Is GT4 too commercialised

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just wondering getting a lil worried that GT4 is becoming to commercailsed.i mean special edition memorys,nissan bring out a special edition 350Z and now the GT4 bible with the DVD,it feels like its becoming more than what it was.just my opition plz dont start any crap.....it still rules though :)
 
PD sold out to "the man".....ugggh....I so need a drink from reading this board sometimes, and I don't drink!
 
I don't see how a game can become "too commercialised". Chritmas, yes. GT4, no. At the end of the day it's a business venture where people set out to make money - the more they make, the better for them. They just happen to make a damn fine game in the process :D
 
Holdenhsvgtsr
just wondering getting a lil worried that GT4 is becoming to commercailsed.i mean special edition memorys,nissan bring out a special edition 350Z and now the GT4 bible with the DVD,it feels like its becoming more than what it was.just my opition plz dont start any crap.....it still rules though :)
It SHOULD become more than it was.. It should be the scale which judges every "sim" from now on....
 
Holdenhsvgtsr
just wondering getting a lil worried that GT4 is becoming to commercailsed.i mean special edition memorys,nissan bring out a special edition 350Z and now the GT4 bible with the DVD,it feels like its becoming more than what it was.just my opition plz dont start any crap.....it still rules though :)


i think alot of these "Special editions" is PD trying to regain some of the cost to develope the game. they spent a huge amount making this thing.
this is the business they are in, & these are the measures they have to go to in order to pay for it & make money at it.

theres nothing a company like Nike likes to do, than smear its logo all over everything. kind of like Budweiser & Coke. bunch of marketing whores
 
Ky said it himself - "I make this game for myself."

We're all along for the ride. Making special edition cars, memory cards, peripherals, what have you - GT, as personal as Ky sees it, has become a fever - a good one.

I applaud Ky on his work. Whatever he and his shareholders decide to do with the series, I trust them to make a very worth-while gaming experience out of it.

To suits and execs, it's a new 350Z with a PS2 in the dash.

To hardcore elite gamers, it's a special memory card and steering wheel.

To me, the general consumer, it's the best damned driving game ever.

Period.

Thanks, Ky. ^_^

Signed, your average statistic. 👍
 
Im currently in the process of studying games design, and the debate comes up quite allot, about how games from the old school were about people making games in their bedrooms and that, like the guy who wrote "manic miner" Mathew Smith still lives on a council estate where he started but his game is a classic, some times in uni we argue about why we are studying to be a games designer; is it for the money? Or is it for the creation of a good game and im sorry to say that most people see it as money making, more than good game making, its sad but its the truth.
 
Actually I agree with you up to a certain point. I think GT4 has become something that is appealing to the masses, and merchandising is released to greaten that effect.
I remember GT1 and GT2 being the sort of underdog, made for certain people, love or hate.
What I see now, is over 700 cars in the game, most of them useless. But here comes the effect: There is always a car in the game that you, or one of you relatives, friends, just someone you know, drives. This appeals to the people, they want to drive those cars ingame, and will initially only buy the game for that. B-spec is put in the game, to make it 'easier'. Printing a photo of a car appeals to the masses aswell.
It's no longer 'look kid, here's a car, make it work'. That is one thing I loved in the previous games. Online is dropped (for asia at least), which also removes a huge element of gameplay to the people who play the game, because of the game.
 
GT as a franchise has it's ups and downs. If it were about the money, PD would NEVER put the passion and devotion that they do into each release.

GT1 - Tipped the scale in automotive gaming and set a new standard, and genre, to what driving games can become to the general public.

GT2 - Took it a step further. Not much changed, but it was a much-anticipated expansion of what the first one offered up. It included bug fixes, added options, more race modes, etc etc.

GT3 - For the time and hardware, it was grpahically astonishing. The game lacked a bit of the depth, I feel, that the first two offered, but in all, it marked a serious evolution in the series' advancement. The emotion engine for AI - weak as hell, but inventive. The notion is still being played with, and needs time to develop. Sim tires, adding to the realism of the game's prospective realism - the lifeblood of GT. This is a masterpiece in it's own right, and others may argue, but I feel it deserves recognition.

GT4 - I haven't played this one yet, but I GREATLY anticipate it. There's no reason not to. The series has expanded and re-instituted some oldschool features, such as the used car dealers. Nitrous has been added (deal with it, Ky wants realism, real people use No2) as well as the ability to further tune your downforce by adding an adjustable wing. Just by reading this forum alone, you'll see how the game has developed into such an expansive new experience. I believe that this is best illustrated by the inclusion of Photomode. What better way to remind the player that as hardcore a sim as GT may be, it's all just for fun in the end.

These are my opinions, and take on the series so far. Disagree as you may, I will not sway from where I stand. Ky and PD try hard, and they deliver. A little typo about a car's drivetrain and some of you flip out like a spidermonkey on speed. Famine said it best in this post right HERE.

Please enjoy your gaming experience, and appreciate what PD and Sony have done for you. Otherwise, save your reciepts and return your game so that someone else may.
 
when things become commercialized they always loose heart, but who can blame them, their game is the first 'real driving simulator', that's their drive and it will sell bigtime.
a new dimension in games i think.
 
