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				Lisa_Bonami
			
		
	
	
		
		
			folks, Im sorry if this may sound like a stupid question but please bear with me, I am new to the Gran Turismo series and I obviously dont know much about car mechanics other than the very basics
		
		
	 
 Glad to see you giving auto racing a try. Stick with it, it's a very fun hobby to get into.
	
		
			
				Lisa_Bonami
			
		
	
	
		
		
			My question is:
I see many upgrades you can make to a car broken down in different sections such as ENGINE, EXHAUST, DRIVETRAIN, ect......Since, I dont know much about cars, I seem to just keep upgrading to the more expensive part each time I accumulate enough money until I have almost completely purchased every upgrade for that car.     Is this the wrong strategy?......Does actually spending less money or mixing and matching different, cheaper parts together give better results in your car's performance?
		
		
	 
 Mixing and matching can be beneficial. For example- some cars make more horsepower with a semi-racing muffler than they do with a racing muffler when they have a supercharger equipped.
Full power is not always the answer. A great driver in a NASA prepared Spec Miata can beat a good driver in a NASA prepared Camaro-Mustang Challenge car. The same great driver in a Camaro-Mustang Challenge car can beat that same good driver driving a NASA Vette-Viper Challenge car. Just remember; it's not how much power the car has, it's how useful the driver and chassis of the car can apply the power to the pavement.
Car and driver go hand in hand. At my track day, I was passing cars in my 100 horsepower Rabbit GTi that you would think, just by looking, would beat my car. I haven't done much to the engine; it was a used engine with a simple cam upgrade. All of my modifications are in my suspension and I know how to drive well.
Spend time practicing at the tracks, or aim to get better awards in the license tests. This could help too; go to a track to practice at and do the B-Spec driving. Set your driver to a level of 2 or 3 and turn the camera view to the forward looking "bumper cam" so you too may see what the line is.
	
		
			
				Lisa_Bonami
			
		
	
	
		
		
			I really dont have much to go on in regards to information other than the little scrolling information strip that runs along the bottom of the item.....that and the simple HP INCREASE INFO that it displays if your in the purchase screen.
Can someone touch a little on this?
		
		
	 
 Would you like to know more about what each part does? I, and I'm sure many of the people here, could break each part down and explain it to you better. Another site to check out is: 
http://auto.howstuffworks.com/ Let us know what you want to know specifically; like- "how do sway bars and shocks work?"
	
		
			
				Lisa_Bonami
			
		
	
	
		
		
			Also my 2nd question is this:
I cant handle GEAR SHIFTING and driving at the same time.....can AUTO TRANSMISSION give me performance results equivalent to Manual?......and are there any tips or tricks I should know about for shifting when using AUTO TRANSMISSION?
thanks a bunch guys!
		
		
	 
 In the game the automatic transmission is just fine. The button trick where you keep the transmission in the same gear has been mentioned, learn that. It will help immensely. At your track practices, start to try the manual transmission though. Knowing both will help you out.
In real life, people who drag race use automatic transmissions for their consistency. An electronically controlled transmission can make the same shift over, and over, and over, and over again in the same amount of time at the same exact RPM. That's where we humans are no good. Road racing drivers prefer the manual for the ability to put the car in whatever gear they want for certain circumstances; circumstances that constantly change.
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				Lisa_Bonami
			
		
	
	
		
		
			Thanks for your feedback, this may also sound like another silly question but, I notice there are an aweful lot of SIMILAR cars in the used showrooms, such as Skylines, Mits 3000, Honda Civics ER, ect......Is there an actual difference in the handling and feel between 2 of the same models?......Does this game actually add subtle differences to similar model cars?
		
		
	 
 No, not if everything else is equal. The more cars get used, as mentioned before, the more their structure starts to deteriorate. Buy the 50,000 credit refreshing plan when it comes available. Otherwise, no there wouldn't be a noticable difference between a 1991 Civic and a 1992 Civic. However, there could be a difference in each cars dynamics if the 1991 Civic has 96 horsepower and the 1992 Civic has 122 for example. They would seem to drive differently, but that's more due to the different power levels.
	
		
			
				Lisa_Bonami
			
		
	
	
		
		
			Also is there is a limit with upgradeability between cars?....meaning, will I be able to only tweak lets say a Grand National GNX only so much but it will still handle like a Buik GNX in comparison to let's say a Toyota Celica?  With all the upgrading done, will these 2 cars still feel distinctly different and unique?
		
		
	 
 Your example Buick and Celica will always feel different. The game does take drivetrain and weight bias as differentiating factors between cars. The closest you can do is start to set the ASM and TCS computers to better emulate another car. To make the Buick "emulate" a front wheel drive Celica, turn the ASM (Oversteer) setting of the Buick to the 8-10 range and the ASM (Understeer) in the 0-2 range. This will tell the car's active handling computer that you do not want much oversteer but you want the car to understeer.