GT6 on PS4 = PS2, PS3 & PS4 Cars?

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Flaw3dGenius23
Or will PD come out fighting and give us a pure nxt-gen experience? Is it a case they think having 1000+ cars is far more beneficial than 500-750 cars of PS4 quality?

If it's on PS3 will we still have 800 PS2 cars or will they get rid of them for updated PS3 cars?

Personally i want them to push the hardware and if it means less cars im all for it...however i know all hell would brake loose if they got rid of 800 cars and failed to replace them. PD for me seem to have got themselves in quite a predicament.
 
First off, the car models for premiums in GT5 are (mostly) next-gen ready. Rendered at a higher LOD with better AA, lighting and shadows, they'd look amazing on the PS4.

They'll probably update as many of the "PS2-quality" Standard cars from GT5 to "PS3-quality" Premium cars, and get rid of the rest, along with the whole notion of "Standard" and "Premium" cars. Then they'll probably add maybe 100-200 new cars modeled at the new standard level of detail as the rest, with maybe 20-50 of them modeled at an exceptionally high level of detail for some sort of GT equivalent to Forza's Autovista mode.
 
I personally would rather see more detail set into the amazing cars than just have a huge amount of mildly detailed mediocre cars
 
I would rather see a huge count of cars with moderate details. But I am a weird retro gamer who doesnt care much for graphics if the game play and replayability is good.
 
The most important factor is consistency. Everything has to be the same quality, the same PS3/4 quality.
 
I want a GT3 like game for next gen.
It had about 180 cars (GT2 had 650 cars) but everything in GT3 was a generation ahead of GT2.
 
I want a GT3 like game for next gen.
It had about 180 cars (GT2 had 650 cars) but everything in GT3 was a generation ahead of GT2.

That is GT5 in essence, apart from also including the bulk of the previous game unlike GT3.
They chose to go this route instead of the consistent GT3 approach and therefor I can't see them doing anything other than providing more Premium content, and only Premium content, for GT6.
 
Or will PD come out fighting and give us a pure nxt-gen experience? Is it a case they think having 1000+ cars is far more beneficial than 500-750 cars of PS4 quality?

If it's on PS3 will we still have 800 PS2 cars or will they get rid of them for updated PS3 cars?

Personally i want them to push the hardware and if it means less cars im all for it...however i know all hell would brake loose if they got rid of 800 cars and failed to replace them. PD for me seem to have got themselves in quite a predicament.


GT6 should be a totally new game with proper NEW content to it, so no more cars/models from previous games. (not talking about the list)

So expect this:

Almost same graphics as GT5 but real 1080p and DX11 features that will be make it look as photo-mode but in motion. (polished with better post processing effects, anti-aliasing, particle effects and high resolution environments)

Better HD textures for tracks. (add tessellation/DX11 to that, so you can see scratches instead of flat "fake" marks in the surface)

Less than 1000 cars if they don´t use "repeated models" in "Premium" quality. (the word Premium was an invent because they HAD to use the "standard" -old- cars to reach the 1000+ car list)

Cars will be the same but they need to polish almost every "little" detail. The bottom of the cars are black and flat and the inside part of the tyres are flat too and there are no springs/dampers modelled in most of the cars. (I´m talking about Premium models...compare the modelling to pCARS and you´ll see the "problem")

60 FPS also in replays which now is 30FPS. (not that much important)

At least 20 to 24 AI cars for races and same to online competition. (decent number if you compare it to the F1 Codemaster´s games, is the average number to real race competitions)

Tracks, tracks and more tracks.

Events...tons of them and proper/relevant licence tests.

That if it comes for PS4 of course.

(my post and this thread is like a Deja Vu...)
 
^ Actually, the Subaru Impreza rally car has its springs and dampers modelled. Not sure about the others though... >_>

Yes Toko, Rally cars are the ones that are more "finished" to my eyes. Are the only ones that can loose parts too.

