Has GT4 changed your opinion of rl cars

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Has gt4 changed your opinions of any rl cars for better or worse? Im currently looking to buy a new car and im being drawn towards the ones featured in gt4, the golf gti in particular because i enjoy driving it in the game. ive also warmed towards the imprezas even though i despise them in rl.
 
Yea, I'm falling in love with the new e90 BMW 3-series.
 
And people laugh when some of us talk about GT4 being a marketing tool for certain car manufacturers.

We need to keep something in mind, people: We are not test-driving real cars here. We are manipulating lines of computer code written by a bunch of guys sitting in cubicles in office buildings in Japan. They can write the code so that we get any sort of impression of the real car they want to dream up.

It may, or may NOT, have anything whatsoever to do with the real thing. It is strictly what they want it to be.

Its an electronic game, folks. Let's try to keep a firm grip on reality.
 
'Kay now, that's taking your video games WAY too seriously!!! :dunce: Test drive some real cars and buy the one you like. Just make sure it's got the force feedback wheel or you'll be lost. :dopey:
 
DarkKni9hT
'Kay now, that's taking your video games WAY too seriously!!! :dunce: Test drive some real cars and buy the one you like. Just make sure it's got the force feedback wheel or you'll be lost. :dopey:
That's too funny. However, I went to the World of Wheels show this year, and there was a Honda tuner with at least 10 LCDs scattered throughout the car with one positioned in front of the passenger seat. Also mounted in front of the passenger was a DFP with the pedals mounted in the floor board.
 
For sure. Gained a huge appreciation for european tuning and stylin. Also, i've gotten sick of Skylines, and when one pulled up at the car show in Toronto, everyone ran too it, yet I couldn't be bothered, instead I went n checked out the Lotus Elise. 👍
 
Zardoz
And people laugh when some of us talk about GT4 being a marketing tool for certain car manufacturers.

We need to keep something in mind, people: We are not test-driving real cars here. We are manipulating lines of computer code written by a bunch of guys sitting in cubicles in office buildings in Japan. They can write the code so that we get any sort of impression of the real car they want to dream up.

It may, or may NOT, have anything whatsoever to do with the real thing. It is strictly what they want it to be.

Its an electronic game, folks. Let's try to keep a firm grip on reality.

Im not saying i believe the cars to behave as in real life but that a cars inclusion and characteristics in the game has a bearing on my opinion on it in real life especially if i haven't driven it. not an opinion as to performance but as a general feeling about the car. GT4 is a marketing tool for car manufactures otherwise they would not let pd include thier products and marketing is there to change an individuals opinion on a product. I was just wondering whether anybody else has had a change of opinion on a car within GT4 because of its inclusion, just as an advert or a real life experience can.
 
I play GT since 1997 (and other japanese racing games); I bought a Subaru Impreza WRX STi in 2002, still drive it, love it, thanks GT&friends....
 
Why not use GT to help you find the RL car you like? That's not silly. It's a way to test drive a huge number of cars which would be difficult, inconvenient, or impossible in RL.

While it is a game, a considerable amount of effort has gone into making each car match its RL counterpart. It's not perfect, of course, but it does provide a pretty good taste of how cars really stack up against eachother in RL. They often have managed to catch the 'feel' of the handling in these cars. And there relative performance strengths and weaknesses.

Obviously, you should not buy a car sight unseen just based on its representation in the game. But you certainly can use GT to find out about cars you like that you might never have tried otherwise. And you can use it to help narrow the field down to a reasonable number of cars to test drive in RL.

In my case, when I test drove my vette in RL, I immediately recognized its handling and character from the game. I'd never even sat in one before in RL, but the way it drove was immediately familiar to me.

It also has adjusted my level of respect for various cars. Increasing some, decreasing others. One thing the game is very good at is showing where a car can look very good on paper, but in practice, it's got issues. Like some of the modern sports cars that have all sorts of horsepower, but are way heavy... like the Vanquish. It's a way cool car, and it looks very performant on paper. But in reality, it's just too heavy. And it's not the only car like that. Most of the sporty luxury cars are like that. They have horsepower numbers that sound like they'll challenge dedicated sports cars on the track... but in practice, they just can't do it.

