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Should seasonal events be closed unless you have levelled up to say...30 or 33 (or whatever)A-spec before you are allowed to engage in those races?
Wouldn't that solve the problem of levelling up so easily?
I've just started a 2nd account to race the specials and the A-spec again due to lack of races in the game (and not because i want to exploit the game because i'm a lazy or greedy $hit) and found myself at level 19 in less than 1.5 hours and already i have nearly 1.5 mill in my account without even trying hard.
I know allot of people are offended that others can level up so fast (especially newbies to GT5) and in all honesty, i am 1 of those. I had no problem with the game progression of GT4 (as i have stated many times) and it was very logical the way you progressed within the game, but GT5 levelling and progression seems completely...out of "whack" compared to GT4 and is not logical at all.
This "problem" has been made even more of a "problem" with the edition of SE events; some people want quick and easy victories while others want people to work for the win. some want quick and easy bucks and every car in the game in their garage in less than 24 hours, while others want those people to slow down and work for everything.
Level 30 or 33 (IMHO) is easily achievable in just a few days with very little grinding compared to levels above 33, so i think people should be made to work for the right to partake in SE's...no doubt those people will say "why should i be forced to play the game like that?!" well my answer to that is...you had no choice in GT4 (dunno about 1,2,3 as i only started playing the GT series when 4 came out) so why should it be changed now!
What do you guys think?
Wouldn't that solve the problem of levelling up so easily?
I've just started a 2nd account to race the specials and the A-spec again due to lack of races in the game (and not because i want to exploit the game because i'm a lazy or greedy $hit) and found myself at level 19 in less than 1.5 hours and already i have nearly 1.5 mill in my account without even trying hard.
I know allot of people are offended that others can level up so fast (especially newbies to GT5) and in all honesty, i am 1 of those. I had no problem with the game progression of GT4 (as i have stated many times) and it was very logical the way you progressed within the game, but GT5 levelling and progression seems completely...out of "whack" compared to GT4 and is not logical at all.
This "problem" has been made even more of a "problem" with the edition of SE events; some people want quick and easy victories while others want people to work for the win. some want quick and easy bucks and every car in the game in their garage in less than 24 hours, while others want those people to slow down and work for everything.
Level 30 or 33 (IMHO) is easily achievable in just a few days with very little grinding compared to levels above 33, so i think people should be made to work for the right to partake in SE's...no doubt those people will say "why should i be forced to play the game like that?!" well my answer to that is...you had no choice in GT4 (dunno about 1,2,3 as i only started playing the GT series when 4 came out) so why should it be changed now!
What do you guys think?
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