GTPlanet Online Racing School

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MarchingSaint
Hey there, after 4+ months i decided to edit the OP and give an overview of what i've got in mind for this thread.
First of all i'd like to suggest a theme every week that will be discussed by everyone ( so don't be afraid to ask questions!) and thus at the end of the week write down a post, with everything that has been said on the current topic and even pictures or videos.We'll speak of strategies etiquette and much more.
I hope to be of help to anyone in need, i'll edit this post in the further for quick reference to topic and listed pages of discussion, i'm the first willing to learn something new so fear not to write your opinion and pointing out a mistake.

0.Online races and behaviour
Whether with friends or strangers in a lobby, always keep in mind that you're just trying to have fun, competition is fun only if friendly; just because the lobby is unrestricted doesn't mean that you need to run with the RedBullx14. Creating a relaxed environment and keeping the atmosphere that way will of course result in a better online experience than a "hit n run every car", nonetheless racing leagues admins will be more welcoming towards friendly people and less eager to kick you out in isolated cases of reckless driving.

0.1 Honesty and Good Sportsmanship
Are the key words of the whole article: if you spin during a turn and end out the racetrack, wait until the way is clear, do not re-enter for any reason while the pack is passing; this simple goof is the recipe for a massive wreckfest (...and we all know how bad is the crash physics in GT...)
It is each driver's own responsability to be able to or not to drive during an event; if you suffer from lag, warping or any internet problem you should check out your internet connection and its limits, or even cleaning the system cache before any online event might be of help
Note: i've read somewhere that slipstreaming in online races is not advisable because of possible lag issues, if your online problems are well known i'd say to avoid such route; you will be held responsible in case of crash so keep that in mind.

0.2 Overtake and crash
If you are approaching a slower car, be sure to give them time to move out your racing line, in case of crash or you just happen to ram your opponent out of the track, waiting for him to resume his driving line or re-entering the track *might* prevent you from penalty, in any case it's a show of sportsmanship.
If you are the one being rammed or hit, don't take it personally; accidents happen and by playing the game you accept the risk that someone with a bad internet connection or simply a bad choice from your opponent might result in a bad crash.
Blocking is usually prohibited, or atleast allowed during the final laps of the race to ensure yor position, blocking from the early stages of the race is usually sign of bad sportsmanship, Overaggressive driving could lead to poor racing decisions and bad strategies especially if you're a newcomer, keep it clean and simple.

0.3
If you have to file a complaint do it in the forums, don't flood the game chat with swearing words,hatespeech and stuff.
Remember that screenshots or replay of misbehavings might be of great help to race moderators
or even be mandatory by the racing league rules.
0.3.5 don't abuse the chat function, or voice chat channel, by being absent preset chat commands keep it simple and linear.
Chatting is ok if stated in the lobby, but behaving according to the situation is best;
if in a freeroam lobby don't try to show people how you can hit the apex at 320 km/h without spinning on wet surface-sierra whatever, or just don't casually chat about weather during the final laps of a racing series, it might be annoying (and maybe a little anti climatic.) but that's the idea.

0.4
Remember that partecipating in any online activity assumes that you know the rules of said activity, don't annoy the stuff with things stated in the forums, asking questions and pointing out omissions is a thing, being an askhole another.
Of course less restrictions means more freedom, take advantage but not abuse.
If a certain lobby or racing series has high damage, or a wet qualification don't ask for a change, for it maybe has been stated in the rules.

0.5 In the end
You are just trying to have fun, being respectful of the rules and the others players it's not just for a show of etiquette; it makes for a more involved following and drivers, as for now it might appear that i wrote about nothing, but i hope to contextualize all of this speaking with real life (...well simulated) situations and how does it affect strategies and passing maneuvers.

Well hope to see you next week, as for now the topic to discuss now that i'll write about next friday is:
Basic race strategies with a low aerodynamic profile needed track : Monza
class is dismissed.:gtpflag:
 
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Maybe this proposal won't be accepted, but i'd like to see a section where few selected people could teach how to properly behave or drive in any online community event, with pics tips and videos about how to make a clean race covering ; quickraces, rally, community events and much more.
It'd be useful for a lot of people of who's willing to partecipate in any of the racing series but feels as not enough skilled or just thinks to create a huge mess online.

Explaining it all is difficult, but a general overview:

Even before you go on track there's things that you can learn that will help you.

i) Defining 'clean' racing: for some this will be 'strictly no contact' at all, not even the slightest/smallest 'touch', for others 'clean' racing will allow contact between cars, aslong as both cars can not just stay on track, but keep up 'race speed' through the corner. Some people will class this as "rubbing is racing" or "swapping paint"

Even though both can be regarded as 'clean', "rubbing is racing" and "swapping paint" would not be allowed in a strictly 'no contact' race.

So it's important to clarify which type of clean racing the race/event you're thinking of entering.

ii) Patience and respect. This has nothing to do with driving, it's something someone has naturally. If you're impatient and don't care about others, then you can practice all you want, chances are you won't last 2 minutes in a strictly no contact race.

