How to calibrate the Logitech DFGT so it works like a real car.

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2
Canada
Vancouver
So I just bought a Logitech Driving Force GT wheel and am pretty pissed off to find that turning about 110 degrees to the left or right seems to be all it takes to turn a car's front wheels all the way to the lock, this makes for really squirrelly attempts at following a line and isn't the realism I was hoping for. I have Gran Turismo 3 a-spec for my PS2 and even though I calibrated the wheel in the options menu I still have this problem. What good is having a wheel like this if it doesn't mimic real life driving? How do you make it so the wheel is properly calibrated?
 
Buy GT4.

IIRC GT3 does not support 900 degrees of steering.
 
Yeah looks like my fancy new toy just turned every car in my garage into a go kart, grrr.

Really GT5 doesn't support 900 degrees of rotation? That's pretty ****ed for "The Official Wheel of GT5". Still beats the normal controller though I suppose.
 
Yeah looks like my fancy new toy just turned every car in my garage into a go kart, grrr.

Really GT5 doesn't support 900 degrees of rotation? That's pretty ****ed for "The Official Wheel of GT5". Still beats the normal controller though I suppose.

you said you had gran turismo 3 for ps2..........which is it bud?? the wheel works for Gran Turismo 4 and Gran Turismo 5
 
Yeah looks like my fancy new toy just turned every car in my garage into a go kart, grrr.

Really GT5 doesn't support 900 degrees of rotation? That's pretty ****ed for "The Official Wheel of GT5". Still beats the normal controller though I suppose.

The wheel supports 900 degrees of rotation. GT5 supports 900 degrees of rotation and so does GT4.

It's GT3 that doesn't.
 
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