about just about anything in the automotive world you wanted. It's had the least forced linearity of any game in any genre I can think of.
What I stated is my experience and my opinion, so please do not make any presumptions on what I do or do not get. I know you are an excellent racer in the online community and you don't like exactly what GT is offering right now. I too, enjoy the online experience PLUS the offline difficulties. I in no way want to just leave it to 100 cars and what you perceive to be a stagnant game design, so don't mistake my statement for that. However, since the payouts have always been crap, I didn't expect that to change. Would I like it? Sure, but did I anticipate it? No way.Like a lot of people, you just don't get it... GT was about earning cars the hard way...because that's all you had. You raced the AI and the harder they made the game, the longer you played. That was great in the 90's and 00's before ONLINE.... Unlike you, I'm not trying to explain away stagnant game design with the useful response of, "that's the way it's always been". And unlike you, I don't want to take that away from you or deny it to you. What I want are alternative ways to play the game that reflect the growing popularity of ONLINE racing and the diminishing pool of people who want to play an extensive offline career mode. If you don't want all the cars to start, don't take them. If you don't want to do an Online Career Mode then don't. See, we can all win.
If PD doesn't get with the times and move ahead about 15 years they will eventually lose out to the next competitor and one is on the horizon. The new online setup is pretty good, if we only had some money and cars we could use it because the payouts are a joke online.
Absolutely, I really do like that GT has been progressing through the years and I agree that it tries to give you more choices!...
This sounds like real life... huh? Racing payouts at the majority of the levels are a pittance compared to upgrades and repairs. The real driving simulator doesn't stop at just the cars, it can certainly play the economic part, too. Is that not interesting? It may suck, but it's a fair statement.I'm with @redrick, the payouts hurt the game. I've won 450,000 credits but only have 250,000 in the bank, it takes about 50% of your cash just for simple tires and LSD upgrades. You can repeat races over and over I suppose, but I am a one and done move to the next race player. At least my fleet of blue cars meets all entry requirements so far and a lot of tuning is not really needed. I liked adjusting suspension and tranny settings though.
Sorry but have you raced online and won a couple of races?? the pay out is so small for example on la sarth 2 lap race at 550pp the pay out 3,700cr that is no way better.
This. I don't like microtransactions either, but from everything I'm seeing this game is just like every other GT game at launch. I happen to like the old GT grinding formula, as (for me) it adds a bit of real-world budgeting to the gameplay that you wouldn't get if you could just buy whatever you wanted right off the bat.I remember racing around and around Red Rock Speedway in an escudo to gain credits in GT2, over and over and over ad nauseum........
Grinding has always been part of GT series, and GT6 dont seem any different to me.
If anything GT5 was the aberration, with it's high paying seasonals and log in bonuses....
I don't know what people are on about. I only played a couple of hours since the game came out and i allready have 1,3mil. Some prize cars sell for more then 100k. So i don't really see the problem.
if you wold amke even more, you would have all your cars you want in 3 weeks and then what?
Maybe, I guess they want to slow down tuning, goes to the GT5 Seasonal Events that didn't allow any tuning except brake balance. I was able to make many GT5 cars "feel" the same.This sounds like real life... huh? Racing payouts at the majority of the levels are a pittance compared to upgrades and repairs. The real driving simulator doesn't stop at just the cars, it can certainly play the economic part, too. Is that not interesting? It may suck, but it's a fair statement.