Holdenhsvgtsr
just wondering getting a lil worried that GT4 is becoming to commercailsed.i mean special edition memorys,nissan bring out a special edition 350Z and now the GT4 bible with the DVD,it feels like its becoming more than what it was.just my opition plz dont start any crap.....it still rules though :)
also the nike edition.

its getting more expensive to produce the game= more sponsors
 
Japanese games often get special editions.

We just never see them outside of Japan.

The memory cards, the special editions, the bible + DVD, these are commonplace extras in Japan. I bet GT 1, 2 and 3 had similar special extras in Japan.
 
soldiaboy
also the nike edition.

its getting more expensive to produce the game= more sponsors

It's a fair point - if you want absolute realism, access to 700-odd cars does NOT come cheap, especially if you want them for some time, record them, drive them round the track etc etc. It costs to hire these or for companies to bring them, and they want something back for that.

I fully agree with the earlier poster that the world, in general, has become too commercialised - it's ONLY about the money in many cases, but I think GT4 is still a game where the money side is well manipulated in order to bring us a better game.

For those of you who remember the famous Grand Prix Legends, I worked on alpha/beta testing and development on this with the Papyrus guys Kaemmer, Sentell etc, and a more hardcore, dedicated, ultra-realistic group of guys you could not possibly hope to meet. Seriously. There were car development specialists on the team, and _everything_ about the cars is modelled in there - it's truly incredible. The downside was that an F1 license is EXPENSIVE, and therefore '67 F1 was modelled. It was ultra-realistic, but for an era not many demanded except hard-core sim/game fans, and without desire or money to make an "arcadey" part, it was hardcore only. The result was that despite the largest online support and third-party community add-on support I've seen, the game was commercially pretty average, despite being groundbreaking.

So I don't think ky has stepped the wrong side of the line, and rather we should thank him for the politically wise approach to "use" the money in the correct manner. I can relax in knowing that Nike's money helped make me a great game, and I can *still* just ignore their stupid logo and car, just as I ignore their products in real life.

Win, win scenario?
 
Ten
GT3 - The emotion engine for AI - weak as hell, but inventive. The notion is still being played with, and needs time to develop.

Whats so inventive about the GT3 'AI'? The fact its non existant? :odd: 3+ years should have been enough time to develop it...
 
T5-R
Whats so inventive about the GT3 'AI'? The fact its non existant? :odd: 3+ years should have been enough time to develop it...
The fact that no one else has even really tried to create an AI that become vengeful and defensive. Granted, it slacks off, but it doesn't just drive on a pre-set line and move about the track randomly. Try using cars in the same powerband as the AI. You'll notice they'll box you in, block you off, and ram back should you be too pushy.
 
Ten
The fact that no one else has even really tried to create an AI that become vengeful and defensive. Granted, it slacks off, but it doesn't just drive on a pre-set line and move about the track randomly. Try using cars in the same powerband as the AI. You'll notice they'll box you in, block you off, and ram back should you be too pushy.

What? did you play the same GT3 as me? The AI doesn't even try to avoid your car if you park it on a straight let alone try & conjour up devious schemes. The AI in the Japanese demo is nearly just as bad only they drive a bit more realistically. Race Driver 2 still has the best AI in a racing game that I can remember.
 
Dev_Zero
Actually I agree with you up to a certain point. I think GT4 has become something that is appealing to the masses, and merchandising is released to greaten that effect.
I remember GT1 and GT2 being the sort of underdog, made for certain people, love or hate.
What I see now, is over 700 cars in the game, most of them useless. But here comes the effect: There is always a car in the game that you, or one of you relatives, friends, just someone you know, drives. This appeals to the people, they want to drive those cars ingame, and will initially only buy the game for that. B-spec is put in the game, to make it 'easier'. Printing a photo of a car appeals to the masses aswell.
It's no longer 'look kid, here's a car, make it work'. That is one thing I loved in the previous games. Online is dropped (for asia at least), which also removes a huge element of gameplay to the people who play the game, because of the game.
Exactly. Look at all of the types of cars included. Sports cars, Supercars, Saloon cars, Utility vehicles (Dodge RAM and others). The list goes on. Anyone who ventures into the came will find a car that suits them. Settings are not as difficult, so the people who know nothing about cars (me included) can play. Plus N2O, Nitrous, NOS. That's also added. This makes GT4 appealing for the ricers. The GT series has evolved from a one mans game, to everybodies game.
 
All of motorsports and the auto industry are commercialised, so why shouldn't "The Real Driving Simulator" be? It's allot better than seeing 200 signs saying "Acme Brakes" and so on.
 
Too commercialized? It's a video game with a full marketing strategy to get their return on their investment. This allows for 4-5 years of R&D between games... That's a lot of payroll. I wonder what the overhead was to make GT4? I bet you'd be surprised. I'll support ANY company willing to make a great product regardless of financial gains they may receive. Oh and...it will only be as commercialized as you make it.

~Peace~
 
Ya know what I think.. car makers can strike deals with Polyphony and include a copy of their own companies selected cars for buyers to give it a test drive!
 
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