- 421
- Brainhulk
I'm thinking it should be reasonably possible to engineer a sim focused ffb chair. I realize the full hydraulic g force producing chairs will never be feasible. But maybe a chair that can produce vibration in the seat to simulate rumble strips, bumps, and the feel of rear tire grip should be doable right?
hopefully under $500 so devs will program it into games?
hopefully under $500 so devs will program it into games?