That´s why I said "most of the cars". ;)
 
I'm fine with a Mix of PS3 Premiums and completed revamped PS4 quality cars for GT6, but what absolutely kills me is the mix of standard and premium cars in GT5 of the same model.
I thought it was absolutely lame and was a poor attempt at boosting the car count.

Why were there two Mine's R34 cars, one looking terribly standard, versus the premium version. And there were just plenty of standard duplicates of premiums. Why would I drive a standard NSX when I can drive a Premium one?

Standards come in hand when a premium of that standard doesn't exist.
 
GT6 should be a totally new game with proper NEW content to it, so no more cars/models from previous games. (not talking about the list)

So expect this:

Almost same graphics as GT5 but real 1080p and DX11 features that will be make it look as photo-mode but in motion. (polished with better post processing effects, anti-aliasing, particle effects and high resolution environments)

Better HD textures for tracks. (add tessellation/DX11 to that, so you can see scratches instead of flat "fake" marks in the surface)

Less than 1000 cars if they don´t use "repeated models" in "Premium" quality. (the word Premium was an invent because they HAD to use the "standard" -old- cars to reach the 1000+ car list)

Cars will be the same but they need to polish almost every "little" detail. The bottom of the cars are black and flat and the inside part of the tyres are flat too and there are no springs/dampers modelled in most of the cars. (I´m talking about Premium models...compare the modelling to pCARS and you´ll see the "problem")

60 FPS also in replays which now is 30FPS. (not that much important)

At least 20 to 24 AI cars for races and same to online competition. (decent number if you compare it to the F1 Codemaster´s games, is the average number to real race competitions)

Tracks, tracks and more tracks.

Events...tons of them and proper/relevant licence tests.

That if it comes for PS4 of course.

(my post and this thread is like a Deja Vu...)


Haven't been on in awhile, but as a casual GT gamer not a gearhead(no idea what that means just a random name) like most of your guys, but the parts in bold are all I needed from GT5 which didn't happen.


The 1000+ cars aren't necessary, but having at least say 400-500 should be a standard for what GT is trying to be(video game library of cars).

Also the cars don't have to be highly detailed for me either unlike a GTA or other stuff with driving games you only notice a few things one I know is the sense of speed. second is how many people are on the track/road with you at once. I do care about the cockpit view, but it's got to be a good one. Last time I remember a good one was NFS Porsche Unleashed when I was a kid back in 2000.
 
SimonK
The most important factor is consistency. Everything has to be the same quality, the same PS3/4 quality.

This.

Fanboys like to boast about how great GT5 looked, but only part of it looks great. Much of it looks like crap. By this I don't mean "looks like crap compared to the Premium cars and new GT5 tracks" but "crap compared to any major racing title on PS3 or 360 since 2005". The Standard cars aren't as good as FM4 models, or FM3 models, or FM2 models, or PGR4, or even PGR3. They're as good as the best last-gen models, which is bad for current-gen.
 
I disagree GT6 needs tons of cars. If we only get 400 or 500 cars its going to be the same as GT5.
 
In my opinion Gt4 models are realistic enough to be ported to the next generation. Not that they're going to do it, but I'm more interested into the mechanical part than in the eye-candy one. I'd be happier to see 300 PS4 models + 300 PS3 + 1000 PS2 ones fully mechanically customizable than only 300 great looking next generation 3d models.
I remember when I got Gt3: the cars were not enough: only an Alfa, only 1 Fiat and 1 Lancia, not even the best of those made by these makers. Switched back to Gt2 even if the graphic jump between them was enormous. If GT6 won't have a ton of cars I bet there'll be something with me in keeping playing the good old Gt5.
 
GT6 would be fine If PD add the RM/TC/LM cars in the separate Gran Turismo Dealership as in Gt5 Prologue.
 
I wouldnt care at all if the cars in GT6 looked exactly like the Premiums in GT5, I would like it if they had 700+ cars at that quality but in actuality i would only ever use like 300.
 
