Or will PD come out fighting and give us a pure nxt-gen experience? Is it a case they think having 1000+ cars is far more beneficial than 500-750 cars of PS4 quality?
If it's on PS3 will we still have 800 PS2 cars or will they get rid of them for updated PS3 cars?
Personally i want them to push the hardware and if it means less cars im all for it...however i know all hell would brake loose if they got rid of 800 cars and failed to replace them. PD for me seem to have got themselves in quite a predicament.
GT6 should be a totally new game with proper NEW content to it, so no more cars/models from previous games. (not talking about the list)
So expect this:
Almost same graphics as GT5 but real 1080p and DX11 features that will be make it look as photo-mode but in motion. (polished with better post processing effects, anti-aliasing, particle effects and high resolution environments)
Better HD textures for tracks. (add tessellation/DX11 to that, so you can see scratches instead of flat "fake" marks in the surface)
Less than 1000 cars if they don´t use "repeated models" in "Premium" quality. (the word Premium was an invent because they HAD to use the "standard" -old- cars to reach the 1000+ car list)
Cars will be the same but they need to polish almost every "little" detail. The bottom of the cars are black and flat and the inside part of the tyres are flat too and there are no springs/dampers modelled in most of the cars. (I´m talking about Premium models...compare the modelling to pCARS and you´ll see the "problem")
60 FPS also in replays which now is 30FPS. (not that much important)
At least 20 to 24 AI cars for races and same to online competition. (decent number if you compare it to the F1 Codemaster´s games, is the average number to real race competitions)
Tracks, tracks and more tracks.
Events...tons of them and proper/relevant licence tests.
That if it comes for PS4 of course.
(my post and this thread is like a Deja Vu...)