GTP Video Game Cool Wall: The Crew

Discussion in 'Console & PC Gaming' started by Cowboy, Sep 13, 2019.

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The Crew

Poll closed Sep 20, 2019.
  1. A

    0 vote(s)
    0.0%
  2. B

    36.4%
  3. C

    45.5%
  4. D

    9.1%
  5. F

    9.1%
  1. Cowboy

    Cowboy Premium

    Messages:
    5,444
    Location:
    United States
    The Crew, nominated by @Nick Skyline

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    Released:
    December 2, 2014 (worldwide)
    Platforms: Windows PC, PlayStation 4, Xbox One, Xbox 360
    Developer (PC/XB1/PS4): Ivory Tower, Ubisoft Reflections
    Developer (X360): Asobo Studio, Ubisoft Shanghai
    Publisher: Ubisoft
    Genre: Driving, Racing, MMO, Action

    The Crew is a racing game set in a persistent open world environment for free-roaming across a scaled-down recreation of the contiguous United States. The map is split into five regions: The Midwest, East Coast, The South, Mountain States, and West Coast. Each region has its own unique geographical features. Six main cities (one in each region, two in the Midwest) are featured in the game: Detroit and Chicago in the Midwest, New York City on the East Coast, Miami in The South, Las Vegas in the Mountain States, and Los Angeles on the West Coast. Various other cities, namely St. Louis, Washington, D.C., New Orleans, Dallas, Salt Lake City, Santa Fe, San Francisco, and Seattle, are also featured in the game. Over thirty smaller cities and towns line the countryside, such as Nashville, Norfolk and others. It takes approximately 45 minutes in real time to drive from coast to coast in-game.

    The Single-player campaign is up to 20 hours long, and entails infiltrating criminal groups with protagonist Alex Taylor (Troy Baker). Players can also participate in mini-games called skills challenges that are peppered across the world. They are triggered when a player drives through them and involve completing challenges such as weaving through gates and staying as close to a racing line as possible for a period of time. Players' scores are automatically saved so friends can try and beat their scores, in similar fashion to how Autolog works in games of the Need for Speed franchise. Missions can be played alone, with friends, or with online co-op matchmaking. The multiplayer mode lets a maximum of eight players to compete in races and other gametypes. There are no in-game loading screens or pauses. Players can also build cars with a tie-in app for iOS and Android.

    The Crew creative director Julian Gerighty has called the game a role-playing game with large-scale multiplayer elements. The multiplayer is not separate from the single-player. Players can form "crews" to race together or against ghost records.

    Though the player can play alone, the game requires a constant internet connection to play.

    The Crew: Wild Run is the first expansion pack to the 2014 game. It is developed by Ivory Tower and published by Ubisoft for Microsoft Windows, PlayStation 4 and Xbox One. The expansion was announced at E3 2015 during Ubisoft's press conference. It was released on November 17, 2015.

    Adding to the base gameplay, the expansion introduces motorcycles and a range of new cars, and new vehicle specifications such as monster trucks, drift cars, and dragsters, as well as a new multiplayer event, The Summit. In addition, the release of the expansion introduces a graphical overhaul for the game, via an update available to all players whether or not they own the expansion.

    The Crew: Calling All Units is the second expansion pack to the 2014 game. It was announced at Gamescom 2016 and was released on November 29, 2016 for Microsoft Windows, PlayStation 4 and Xbox One alongside with the Ultimate Edition, which bundles the base game, all the previously-released downloadable content, and both Calling All Units and Wild Run expansions.

    In Calling All Units, the player is given the opportunity to play as a Police Officer and must arrest illegal streetracers and smugglers. They will gain access to Police equipment as well as various types of cars, to catch suspects.

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  2. bremics

    bremics

    Messages:
    1,930
    Can't decide where to pick this one... It had a large map but of varying quality, large selection of vehicles with fantastic customization but hidden behind a pretty big grind, physics were fair enough but the rubber banding is/was literally the worst I've ever encountered. Story was pretty eh. Good DLC I guess, but a little pricey.

    I'm stuck between C and D. It was pretty fun before I hit the wall of grind, especially when they patched up the loot thing making it much harder to farm upgrades... That's actually when I stopped playing now that I think of it.

    It was a C before smart loot and a D afterwards.
     
  3. mika haka

    mika haka

    Messages:
    392
    No wheel support was a big let down
     
  4. bremics

    bremics

    Messages:
    1,930