If they could get to a threshold of 450-550 cars in premium(actual) quality I'd have no problem seeing say 200 standards.

Although I say again I'd rather deal with 400 premium cars and no standards at all then to have 1000+ cars being what it was like in GT5.

Also the tracks got to make up for what happened in GT5 I don't know about the rest of y'all, but for me tracks in GT5 some looked a little off comapred to others.


After playing a demo of F1 2012 seeing the rear view mirrors done right was a thing of beauty and something GT6 needs to have. While not major you know the small things make up the big picture.
 
Have GT6 be What GT4 was to GT3 and GT2 was to GT1. Make it improve on what was lacking in the last game (I've considered the first game of a generation of GT to be a test bed of sorts and the next game in the series to be a severe improvement over the last game as was the case with GT4 and GT2 my personal best games in the series).
 
Have GT6 be What GT4 was to GT3 and GT2 was to GT1. Make it improve on what was lacking in the last game (I've considered the first game of a generation of GT to be a test bed of sorts and the next game in the series to be a severe improvement over the last game as was the case with GT4 and GT2 my personal best games in the series).

Agree GT2 and GT4 are the best! GT3 form me lacking to much in car section... just 170+ car's, but game was ok... Many off you will tell that GT1 have similar number of car's. But that was first game in series and after GT2 that have 600+ car's it was soooo small number of car's... In GT5 I expected 400 car's at least... but we had just 200+ car's in PS3 quality... They could put GT2 car's in GT3 but they did not and GT3 was great game. They should do the same with GT5 as they do with GT3(current gen car only and not PS2 ports). A really hope that we wont see standard car's in GT6...
 
Agree GT2 and GT4 are the best! GT3 form me lacking to much in car section... just 170+ car's, but game was ok... Many off you will tell that GT1 have similar number of car's. But that was first game in series and after GT2 that have 600+ car's it was soooo small number of car's... In GT5 I expected 400 car's at least... but we had just 200+ car's in PS3 quality... They could put GT2 car's in GT3 but they did not and GT3 was great game. They should do the same with GT5 as they do with GT3(current gen car only and not PS2 ports). A really hope that we wont see standard car's in GT6...

Difference between GT3 and GT5 they both started first on next-gen systems other then that comparisons can stop there.

Main reason GT3 is better than GT5 is the simple fact of it's career mode and it used at the time full resources of PS2 until GT4 came along.

Plus another thing GT5 came out 4 years after start of PS3 where as GT3 was only one year later so I've already tested out other racers even if their arcade or simulation, and even GT5 couldn't stack up to some of the older games.


# of cars don't matter it's how you use them. GT5 used them in the wrong way heck didn't really get to race maybe at best 40-70 seriously that's not a joke because career mode was extremely short.
 
I really don't care what the quality is like, and would prefer to have as many cars as possible just to drive. Sadly, I know that visual quality is a big deal to PD, but it's really slowing everything down and putting the driving experience second. And besides, why will it matter if the other cars are all behind you? :sly:
 
jpressley101
I really don't care what the quality is like, and would prefer to have as many cars as possible just to drive. Sadly, I know that visual quality is a big deal to PD, but it's really slowing everything down and putting the driving experience second. And besides, why will it matter if the other cars are all behind you? :sly:

I agree I want to have a massive range of cars, its fun finding good cars it a feild of hundreds. It makes the races more interesting too.
 
We already had a massive field of cars and it wasn't even that interesting it was a snooze fest of OH! let's play catch the 1st place person that's it the entire time in A-spec mode maybe not B-spec cause ya actually had to gameplan with that one.

Again # of cars don't matter it's what you do with it that does. Rather play a game with 30-50 cars that sound and look like they should and even drive worth a damn if you know what I mean instead of playing with 1000+ cars that some sound like vacuum cleaners or some other mess, and also look half-assed compared to others.
 

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