- 629
- Ontario, Canada
- B-Line98
This is just an idea so bare with me. Anything can (and probably will) change
GTP Kart Club/Series
As GT5 starts to wind to a close, I decided we should go back to the basics.
What are the basics you ask? Karting of course!
Wether you wan't to relive your childhood or need something to do for the remainder of the year until GT6, this is the series for you.
Race 1: ???
Date:
Race 2: ???
Date:
Race 3: ???
Date
Race 4: ???
Date:
Race 5: ???
Date:
Dates will either be set to the Friday or Saturday of that weekend.
Points System
Heat Race and B Final
1st = 15
2nd = 14
3rd = 13
4th = 12
5th = 11
6th = 10
7th = 9
8th = 8
9th = 7
10th = 6
11th = 5
12th = 4
13th = 3
14 = 2
15 = 1
A Final
1st = 35
2nd = 32
3rd = 30
4th = 28
5th = 26
6th = 24
7th = 22
8th = 20
9th = 18
10th = 16
11th = 14
12th = 13
13th = 12
14 = 11
15 = 10
*1 heat and 1 final race will be used if there is 15 or less people participating. The B final will be half the length of the A final.
Championships
Driver Championship - Awarded To The Driver With The Most Points At The End Of The Season
Casual Cup - Awarded To The Driver With The Most Points Using A Controller At The End Of The Season
Sim Cup - Awarded To The Driver With The Most Points Using A Race Wheel At The End Of The Season
Team Championship - Awarded To The Team With The Most Points At The End Of The Season
Kart
TBD
- Fully Broken In
- Full Tuning Allowed
Race Settings/Info
Damage: TBD
Fuel/Tire Usage: Fast
Slipstream: Weak
Penalty: Off (Will Be Determined After The Race)
Mic Quality: Off
Race Quality: Medium
Pace Speed: TBD
Event Length: 1-2 Hours
Teams
Teams can have up to 5 people. Each team must have a name and paint scheme. To start a team, fill out this application. To add members later on post in this thread. NO PMS. You may send this in with your member application. Independent Drivers must use a grey color. You can make a team on your own but you are expected to try and recruit members.
Team Name:
Team Color:
Team Leader:
Team Members:
General Rules
Cautions are called if a wreck has occurred or a player has disconnected. A pace kart in white and #1 will be sent out as the pace car. The pace car will do 3 laps of pacing. Lap 1 to organize the field. Lap 2 to pit. And Lap 3 to reorganize. In the case of a wreck, the players involved will type "c" in chat. If 2 or more people call "c" then the pace kart will say "pc" and the field will perform the caution procedure. Anyone caught calling a caution and not involved in a wreck will receive a penalty.
If a player has disconnected, the caution procedure will be performed. If the disconnected player does not return within the pace procedure they may not rejoin unless another player disconnects. Then the player may rejoin and start from the last lap he completed. If the player does return, the field must come to a complete stop so that the race order can be checked.
Clean Racing is expected. Although Rubbin's Racin', spinning someone out for position is not looked kindly upon by other drivers.
Everyone will go out on track for 10 minutes to qualify.
If you aren't having fun you will be penalized
Penalties will be given for but are not limited to...
- Cutting Course
- Ramming
- Not Obeying Cation Rules
Note that rules may change at any time.
Sign-Up Sheet
PSN:
Location (State/Province and Country):
Kart Number:
Controller/Wheel:
Members
GTP/PSN/Team/#
Turbotwin01/Turbotwin01/ Misfit Motorsports/64
*Pace Driver Reserves #1 Number Plate
Teams
Name/Leader/Color
Misfit Motorsports/Turbotwin01/Blue
GTP Kart Club/Series
As GT5 starts to wind to a close, I decided we should go back to the basics.
What are the basics you ask? Karting of course!
Wether you wan't to relive your childhood or need something to do for the remainder of the year until GT6, this is the series for you.
Race 1: ???
Date:
Race 2: ???
Date:
Race 3: ???
Date
Race 4: ???
Date:
Race 5: ???
Date:
Dates will either be set to the Friday or Saturday of that weekend.
Points System
Heat Race and B Final
1st = 15
2nd = 14
3rd = 13
4th = 12
5th = 11
6th = 10
7th = 9
8th = 8
9th = 7
10th = 6
11th = 5
12th = 4
13th = 3
14 = 2
15 = 1
A Final
1st = 35
2nd = 32
3rd = 30
4th = 28
5th = 26
6th = 24
7th = 22
8th = 20
9th = 18
10th = 16
11th = 14
12th = 13
13th = 12
14 = 11
15 = 10
*1 heat and 1 final race will be used if there is 15 or less people participating. The B final will be half the length of the A final.
Championships
Driver Championship - Awarded To The Driver With The Most Points At The End Of The Season
Casual Cup - Awarded To The Driver With The Most Points Using A Controller At The End Of The Season
Sim Cup - Awarded To The Driver With The Most Points Using A Race Wheel At The End Of The Season
Team Championship - Awarded To The Team With The Most Points At The End Of The Season
Kart
TBD
- Fully Broken In
- Full Tuning Allowed
Race Settings/Info
Damage: TBD
Fuel/Tire Usage: Fast
Slipstream: Weak
Penalty: Off (Will Be Determined After The Race)
Mic Quality: Off
Race Quality: Medium
Pace Speed: TBD
Event Length: 1-2 Hours
Teams
Teams can have up to 5 people. Each team must have a name and paint scheme. To start a team, fill out this application. To add members later on post in this thread. NO PMS. You may send this in with your member application. Independent Drivers must use a grey color. You can make a team on your own but you are expected to try and recruit members.
Team Name:
Team Color:
Team Leader:
Team Members:
General Rules
Cautions are called if a wreck has occurred or a player has disconnected. A pace kart in white and #1 will be sent out as the pace car. The pace car will do 3 laps of pacing. Lap 1 to organize the field. Lap 2 to pit. And Lap 3 to reorganize. In the case of a wreck, the players involved will type "c" in chat. If 2 or more people call "c" then the pace kart will say "pc" and the field will perform the caution procedure. Anyone caught calling a caution and not involved in a wreck will receive a penalty.
If a player has disconnected, the caution procedure will be performed. If the disconnected player does not return within the pace procedure they may not rejoin unless another player disconnects. Then the player may rejoin and start from the last lap he completed. If the player does return, the field must come to a complete stop so that the race order can be checked.
Clean Racing is expected. Although Rubbin's Racin', spinning someone out for position is not looked kindly upon by other drivers.
Everyone will go out on track for 10 minutes to qualify.
If you aren't having fun you will be penalized
Penalties will be given for but are not limited to...
- Cutting Course
- Ramming
- Not Obeying Cation Rules
Note that rules may change at any time.
Sign-Up Sheet
PSN:
Location (State/Province and Country):
Kart Number:
Controller/Wheel:
Members
GTP/PSN/Team/#
Turbotwin01/Turbotwin01/ Misfit Motorsports/64
*Pace Driver Reserves #1 Number Plate
Teams
Name/Leader/Color
Misfit Motorsports/Turbotwin01/Blue