The reverse situation is also true. You find that a lot of the cars that don't look all that fast on paper are rockets on the actual track. The Lotus cars are often like that... their actual performance is much greater than one would be led to believe by the stats. And that's because Lotus is so dedicated to track performance and couldn't care less about making any particular stat impressive. Most particularly, they aren't after impressive sounding horsepower figures.

So yeah... I could certainly say I've become a big Lotus fan in RL. And having gone to the track with a Lotus club, the opinion of Lotus I formed from the game was verified. The representation was quite accurate. So now Corvette is still my favorite, but Lotus is a close second.

GT also opened my eyes to Subaru. And those cars really do haul @ss on the track. Well, that and I've become a Petter Solberg fan from watching the WRC on speed channel...

You know... if I was ever gonna be a getaway car driver (hypothetically!), I'd chose the Subaru over the Corvette or the Lotus. The latter two cars are faster on a smooth track, but the Subaru is a rally car. My vette is very low to the ground, and I'll muss up the bottom of it if I drive over train tracks at any speed. Just getting out of driveways without scraping is difficult. That'd be no good for trying to make a get away on bumpy uneven messed up public roads!

*Engine blaring* "Ha ha! You can't catch me coppers!!!" *BANG* *CLUNK* *SCRAPE* *skid to a halt* "Curses! Foiled again!!!!" :lol:

- Skant
 
SRV2LOW4ME
Also, i've gotten sick of Skylines, and when one pulled up at the car show in Toronto, everyone ran too it, yet I couldn't be bothered, instead I went n checked out the Lotus Elise. 👍
👍 I have also got sick of the Skylines a bit, but I still love them ;)
Anyway, yes it has changed my opinion on several cars.
 
Skant
You know... if I was ever gonna be a getaway car driver (hypothetically!), I'd chose the Subaru over the Corvette or the Lotus. The latter two cars are faster on a smooth track, but the Subaru is a rally car. My vette is very low to the ground, and I'll muss up the bottom of it if I drive over train tracks at any speed. Just getting out of driveways without scraping is difficult. That'd be no good for trying to make a get away on bumpy uneven messed up public roads!!
There is only ONE getaway car, and it's almost in the game. I'm talkin' 'bout the one, the only, the indestructible, uncatchable ...... GENERAL!!!!!!!!!!!!!!
general69.jpg


I have the '70 Charger (one year off) in GT4. It's my absolute favorite of the muscle cars. I did the European Hall 1000 Miles race. Made the cute li'l Euro cars look silly, performance and styling wise. It's a real shame PD didn't get the rights to use the real paint job. It'd be the only car I ever drove!!! :lol:
 
p.s. When is PD going to let us have a paint and decal shop anyway? I'm kinda tired of winning cars in geeky colours. Or imagine your whole garage painted in scheme!!! I, of course would be torn between a garage full of Generals or Batmobiles.
 
I remember in GT and GT2, the NSX always handled like total crap no matter what you did with it, and I think I still look at the NSX with some distain, even though I've never driven one in real life!

As for the Skyline, I really used to love it. I mean, it's a beautiful car, and PD certainly programmed it to be quite racy. HOWEVER, I think GT has managed to turn the Skyline into the ultimate symbol of the trendy poser car. I am proud to say that I have not yet driven (except for licenses and missions) a Skyline in GT4. I am just too tired of them, and the 50 variations are symbolic to me of how PD just doesn't get it.
 
Since I own GT4 I don't dislike FF cars anymore. Well, atleast the nice and quick ones like the Spoon Civic...
 
Lemminkainen
I remember in GT and GT2, the NSX always handled like total crap no matter what you did with it, and I think I still look at the NSX with some distain, even though I've never driven one in real life!

As for the Skyline, I really used to love it. I mean, it's a beautiful car, and PD certainly programmed it to be quite racy. HOWEVER, I think GT has managed to turn the Skyline into the ultimate symbol of the trendy poser car. I am proud to say that I have not yet driven (except for licenses and missions) a Skyline in GT4. I am just too tired of them, and the 50 variations are symbolic to me of how PD just doesn't get it.

i have 2 or 3 skylines on GT4, a R32 which ive had since i got the game pretty much, and the Falken Skyline
 
RIGESP
Has gt4 changed your opinions of any rl cars for better or worse? Im currently looking to buy a new car and im being drawn towards the ones featured in gt4, the golf gti in particular because i enjoy driving it in the game. ive also warmed towards the imprezas even though i despise them in rl.

sure! makes me wanna go out and get myself the sauber mercedes C9 :)
 
Lemminkainen
I remember in GT and GT2, the NSX always handled like total crap no matter what you did with it, and I think I still look at the NSX with some distain, even though I've never driven one in real life!

