I’m curious, if anyone happens to know, how realistic the suspension model is?
Is suspension geometry realistically modeled and based on different types and geometry depending on car model?
For example, will a car with McPherson struts react like a real car would if you make the corresponding setup changes?
Is suspension geometry realistically modeled and based on different types and geometry depending on car model?
For example, will a car with McPherson struts react like a real car would if you make the corresponding setup changes?