Having patience and respect before and after the race, and also in the lobby, will help. Once others learn that you're a respectful guy, and you show this both on and off the track, they are usually more leniant and forgiving when an incident happens.

iii) Some people value 'speed' i.e. lap time and finishing position, others just want to have a clean race, regardless of their laptime or finishing position. Be honest with yourself, what do you really want, to win/be fastest or to have a clean race/battle with others, even if this is for the lower positions.

There are clean races/series that are very competitive, but there's also clean series that are more 'casual'. Find something that best suits your needs.

iv) We're all human and make mistakes, knowing what to do when a crash between cars happens is also important. General rule of thumb is to pull over and let the other person come back on track and regain position. It'd probably be best to give them a little 'space' i.e. 2/3 car lengths too.

After the race, apologise either in the lobby or through PSN, maybe do both.

v) adjust your view, both the actual view you use (bumper, bonnet, cockpit, exterior etc) or more importantly the 'map' display, so you can see cars around you.


Actual 'physical' preparation practice:

i) consistent laps. Learn and practice how to run consistent laps and lines, this is important because if someone can't be consistent, then the people around them (in the race) don't know what you're going to do. It can easily result in accidental incidents.

When you run consistent laps and lines, anyone who wants to overtake will be able to see where and when the best place would be to make a safe overtake, resulting in less incidents.

ii) alternatively, if someone alot faster than you is behind and closing rapidly, then you can always pull over (somewhere safe and obvious) to just let them pass.

iii) If you see a car going for an overtake into a corner, then err on the side of caution and 'give room'. So if someone slipstreams and goes up the inside under braking, then DON'T turn into the apex, run a wider line.

Likewise, if someone goes around the outside, don't take the racing line coming out of the corner, take a tighter line and leave room.

iv) don't try and run before you can walk. Start off slowly, maybe deliberately qualify or start at the back and just 'follow' the car(s) infront at a safe distance - maybe 2-3 car lengths.

v) plan your overtakes i.e. why 'divebomb' into a corner if you can slipstream the car infront on the next straight.

vi) practice, practice, practice, both 'patience' i.e. following the car infront / planning an overtake. Also, running 'side by side' at race speed through corners. Learn how to adapt your racing line to accomodate cars next to you.


Also, very important you learn the GTP OLR:

* * * HERE * * *


There's alot of youtube content with various clean racing from GT that might help people more then just reading 'notes'.

Best of luck 👍
 
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There's alot of youtube content with various clean racing from GT that might help people more then just reading 'notes'.

I think this is what he was trying to get at. There is a lot of written explanations about it, but sometimes people just need that little push in the right direction to fully understand it. As long as their heart is in it and they have a genuine attitude, then anyone can get to a decent level.

yesterday when I saw this up I thought it was a good idea. But thinking about it during the day it's something I hope people will actually consider. The amount of times I've tried to explain to people and they can't understand, it makes you want to bang your head against a wall. I've wanted to do some videos for it, but never had the right equipment.

But this is really useful for those who want to get into racing but haven't got the confidence. I'm happy to try put something together for people if they're interested.
 
I think this is what he was trying to get at. There is a lot of written explanations about it, but sometimes people just need that little push in the right direction to fully understand it. As long as their heart is in it and they have a genuine attitude, then anyone can get to a decent level.

yesterday when I saw this up I thought it was a good idea. But thinking about it during the day it's something I hope people will actually consider. The amount of times I've tried to explain to people and they can't understand, it makes you want to bang your head against a wall. I've wanted to do some videos for it, but never had the right equipment.

But this is really useful for those who want to get into racing but haven't got the confidence. I'm happy to try put something together for people if they're interested.
Not everyone speaks a fluent english, videos, pictures can make a difference imho
 
I really wanted to do this in GT5 but my artistic skills leave a lot to be desired, I had no game capture equipment and a half arsed PC at the time. I think it would be an invaluable asset to the GT series. Iracing does have a Racing School along these lines and there are a lot of valuable tips there.

In particular, I think the most beneficial thing for the community might be a series of videos on racecraft, race strategy and decision making on the track. One can be fast or slow, but good racing with an equal opponent is all about racecraft, strategy and decision making on the track, to make the experience beneficial for both of you, while being challenging, thrilling and fun.

I just remembered that in DeadNutsEven (I miss my DeadNuts:ouch:) I did a couple of different "Racing School" posts about racecraft that were well received. What a polite group of guys that was to race with!
 
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Iracing does have a Racing School along these lines and there are a lot of valuable tips there.
This is exactly what i had in mind
In particular, I think the most beneficial thing for the community might be a series of videos on racecraft, race strategy and decision making on the track. One can be fast or slow, but good racing with an equal opponent is all about racecraft, strategy and decision making on the track, to make the experience beneficial for both of you, while being challenging, thrilling and fun.
Exactly.
A lot of people gets kicked from public room because they're inexperienced, but if the only experience worth is the offline ai, they won't grow much
 
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