As for the Skyline, I really used to love it. I mean, it's a beautiful car, and PD certainly programmed it to be quite racy. HOWEVER, I think GT has managed to turn the Skyline into the ultimate symbol of the trendy poser car. I am proud to say that I have not yet driven (except for licenses and missions) a Skyline in GT4. I am just too tired of them, and the 50 variations are symbolic to me of how PD just doesn't get it.


Pretty harsh to say" they dont get it'. You have to remember that you come to a message board and have to hear about skylines over and over again. For the general population who just loves to race cars...Skylines are still near the top of the heap for imports. I for one love the way they drive. Just like I would never get sick of a BMW or a Ferrari...I will never get "tired" of a great driving car...just cause its not as "obscure cool" in the land of the message board. But I do have to agree there are waaaaaaay to many skylines in GT.
 
Guilty your honor! :guilty:

I'm the proud owner of a Subaru Impreza, and yes this purchase was in some ehhh... small way was influenced by Subarus back in GT1 and 2.

The price/performance ratio on that car is simply unbelievable. :dopey:
 
RIGESP
Has gt4 changed your opinions of any rl cars for better or worse? Im currently looking to buy a new car and im being drawn towards the ones featured in gt4, the golf gti in particular because i enjoy driving it in the game. ive also warmed towards the imprezas even though i despise them in rl.
yes it changed... M coupe seem to suck in the game but in real life they are pretty fun cars. Similar case for S4. RUF(or porsche although never driven one in real life), and no way i am ever buying an aston martin or a benz E55.
the main change of opinon is actually on tires: does our street sports tire(say S03) last only 5 laps... really?! I have to go easy on them.
 
I like Skant's comments. Very well said my friend. Actually, I have a little analysis to make. I am a car magazine editor for the past 5 years and have been testing various cars for the past 8 years both fresh factory stock and tuned models all over the world.

I must say judging from my singular experience based purely on acceleration, braking, cornering speed, exit speed attitude, under/over/neutral steer tendency and steering response (which are the only preceptable values we can get from a video game), most of the road cars in GT4 especially the Japanese models are very close to real life.

The problem in a game is that you are largely uninvolved in the driving process. You don't feel feedback from the road and steering wheel, no G forces and sensation of speed through your eyes in real time. So most of GT4's data collection streaming into your TV (again this depends on your TV model) is watered down and goes unnoticed. This point is however very important in absorbing the driving experience of GT4 which is the intention of the designer. Of course the PS2 as a simulator is very cheap compared to the million bucks real driving simulators used in schools. But for a console game everyone can enjoy, it is quite at the epitome of it's generation for now.
 
With Gran Turismo, you get only visual and auditory senses. And force feedback through the steering wheel.. so some touch.

What I have found is that some RL racers can work well with GT and some can not. Some RL racers are almost entirely centered on 'seat of the pants' feel as their means of reading the car and the world around them and simply can not make GT work because they can't feel the forces. Because they're not feeling much force, they habitually feel like they're going much slower than they are when playing the game, and so enter turns too hot and crash. Often yelling that the car should have been able to do that.. they were barely moving!

For myself, I was racing in video games and racing gas powered RC cars long before I ever raced a full sized car on a track with me in it. So for me, doing it by sight isn't so strange. In fact, I think of it like a blind man. Without vision, the other senses grow sharper to compensate. Well, from playing GT, my visual and auditory senses when driving the car are sharper. And I find this to be an advantage when I'm on the track in RL... because then I'm getting a lot out of the 'seat of the pants' feel _and_ the visual and auditory clues.

So... some of my racer buddies can play GT effectively, and some can't. I argue that they aught to try. That it develops their other senses, and that can only be a good thing. But some of them are just... kinda fuddy duddy about it. Don't see what this 'toy' could do for them.

