- 2,977
- The Ramapo Mountains
- jjaisli
I want to pose a general question. Does anybody else feel that the general stability of on-line lobbies has improved lately? I have not seen or experienced anybody kicked from a lobby or seen a lobby collapse in nearly 2 months. I don't mean to suggest that Eutechnyx slipped everybody a magic update and nobody noticed. But I wonder if there was some tweaking done to the server in anticipation of SuperCar Challenge and as a result, things have improved during the handshake process.
For the last 250 GTO event, we ran most of the time (nearly 2.5 hours in total) with 8 people in the lobby and had both a 20 minute race and a 30 minute race. Aside from Joao, who confirmed the problem was on his end, nobody was ejected and the lobby remained stable. I'm not sure if the rest of you noticed but during the Spa race, several people came in and out of the lobby, including Segel. And it was rock solid. What's more, aside from the lag PiotrB mentioned when driving behind Energiya, I found the 'lagginess' in general was very acceptable. I was able to race side by side with people during this event and the usual stuttering, sputtering, flashing, teleporting and bouncing cars, never manifested itself.
It's Ferrari Challenge. We know there are issues with on-line races and with larger lobbies. But compared to the disaster we had during Hun200kmh's original events late last year, there seems to have been a marked improvement. I know that I have a very quick and stable internet connection with little latency. And I'm sure that helps.
What I'm getting at, is I'm considering opening a 16 player lobby for the next event. That does NOT mean that I expect 16 people to run the race. But if we had had so much as one person kicked out of the lobby during the first two events and serious lag issues, I wouldn't be suggesting it now.
How about the rest of you. Have any of you been in a lobby which collapsed in the last month?
For the last 250 GTO event, we ran most of the time (nearly 2.5 hours in total) with 8 people in the lobby and had both a 20 minute race and a 30 minute race. Aside from Joao, who confirmed the problem was on his end, nobody was ejected and the lobby remained stable. I'm not sure if the rest of you noticed but during the Spa race, several people came in and out of the lobby, including Segel. And it was rock solid. What's more, aside from the lag PiotrB mentioned when driving behind Energiya, I found the 'lagginess' in general was very acceptable. I was able to race side by side with people during this event and the usual stuttering, sputtering, flashing, teleporting and bouncing cars, never manifested itself.
It's Ferrari Challenge. We know there are issues with on-line races and with larger lobbies. But compared to the disaster we had during Hun200kmh's original events late last year, there seems to have been a marked improvement. I know that I have a very quick and stable internet connection with little latency. And I'm sure that helps.
What I'm getting at, is I'm considering opening a 16 player lobby for the next event. That does NOT mean that I expect 16 people to run the race. But if we had had so much as one person kicked out of the lobby during the first two events and serious lag issues, I wouldn't be suggesting it now.
How about the rest of you. Have any of you been in a lobby which collapsed in the last month?
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