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Is Gran Turismo Sport's biggest flaw, something Polyphony Digital nailed in every other iteration? For me that is the connection between man and machine. I have been playing GT since the day it broke onto the scene, 20 years ago. I have always played with a controller, d-pad and face buttons for steering, and x and [] for accelerating and braking and shoulder buttons for shifting. I won't even get into the bag of worms that is the elimination of pressure sensitive face buttons and having to relearn how to play all over again after so many years of playing the same way. I still can't believe we managed to master cars such as the GT500 Supra's and GT-R's in GT1 and the likes of the TVR Speed 12 in GT2 without any driver aids and no pressure sensitive buttons, talk about feathering the throttle. There just seems to be a huge disconnect between the driver and car in GT Sport, and I can't put my finger on it. There was always a learning curve from GT sequel to sequel, what with new physics engines and the like, but you always felt connected to the car like you were in control, which I always thought was amazing and a big part of what has made the Gran Turismo series great. GT Sport seems to have lost that. it's like the difference between driving my Evo and well basically any other car I have personally driven, everything feels detached. It does what you tell it to do, but it doesn't really feel like you're in control. Everything feels very "floaty" for lack of a better word. I don't know maybe it's just me.