I think a lot also depends on how you approach and use GT. You can play it as a game or you can use it as practice for RL. The whole way you go about it changes depending. When I use the game to practice... if I mess up, fall off the track, and hit a wall... I'm stunned. If that had been RL, I'd have had a big problem on my hands. When I'm playing the game as practice, I drive differently. More conservative. More careful. I imagine that if I hit that wall, it's really going to hurt. Definately changes a lot of stuff about interacting with the game. Interestingly, when I'm operating in this mode, I'm generally faster, not slower.

Well, as they say... 'Slow is smooth. Smooth is fast.'

Oh... here's something I notice about myself versus my racing buddies who just can't get into GT. I think I'm less affected by emotional state. Seat of the pants feel is very subjective, you see. When you 'get your gander up' (*smirk*), the forces start feeling like less than they really are. So I find that applying a little pressure (staying right on their butt) causes them to start misreading their 'seat of the pants' feel as their emotional state gets more agitated... and consequently, they brake too deep, and then I kill them on the turn exit.

It's my belief that the visual sense is less affected by emotional state. So my sense of the world around me when I'm on the track doesn't... umm... vary so much. And correlating that with my own 'seat of the pants' feel tells me a lot of stuff... about the world around me, the car, and my own emotional state. When there starts being a big delta between the visual cues and the butt sense, I know my emotional state is falling apart. I need to regain my zen... very important in racing. You can't afford to have your concentration on anything but the turn ahead of you. There's just not enough time to think about everything. You have to triage effectively and stay focused!

Anyway... those are some of my theories on things.

- Skant
 
"'Slow is smooth. Smooth is fast.'" <---Awesome phrase


we have an RC track in the backyard where we race every weekend.....and it simply amazed me how many people dont get "'Slow is smooth. Smooth is fast.'"

As bad as a driver can be in RL....they are even worse with RC cause they have nothing to fear...they just keep the throttle full on, the whole time. and they lose everytime.

Its amazing how many people just cant drive slow!
 
There are some cars that are on GT4 that I have had experience with on the road, like the Alfa Spider and Tuscan. The in game experience of either of these cars would not have prepared me for what to expect of them in real life. Also, the "power oversteer" characteristics of some of the FWD cars don't feel like anything I've experienced from a FWD car IRL, and that includes an FWD car with a LSD. There are also many cars which I have not had the pleasure of driving IRL but have read about in road tests in car magazines. In some cases, what I get in GT4 is not what I would have expected after reading the road test.

So when I've already had an opinion on a car, and GT4 has behaved differently, I've tended to believe that the representation in GT4 is innaccurate, and not my own experience or the experience of a road tester.
 
In GT 2 i fell in love with the Ford GT 40. then again in GT3. and now that they have come out with the Ford GT '05 and its in GT4, couldn't be any happier. I absolutely love that car. I know in the game its not the best handler, but it does considerably well. what i like about it most, i think, is that its a real world super car without the average supercar price. It retails at 150 grand. After I become a pharmacist, i should have enough money to buy one in about 5 to 7 years. and i am Going to buy one. I would do almost anything to drive one of those.
 
ewhiles
In GT 2 i fell in love with the Ford GT 40. then again in GT3. and now that they have come out with the Ford GT '05 and its in GT4, couldn't be any happier. I absolutely love that car. I know in the game its not the best handler, but it does considerably well. what i like about it most, i think, is that its a real world super car without the average supercar price. It retails at 150 grand. After I become a pharmacist, i should have enough money to buy one in about 5 to 7 years. and i am Going to buy one. I would do almost anything to drive one of those.


Yeahh.... Ford GT! :drool: Luv that car.

I actually like the way it handles ... it's the DAMN BRAKES that could use work!!!! :irked:

They should come with a rally navigator to tell you the upcoming turns so you can start braking in time! :lol:
 
My opinion on the Audi R8 changed because of GT4. When I was younger, I used to HATE the Audi's. They simply just kept winning every race I watched.

However, once I got one in GT4, I simply blown away by how it performed and now I love the R8.
 
yes Muscles cars suck even worse that i thought at Track racing....GT4 has further porved my point that Muscle cars are good for nothing but drag racing(:tdown)
 
muscle cars aren't too bad at rallying either.

they got torque and RWD so drifting on dirt isn't too hard.

that also means...they can turn! :)
 
The game makes me not like the SLR. I have driven an Evo II, IV and V in RL and they are much the same in the game. If I drive a car in the game that I like, I would still test drive the real thing before buying it. From what I can tell, GT4 has the cars close to real life.
 
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