Ideas for credit profit

  • Thread starter TumeK5
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Finland
Finland
So we all know the only three ways to get credits in GT7 are either completing races/events and the like, buying a micro macrotransaction, or getting lucky with the Roulette Tickets.

But, it got me thinking, what if there were other ways to get credits? Here's a few I thought up of.

Credits per mileage in time trial mode. Even 50 or 100 credits per kilometre would already be 1,000 or 2,000 credits respectively for a lap on Nordschleife. It greatly annoys me I'm not benefitting at all from lapping around the Green Hell, save for getting daily workout mileage, which will be done in a few laps around said track anyway.

Reward for someone using your livery/style. This would be a fantastic idea for people to put effort into creating beautiful cars. Each time someone would add said livery or style to their collection, the creator would receive a fixed amount, perhaps a few grand. One could argue this can be abused, but if they figure out a way to only send the profit from the first time it was faved by a person, it wouldn't hurt to have as a feature.

Further reward for more demanding variables in custom races. Okay, the notoriously small rewards aside, it boggles the mind why changing factors such as mechanical damage, weather doesn't affect the payout. We should be rewarded for making the race harder, even if one could argue it wouldn't be fair towards less experienced drivers.




And, the thought everyone has: selling your cars. Even if you didn't get even a third of the purchase/retail price, it would still help. While you can discard a car from your garage, you can only do so if it's a double, so your garage remains cluttered anyway.



Can you think of any other ways to make credits? Let's brainstorm!
 
The most obvious idea to balance credit payouts is to allow custom races to payout somewhere near what the main events do. Had some really good races in this mode but the payouts are shockingly bad.
 
The most obvious idea to balance credit payouts is to allow custom races to payout somewhere near what the main events do. Had some really good races in this mode but the payouts are shockingly bad.
True, but it wouldn't hurt to receive extra for further making the race harder.
 
You're right and starting further back in the pack and so on should factor in more. Also the description for the starts says about grid starts, rolling starts and grid starts with false start check but there is no option for that yet even though it is already used in some events.
 
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