- 646
- UK
I've seen in the damage thread that some wonder whether there were CGI shots in it, and what was realtime and what was not; well, IGN are saying that everything shown in the trailer was all in realtime:
"Gran Turismo 5
With close to 50 million units shipped, the Gran Turismo franchise is a big deal, even outside of gaming. The fifth full title has been in production for a long, long time now, so the fact that we finally got to see the game in action was a great thing. The fact that the amazing footage was all realtime made it even more talked about."
http://uk.psp.ign.com/articles/992/992045p1.html
What do you think? I have to say I'm surprised...and actually perhaps a little concerned, as certainly the Subaru damage looked pre-rendered, and the cockpit cam confirmed that the car was in gear 0 doing 999mph.
Not to mention the already discussed Citroen GT looking warped after the spin out,, and the 14 NASCAR hitting the 24 car without incurring any loss of speed or direction.
I know Amar isn't fan of IGN, but this is currently the only information we have about realtime/CGi status.
If this IS all realtime, is it good or bad? Because a frame-by-frame analysis certainly points to some hiccups, as have been mentioned in other threads.
"Gran Turismo 5
With close to 50 million units shipped, the Gran Turismo franchise is a big deal, even outside of gaming. The fifth full title has been in production for a long, long time now, so the fact that we finally got to see the game in action was a great thing. The fact that the amazing footage was all realtime made it even more talked about."
http://uk.psp.ign.com/articles/992/992045p1.html
What do you think? I have to say I'm surprised...and actually perhaps a little concerned, as certainly the Subaru damage looked pre-rendered, and the cockpit cam confirmed that the car was in gear 0 doing 999mph.
Not to mention the already discussed Citroen GT looking warped after the spin out,, and the 14 NASCAR hitting the 24 car without incurring any loss of speed or direction.
I know Amar isn't fan of IGN, but this is currently the only information we have about realtime/CGi status.
If this IS all realtime, is it good or bad? Because a frame-by-frame analysis certainly points to some hiccups, as have been mentioned in other threads.